Player Matchup

Vulcan
Vulcan
BDGAchmed
Vulcan
Level 124
God Stats
9W - 15L
1,356 SR
Queue Stats
326W - 385L
1,429 Elo+
Party 3
Sobek
Sobek
DonnieBAC
Sobek
Level 112
God Stats
4W - 3L
1,477 SR
Queue Stats
251W - 307L
1,369 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Rosh96
Morgan Le Fay
Level 106
God Stats
1W - 0L
1,297 SR
Queue Stats
5W - 5L
1,132 Elo+
Party 2
Tiamat
Tiamat
Roshass
Tiamat
Level 26
God Stats
1W - 0L
1,130 SR
Queue Stats
15W - 20L
1,395 Elo+
Party 2
Serqet
Serqet
SyserOne
Serqet
Level 113
God Stats
4W - 4L
1,428 SR
Queue Stats
188W - 211L
1,420 Elo+
Party 3
Team Averages
Level 96
1,338 SR
1,349 Elo+

VS

Team Averages
Level 96
1,468 SR
1,451 Elo+
Ymir
Ymir
Ghoztey
Ymir
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 91L
1,376 Elo+
Party 1
Nox
Nox
MattiuskOblivion
Nox
Level 116
God Stats
0W - 2L
1,340 SR
Queue Stats
10W - 15L
1,410 Elo+
Solo
Skadi
Skadi
Schlumpfine1979
Skadi
Level 160
God Stats
5W - 10L
1,358 SR
Queue Stats
511W - 550L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Snappleton
Ah Muzen Cab
Level 95
God Stats
10W - 2L
1,640 SR
Queue Stats
103W - 100L
1,405 Elo+
Party 1
Cernunnos
Cernunnos
xXRefasXx
Cernunnos
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 17L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BDGAchmed
Vulcan
20
6 / 1 / 9
13,088
689
21,788
9,850
6,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
DonnieBAC
Sobek
18
1 / 4 / 13
12,165
640
4,116
33,318
43,322
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Rosh96
Morgan Le Fay
20
8 / 3 / 10
13,648
718
24,466
25,029
16,987
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Roshass
Tiamat
20
3 / 3 / 13
12,337
649
25,823
17,509
12,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Serqet
SyserOne
Serqet
18
2 / 4 / 14
11,434
602
8,579
17,002
13,288
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ghoztey
Ymir
18
2 / 4 / 12
11,111
585
10,800
21,459
33,637
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 4 / 12
12,222
643
9,391
14,877
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 5 / 9
12,015
632
18,492
18,404
8,310
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
Snappleton
Ah Muzen Cab
20
4 / 2 / 10
11,859
624
28,785
19,308
9,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
xXRefasXx
Cernunnos
19
1 / 5 / 13
11,474
604
19,569
20,102
8,847
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
71
20
Kills
15
15
Deaths
20
59
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BDGAchmed
Vulcan
6
1
9
10.5
W
Sobek
DonnieBAC
Sobek
1
4
13
1.88
L
Ymir
Ghoztey
Ymir
2
4
12
2
L
3
4
12
2.25
W
Morgan Le Fay
Rosh96
Morgan Le Fay
8
3
10
4.33
W
Tiamat
Roshass
Tiamat
3
3
13
3.17
L
5
5
9
1.9
L
Ah Muzen Cab
Snappleton
Ah Muzen Cab
4
2
10
4.5
W
Serqet
SyserOne
Serqet
2
4
14
2.25
L
Cernunnos
xXRefasXx
Cernunnos
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,772
Damage
87,037
102,708
Taken
94,150
92,485
Mitigated
67,036
42,823
Healing
39,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BDGAchmed
Vulcan
21,788
4,818
1,726
1,133
9,850
6,249
2,537
2,283
7,567
57,252
0
W
Sobek
DonnieBAC
Sobek
4,116
343
2,300
10,561
33,318
43,322
229
6,691
26,627
10,282
0
L
Ymir
Ghoztey
Ymir
10,800
812
2,262
1,665
21,459
33,637
60
14,617
6,625
16,166
0
L
9,391
476
2,093
1,936
14,877
6,978
153
11,932
2,303
32,394
0
W
Morgan Le Fay
Rosh96
Morgan Le Fay
24,466
2,349
1,706
7,987
25,029
16,987
2,802
3,750
21,279
59,865
0
W
Tiamat
Roshass
Tiamat
25,823
1,327
3,956
7,103
17,509
12,639
1,744
2,542
14,967
48,676
0
L
18,492
6,308
5,673
4,624
18,404
8,310
488
16,260
1,832
0
40,950
L
Ah Muzen Cab
Snappleton
Ah Muzen Cab
28,785
6,861
5,381
7,415
19,308
9,264
531
15,838
3,242
0
50,964
W
Serqet
SyserOne
Serqet
8,579
890
3,582
2,769
17,002
13,288
916
4,925
12,077
0
8,521
L
Cernunnos
xXRefasXx
Cernunnos
19,569
7,189
3,014
5,171
20,102
8,847
526
17,546
1,794
0
46,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,672
Gold Earned
58,681
239
Minions Killed
219
0
Camps Cleared
0
1,854,249
Distance Traveled
1,689,916
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
13,088
689
101
5
0
423,247
5
W
Sobek
12,165
640
12
1
0
361,693
0
L
Ymir
11,111
585
6
0
0
343,115
0
L
Nox
12,222
643
63
3
0
338,994
0
W
Morgan Le Fay
13,648
718
80
4
0
355,300
3
W
Tiamat
12,337
649
38
2
0
351,962
2
L
Skadi
12,015
632
42
2
0
314,668
4
L
Ah Muzen Cab
11,859
624
40
2
0
388,048
1
W
Serqet
11,434
602
8
0
0
362,047
0
L
Cernunnos
11,474
604
68
4
0
305,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role