Player Matchup

Olorun
Olorun
Frozen_Jalapanos
Olorun
Level 104
God Stats
2W - 2L
1,290 SR
Queue Stats
71W - 68L
1,541 Elo+
Party 2
Sylvanus
Sylvanus
Light_Phoenix004
Sylvanus
Level 87
God Stats
23W - 23L
1,538 SR
Queue Stats
123W - 128L
1,493 Elo+
Party 2
Sun Wukong
Sun Wukong
OrphanPocker
Sun Wukong
Level 121
God Stats
4W - 3L
1,395 SR
Queue Stats
27W - 24L
1,532 Elo+
Party 2
Team Averages
Level 104
1,408 SR
1,522 Elo+

VS

Team Averages
Level 104
1,404 SR
1,519 Elo+
Zeus
Zeus
ANTtoFIRE
Zeus
Level 117
God Stats
203W - 170L
1,424 SR
Queue Stats
646W - 736L
1,478 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
iDrinkSoap4672
Ah Muzen Cab
Level 39
God Stats
8W - 7L
1,400 SR
Queue Stats
25W - 30L
1,456 Elo+
Solo
Fenrir
Fenrir
oMr Rampage
Fenrir
Level 156
God Stats
0W - 4L
1,389 SR
Queue Stats
135W - 88L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 5 / 11
14,656
771
22,058
28,168
16,348
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
5 / 2 / 10
13,512
711
6,553
26,427
35,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
OrphanPocker
Sun Wukong
20
7 / 0 / 11
14,398
758
26,540
27,211
31,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
2 / 8 / 4
11,809
622
20,186
16,538
7,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
iDrinkSoap4672
Ah Muzen Cab
16
4 / 6 / 1
12,017
632
17,100
17,743
9,084
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
17
1 / 5 / 6
12,058
635
21,426
30,351
38,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
19
Kills
7
7
Deaths
19
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
8
4
0.5
W
7
5
11
2.5
W
5
2
10
5
W
Sun Wukong
OrphanPocker
Sun Wukong
7
0
11
12.5
L
Ah Muzen Cab
iDrinkSoap4672
Ah Muzen Cab
4
6
1
0.75
L
Fenrir
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,151
Damage
58,712
81,806
Taken
64,632
82,609
Mitigated
54,810
36,471
Healing
9,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
20,186
1,224
0
555
16,538
7,254
0
6,860
9,346
61,985
0
W
22,058
15,688
442
16,393
28,168
16,348
2,707
8,592
19,184
91,206
0
W
6,553
1,740
3,358
5,860
26,427
35,175
57
6,586
19,382
20,274
4,051
W
Sun Wukong
OrphanPocker
Sun Wukong
26,540
5,013
0
10,418
27,211
31,086
1,386
8,190
18,122
0
84,337
L
Ah Muzen Cab
iDrinkSoap4672
Ah Muzen Cab
17,100
10,268
0
3,607
17,743
9,084
67
7,789
9,514
0
60,175
L
Fenrir
21,426
4,074
97
5,355
30,351
38,472
0
13,783
15,596
10,961
46,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,566
Gold Earned
35,884
263
Minions Killed
223
0
Camps Cleared
0
967,593
Distance Traveled
946,571
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,809
622
87
5
0
290,676
2
W
Olorun
14,656
771
119
6
0
316,970
1
W
Sylvanus
13,512
711
48
3
0
301,807
0
W
Sun Wukong
14,398
758
96
5
0
348,816
1
L
Ah Muzen Cab
12,017
632
81
4
0
301,055
1
L
Fenrir
12,058
635
55
3
0
354,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role