Player Matchup

Danzaburou
Danzaburou
Gold V
BIG-MONEY33
Danzaburou
Gold V
Level 127
God Stats
3W - 4L
1,536 SR
Queue Stats
516W - 532L
1,285 MMR
Party 2
Chaac
Chaac
Silver I
Dripifyd
Chaac
Silver I
Level 87
God Stats
9W - 2L
1,527 SR
Queue Stats
17W - 10L
1,414 MMR
Solo
Yemoja
Yemoja
Gold I
Familia041868
Yemoja
Gold I
Level 160
God Stats
7W - 4L
1,657 SR
Queue Stats
111W - 109L
1,419 MMR
Solo
Scylla
Scylla
Gold II
pastodapatchman
Scylla
Gold II
Level 121
God Stats
9W - 7L
1,543 SR
Queue Stats
479W - 497L
1,604 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold IV
xxparanova
Tsukuyomi
Gold IV
Level 123
God Stats
5W - 3L
1,572 SR
Queue Stats
75W - 79L
1,424 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,567 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 76
1,432 SR
1,433 MMR
Bellona
Bellona
Bronze III
DeXoS x D3mon
Bellona
Bronze III
Level 49
God Stats
0W - 1L
1,111 SR
Queue Stats
0W - 3L
1,400 MMR
Party 1
Artio
Artio
Gold II
Madsnow_Ryuk
Artio
Gold II
Level 59
God Stats
10W - 6L
1,651 SR
Queue Stats
39W - 40L
1,703 MMR
Party 3
Chang'e
Chang'e
Silver I
Morningstar-m
Chang'e
Silver I
Level 69
God Stats
1W - 1L
1,772 SR
Queue Stats
18W - 23L
1,238 MMR
Party 3
Cernunnos
Cernunnos
Bronze V
OGTylerEdwards
Cernunnos
Bronze V
Level 108
God Stats
0W - 5L
1,392 SR
Queue Stats
3W - 5L
1,408 MMR
Solo
Nemesis
Nemesis
Bronze III
eXo Arrow
Nemesis
Bronze III
Level 95
God Stats
0W - 1L
1,231 SR
Queue Stats
0W - 3L
1,416 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BIG-MONEY33
Danzaburou
20
10 / 1 / 12
15,453
618
31,313
23,368
12,060
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
Dripifyd
Chaac
20
5 / 0 / 10
13,984
559
28,081
25,109
27,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 1 / 15
12,806
512
15,715
25,830
32,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

20
12 / 4 / 14
14,160
566
28,045
15,251
6,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
xxparanova
Tsukuyomi
20
4 / 7 / 8
13,390
536
18,638
25,990
12,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
HadesOdinMulanLoki

VS

Bans
Baba YagaThanatosDa JiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
17
4 / 7 / 3
11,269
451
13,245
31,391
35,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 8
10,346
414
15,191
36,504
46,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
17
3 / 7 / 4
11,404
456
18,286
28,402
14,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cernunnos
OGTylerEdwards
Cernunnos
18
2 / 6 / 1
11,219
449
13,806
25,085
12,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
eXo Arrow
Nemesis
16
3 / 8 / 6
10,691
428
12,664
31,708
14,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
35
33
Kills
13
13
Deaths
34
59
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BIG-MONEY33
Danzaburou
10
1
12
16
L
Bellona
4
7
3
0.79
W
Chaac
Dripifyd
Chaac
5
0
10
10
W
2
1
15
9.5
L
1
6
8
0.83
L
Chang'e
3
7
4
0.71
L
Cernunnos
OGTylerEdwards
Cernunnos
2
6
1
0.42
L
Nemesis
eXo Arrow
Nemesis
3
8
6
0.75
W
12
4
14
4.75
W
Tsukuyomi
xxparanova
Tsukuyomi
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,792
Damage
73,192
115,548
Taken
153,090
92,259
Mitigated
124,490
56,707
Healing
52,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BIG-MONEY33
Danzaburou
31,313
13,301
0
12,760
23,368
12,060
6,053
4,147
19,221
0
155,701
L
Bellona
13,245
4,293
0
7,139
31,391
35,927
0
6,711
23,731
0
71,601
W
Chaac
Dripifyd
Chaac
28,081
6,502
0
14,637
25,109
27,752
3,849
6,374
18,735
0
123,074
W
15,715
2,906
8,407
6,882
25,830
32,880
1,114
9,380
16,051
37,833
1,946
L
15,191
1,294
4,237
11,659
36,504
46,896
0
12,084
24,108
34,596
2,333
L
Chang'e
18,286
1,270
3,904
9,454
28,402
14,508
0
12,461
15,825
108,051
0
L
Cernunnos
OGTylerEdwards
Cernunnos
13,806
7,940
0
9,383
25,085
12,302
345
4,585
20,397
0
93,438
L
Nemesis
eXo Arrow
Nemesis
12,664
5,659
0
6,754
31,708
14,857
0
7,466
23,908
0
70,337
W
28,045
4,268
0
3,349
15,251
6,880
1,910
6,855
8,396
100,879
0
W
Tsukuyomi
xxparanova
Tsukuyomi
18,638
3,056
0
10,672
25,990
12,687
816
6,208
19,782
0
117,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,793
Gold Earned
54,929
689
Minions Killed
585
0
Camps Cleared
0
2,379,683
Distance Traveled
2,132,474
26
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
15,453
618
195
8
0
413,208
6
L
Bellona
11,269
451
117
5
0
427,463
2
W
Chaac
13,984
559
173
7
0
494,153
4
W
Yemoja
12,806
512
35
1
0
463,450
8
L
Artio
10,346
414
32
1
0
458,274
8
L
Chang'e
11,404
456
188
8
0
412,327
10
L
Cernunnos
11,219
449
145
6
0
368,104
9
L
Nemesis
10,691
428
103
4
0
466,306
2
W
Scylla
14,160
566
135
5
0
477,812
4
W
Tsukuyomi
13,390
536
151
6
0
531,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role