Player Matchup

Discordia
Discordia
 
Discordia
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Beast1Link
King Arthur
Level 147
God Stats
0W - 2L
932 SR
Queue Stats
88W - 53L
1,523 Elo+
Solo
Ravana
Ravana
JerboiZoobat
Ravana
Level 126
God Stats
6W - 5L
1,616 SR
Queue Stats
1,173W - 1,244L
1,504 Elo+
Solo
Serqet
Serqet
ShioTheTrickster
Serqet
Level 144
God Stats
0W - 3L
1,268 SR
Queue Stats
34W - 38L
1,457 Elo+
Solo
Team Averages
Level 137
1,363 SR
1,497 Elo+

VS

Team Averages
Level 113
1,548 SR
1,475 Elo+
Cerberus
Cerberus
Rxsiou--x
Cerberus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 41L
1,546 Elo+
Solo
Poseidon
Poseidon
Star_Brothersx
Poseidon
Level 92
God Stats
53W - 44L
1,546 SR
Queue Stats
747W - 773L
1,457 Elo+
Solo
Ishtar
Ishtar
TheAvenged123
Ishtar
Level 115
God Stats
2W - 2L
1,471 SR
Queue Stats
25W - 29L
1,400 Elo+
Solo
He Bo
He Bo
iBiskit
He Bo
Level 160
God Stats
56W - 29L
1,671 SR
Queue Stats
504W - 497L
1,528 Elo+
Solo
Zeus
Zeus
philly940ttv
Zeus
Level 129
God Stats
582W - 579L
1,551 SR
Queue Stats
623W - 649L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
2 / 2 / 3
9,331
1,037
10,997
5,217
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
 
Ishtar
14
0 / 1 / 3
8,691
966
3,611
4,393
1,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Beast1Link
King Arthur
15
1 / 2 / 4
9,080
1,009
6,062
13,271
14,350
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
15
1 / 0 / 3
9,105
1,012
4,518
4,911
4,655
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 1 / 0
9,332
1,037
4,515
5,840
3,232
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

282

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rxsiou--x
Cerberus
15
0 / 3 / 5
10,036
1,115
6,050
12,836
16,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
14
2 / 0 / 0
8,773
975
3,233
920
304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

15
2 / 0 / 1
9,491
1,055
4,195
4,972
2,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
iBiskit
He Bo
15
1 / 0 / 3
9,527
1,059
8,448
6,918
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 2 / 2
9,176
1,020
8,606
6,148
2,213
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
5
Kills
6
6
Deaths
5
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
3
1.75
L
Ishtar
 
Ishtar
0
1
3
1.5
L
King Arthur
Beast1Link
King Arthur
1
2
4
1.5
L
Ravana
1
0
3
2.5
W
Cerberus
Rxsiou--x
Cerberus
0
3
5
0.83
L
1
1
0
1
W
Poseidon
2
0
0
2
W
2
0
1
2.5
W
He Bo
iBiskit
He Bo
1
0
3
2.5
W
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,703
Damage
30,532
33,632
Taken
31,794
25,678
Mitigated
23,894
1,091
Healing
2,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
10,997
69
0
76
5,217
1,879
0
4,050
921
24,622
0
L
Ishtar
 
Ishtar
3,611
1,204
0
672
4,393
1,562
0
3,225
947
0
23,616
L
King Arthur
Beast1Link
King Arthur
6,062
330
0
0
13,271
14,350
0
9,828
2,862
0
13,042
L
Ravana
4,518
527
0
142
4,911
4,655
0
3,562
1,161
57
24,851
W
Cerberus
Rxsiou--x
Cerberus
6,050
472
0
1,621
12,836
16,609
0
3,614
9,153
15,615
0
L
4,515
340
0
201
5,840
3,232
0
4,073
1,404
0
15,261
W
Poseidon
3,233
262
0
0
920
304
0
576
344
6,664
0
W
4,195
1,998
0
0
4,972
2,369
0
1,110
3,862
0
29,868
W
He Bo
iBiskit
He Bo
8,448
131
0
0
6,918
2,399
0
3,629
3,019
27,541
0
W
8,606
565
0
1,177
6,148
2,213
0
2,125
4,023
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,539
Gold Earned
47,003
171
Minions Killed
189
8
Camps Cleared
8
910,098
Distance Traveled
865,000
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,331
1,037
22
2
7
177,111
3
L
Ishtar
8,691
966
55
6
1
129,453
0
L
King Arthur
9,080
1,009
14
2
0
191,165
0
L
Ravana
9,105
1,012
42
5
0
214,127
2
W
Cerberus
10,036
1,115
39
4
0
187,672
3
L
Serqet
9,332
1,037
38
4
0
198,242
0
W
Poseidon
8,773
975
11
1
2
146,868
3
W
Ishtar
9,491
1,055
43
5
1
163,203
0
W
He Bo
9,527
1,059
58
6
3
189,184
0
W
Zeus
9,176
1,020
38
4
2
178,073
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role