Player Matchup

Merlin
Merlin
HazedSloth
Merlin
Level 137
God Stats
2W - 4L
1,395 SR
Queue Stats
546W - 569L
1,545 Elo+
Solo
Jormungandr
Jormungandr
KindestFoal
Jormungandr
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 112L
1,552 Elo+
Solo
Lancelot
Lancelot
ThunderClappin
Lancelot
Level 100
God Stats
1W - 2L
1,305 SR
Queue Stats
210W - 244L
1,496 Elo+
Solo
Medusa
Medusa
WingedVings
Medusa
Level 87
God Stats
2W - 2L
1,606 SR
Queue Stats
13W - 16L
1,505 Elo+
Solo
Ah Puch
Ah Puch
issaTimeline
Ah Puch
Level 104
God Stats
6W - 2L
1,527 SR
Queue Stats
138W - 135L
1,473 Elo+
Solo
Team Averages
Level 116
1,467 SR
1,514 Elo+

VS

Team Averages
Level 115
1,533 SR
1,561 Elo+
Nike
Nike
BarrelWeiner
Nike
Level 83
God Stats
0W - 1L
1,791 SR
Queue Stats
32W - 40L
1,472 Elo+
Party 2
Tyr
Tyr
MrxDk
Tyr
Level 143
God Stats
0W - 2L
1,665 SR
Queue Stats
143W - 117L
1,628 Elo+
Party 1
Da Ji
Da Ji
Skeletor2800
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 61L
1,473 Elo+
Party 2
Hera
Hera
TheAutistikLord
Hera
Level 143
God Stats
0W - 3L
1,212 SR
Queue Stats
137W - 122L
1,619 Elo+
Party 1
Sol
Sol
Thecoldoone
Sol
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 37L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HazedSloth
Merlin
18
3 / 1 / 3
10,874
604
9,983
11,001
8,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
KindestFoal
Jormungandr
14
0 / 1 / 7
9,077
504
5,564
15,358
15,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Lancelot
14
4 / 2 / 2
9,282
516
5,733
11,850
5,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
17
4 / 0 / 0
10,359
576
9,078
13,152
6,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ah Puch
issaTimeline
Ah Puch
15
3 / 2 / 3
9,487
527
10,338
12,154
5,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 1
9,248
514
5,167
15,514
11,390
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyr
MrxDk
Tyr
13
2 / 2 / 2
7,614
423
7,186
14,979
15,011
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 7 / 1
7,813
434
7,937
18,513
8,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
3 / 3 / 1
8,740
486
13,587
8,364
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 1 / 0
8,546
475
3,327
9,931
2,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
14
Kills
6
6
Deaths
14
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Merlin
HazedSloth
Merlin
3
1
3
4.5
W
Jormungandr
KindestFoal
Jormungandr
0
1
7
3.5
L
Tyr
MrxDk
Tyr
2
2
2
1.5
L
1
7
1
0.21
L
3
3
1
1.17
L
0
1
0
0
W
Lancelot
4
2
2
2.5
W
Medusa
4
0
0
4
W
Ah Puch
issaTimeline
Ah Puch
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,696
Damage
37,204
63,515
Taken
67,301
41,452
Mitigated
41,050
19,584
Healing
20,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,167
481
274
3,093
15,514
11,390
0
6,793
8,721
1,251
76,324
W
Merlin
HazedSloth
Merlin
9,983
535
0
2,637
11,001
8,754
480
116
10,836
94,769
0
W
Jormungandr
KindestFoal
Jormungandr
5,564
1,699
0
3,193
15,358
15,587
0
7,328
6,995
42,928
2,109
L
Tyr
MrxDk
Tyr
7,186
1,154
0
3,772
14,979
15,011
28
8,016
6,963
0
37,863
L
7,937
1,022
0
5,520
18,513
8,014
0
6,069
12,444
0
58,657
L
13,587
2,862
0
976
8,364
3,684
0
4,207
4,157
86,194
0
L
3,327
1,107
0
6,409
9,931
2,951
0
650
9,281
67,866
1,322
W
Lancelot
5,733
663
0
500
11,850
5,267
1,416
1,937
9,828
0
66,508
W
Medusa
9,078
4,268
0
7,861
13,152
6,150
1,221
4,502
8,575
0
90,319
W
Ah Puch
issaTimeline
Ah Puch
10,338
953
0
5,393
12,154
5,694
717
3,825
8,145
75,631
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,079
Gold Earned
41,961
612
Minions Killed
576
0
Camps Cleared
0
1,712,649
Distance Traveled
1,748,686
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,248
514
151
8
0
334,240
3
W
Merlin
10,874
604
182
10
0
322,946
0
W
Jormungandr
9,077
504
51
3
0
348,249
11
L
Tyr
7,614
423
53
3
0
378,958
2
L
Da Ji
7,813
434
93
5
0
351,684
5
L
Hera
8,740
486
150
8
0
346,156
8
L
Sol
8,546
475
129
7
0
337,648
3
W
Lancelot
9,282
516
109
6
0
384,025
4
W
Medusa
10,359
576
130
7
0
322,877
4
W
Ah Puch
9,487
527
140
8
0
334,552
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role