Player Matchup

Anubis
Anubis
SaM0011
Anubis
Level 125
God Stats
1W - 1L
1,930 SR
Queue Stats
14W - 31L
1,427 Elo+
Party 2
Mulan
Mulan
Taigesy
Mulan
Level 114
God Stats
6W - 7L
1,544 SR
Queue Stats
13W - 26L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
lolik3205
Jing Wei
Level 62
God Stats
0W - 4L
1,101 SR
Queue Stats
1W - 7L
1,386 Elo+
Party 2
Team Averages
Level 100
1,525 SR
1,427 Elo+

VS

Team Averages
Level 70
1,623 SR
1,804 Elo+
Atlas
Atlas
Baba_knows_best
Atlas
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 0L
1,790 Elo+
Party 1
Baron Samedi
Baron Samedi
GoldenHammer79
Baron Samedi
Level 128
God Stats
1W - 1L
1,540 SR
Queue Stats
15W - 10L
1,603 Elo+
Solo
Ullr
Ullr
ZzKSFDzZ
Ullr
Level 73
God Stats
2W - 0L
1,829 SR
Queue Stats
53W - 3L
2,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SaM0011
Anubis
14
2 / 8 / 4
9,511
634
11,898
16,990
9,019
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
Taigesy
Mulan
15
1 / 4 / 4
9,797
653
13,011
22,225
20,181
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Jing Wei
lolik3205
Jing Wei
15
4 / 7 / 1
10,225
682
7,394
16,908
6,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 1 / 7
13,285
886
19,211
18,770
19,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
GoldenHammer79
Baron Samedi
16
3 / 2 / 11
10,735
716
11,527
12,605
8,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
7 / 4 / 8
11,629
775
17,124
13,650
6,379
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
7
Kills
19
19
Deaths
7
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
W
Baron Samedi
GoldenHammer79
Baron Samedi
3
2
11
4.25
L
Anubis
SaM0011
Anubis
2
8
4
0.5
L
Mulan
Taigesy
Mulan
1
4
4
0.75
W
Ullr
7
4
8
2.75
L
Jing Wei
lolik3205
Jing Wei
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,303
Damage
47,862
56,123
Taken
45,025
35,552
Mitigated
33,959
6,383
Healing
11,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,211
7,115
0
3,767
18,770
19,451
212
4,134
14,636
53,367
0
W
Baron Samedi
GoldenHammer79
Baron Samedi
11,527
1,056
1,524
4,595
12,605
8,129
1,196
4,022
8,583
37,461
0
L
Anubis
SaM0011
Anubis
11,898
492
0
3,738
16,990
9,019
0
9,386
7,604
39,665
0
L
Mulan
Taigesy
Mulan
13,011
568
0
2,039
22,225
20,181
0
12,670
9,555
0
43,617
W
Ullr
17,124
7,407
0
1,447
13,650
6,379
1,219
3,806
9,844
0
56,264
L
Jing Wei
lolik3205
Jing Wei
7,394
4,717
0
606
16,908
6,352
0
8,748
8,160
0
19,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,533
Gold Earned
35,649
149
Minions Killed
188
0
Camps Cleared
0
664,350
Distance Traveled
807,833
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
13,285
886
64
4
0
298,331
1
W
Baron Samedi
10,735
716
40
3
0
252,322
2
L
Anubis
9,511
634
65
4
0
202,000
2
L
Mulan
9,797
653
51
3
0
248,824
0
W
Ullr
11,629
775
84
6
0
257,180
1
L
Jing Wei
10,225
682
33
2
0
213,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role