Player Matchup

Raijin
Raijin
ENiGMA9
Raijin
Level 108
God Stats
10W - 4L
1,760 SR
Queue Stats
285W - 261L
1,566 Elo+
Party 3
Pele
Pele
I SnowBuD xX
Pele
Level 151
God Stats
1W - 5L
1,251 SR
Queue Stats
428W - 463L
1,474 Elo+
Solo
Cabrakan
Cabrakan
Radise
Cabrakan
Level 68
God Stats
1W - 1L
1,528 SR
Queue Stats
28W - 23L
1,525 Elo+
Party 4
Merlin
Merlin
Yookqq
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,525 Elo+
Party 4
Athena
Athena
ZCrissS
Athena
Level 79
God Stats
1W - 1L
1,685 SR
Queue Stats
67W - 74L
1,511 Elo+
Party 3
Team Averages
Level 99
1,545 SR
1,520 Elo+

VS

Team Averages
Level 152
1,598 SR
1,499 Elo+
Yu Huang
Yu Huang
LEWTOR
Yu Huang
Level 144
God Stats
2W - 2L
1,474 SR
Queue Stats
61W - 47L
1,566 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
Level 159
God Stats
6W - 5L
1,652 SR
Queue Stats
147W - 149L
1,483 Elo+
Party 2
Pele
Pele
SlNamatik
Pele
Level 158
God Stats
2W - 0L
1,623 SR
Queue Stats
73W - 66L
1,527 Elo+
Party 2
Jormungandr
Jormungandr
dee_M16
Jormungandr
Level 147
God Stats
2W - 1L
1,719 SR
Queue Stats
87W - 86L
1,442 Elo+
Party 1
Kukulkan
Kukulkan
kikibazooki
Kukulkan
Level 151
God Stats
7W - 6L
1,525 SR
Queue Stats
265W - 274L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
ENiGMA9
Raijin
17
3 / 7 / 15
10,783
634
14,271
13,878
7,694
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
9 / 5 / 8
14,839
873
16,453
16,081
8,593
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
Radise
Cabrakan
15
2 / 10 / 13
10,253
603
9,862
20,498
16,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Yookqq
Merlin
20
8 / 6 / 6
13,004
765
16,050
14,476
8,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Athena
ZCrissS
Athena
15
1 / 6 / 15
9,713
571
4,376
19,146
19,892
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
LEWTOR
Yu Huang
19
3 / 4 / 21
12,089
711
15,838
15,521
10,579
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
20
9 / 3 / 15
13,578
799
18,146
16,655
10,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Pele
17
8 / 8 / 14
11,563
680
15,990
24,136
25,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
dee_M16
Jormungandr
20
8 / 6 / 22
13,986
823
14,339
24,219
31,192
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
kikibazooki
Kukulkan
19
6 / 3 / 15
12,236
720
15,952
10,406
5,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
121
23
Kills
34
34
Deaths
24
57
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Raijin
ENiGMA9
Raijin
3
7
15
1.5
L
9
5
8
2.6
W
Yu Huang
LEWTOR
Yu Huang
3
4
21
3.38
L
Cabrakan
Radise
Cabrakan
2
10
13
0.85
W
Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
9
3
15
5.5
W
Pele
8
8
14
1.88
L
Merlin
Yookqq
Merlin
8
6
6
1.83
L
Athena
ZCrissS
Athena
1
6
15
1.42
W
Jormungandr
dee_M16
Jormungandr
8
6
22
3.17
W
Kukulkan
kikibazooki
Kukulkan
6
3
15
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,012
Damage
80,265
84,079
Taken
90,937
60,386
Mitigated
83,167
16,512
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
ENiGMA9
Raijin
14,271
1,601
1,538
855
13,878
7,694
0
7,085
6,668
21,146
0
L
16,453
2,512
2,072
4,594
16,081
8,593
1,125
7,297
8,662
0
49,137
W
Yu Huang
LEWTOR
Yu Huang
15,838
1,278
3,060
2,075
15,521
10,579
1,583
7,532
7,989
31,415
0
L
Cabrakan
Radise
Cabrakan
9,862
1,214
691
1,900
20,498
16,003
0
12,774
7,442
11,669
0
W
Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
18,146
3,244
857
5,368
16,655
10,131
4,863
7,600
9,055
0
49,182
W
Pele
15,990
2,371
1,293
7,113
24,136
25,896
0
15,621
8,515
0
27,453
L
Merlin
Yookqq
Merlin
16,050
1,363
892
2,307
14,476
8,204
0
6,666
7,632
45,789
0
L
Athena
ZCrissS
Athena
4,376
734
670
993
19,146
19,892
0
11,404
7,546
6,604
0
W
Jormungandr
dee_M16
Jormungandr
14,339
1,618
1,482
3,438
24,219
31,192
238
9,850
14,369
32,973
0
W
Kukulkan
kikibazooki
Kukulkan
15,952
738
1,366
741
10,406
5,369
1,720
3,956
6,450
30,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,592
Gold Earned
63,452
180
Minions Killed
188
0
Camps Cleared
0
1,228,811
Distance Traveled
1,421,664
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,783
634
27
2
0
240,636
0
L
Pele
14,839
873
82
5
0
245,422
3
W
Yu Huang
12,089
711
38
2
0
280,273
3
L
Cabrakan
10,253
603
2
0
0
203,839
0
W
Ah Muzen Cab
13,578
799
57
3
0
304,425
2
W
Pele
11,563
680
25
1
0
264,918
0
L
Merlin
13,004
765
66
4
0
271,469
0
L
Athena
9,713
571
3
0
0
267,445
0
W
Jormungandr
13,986
823
26
2
0
289,890
0
W
Kukulkan
12,236
720
42
2
0
282,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role