Player Matchup

Bastet
Bastet
BattlePeanut
Bastet
Level 148
God Stats
5W - 3L
1,652 SR
Queue Stats
101W - 106L
1,478 Elo+
Party 2
Raijin
Raijin
DimaSiLver016
Raijin
Level 148
God Stats
9W - 10L
1,520 SR
Queue Stats
975W - 995L
1,475 Elo+
Solo
Terra
Terra
Merdoru
Terra
Level 158
God Stats
30W - 28L
1,536 SR
Queue Stats
407W - 436L
1,569 Elo+
Solo
Ra
Ra
Whateverplease
Ra
Level 157
God Stats
2W - 1L
1,507 SR
Queue Stats
94W - 100L
1,528 Elo+
Party 2
Pele
Pele
sunbreaker
Pele
Level 123
God Stats
14W - 10L
1,614 SR
Queue Stats
28W - 20L
1,580 Elo+
Solo
Team Averages
Level 147
1,566 SR
1,526 Elo+

VS

Team Averages
Level 127
1,640 SR
1,541 Elo+
Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Abruss
Ymir
Level 102
God Stats
57W - 52L
1,584 SR
Queue Stats
67W - 75L
1,514 Elo+
Party 1
Anubis
Anubis
Brehll
Anubis
Level 117
God Stats
1W - 1L
1,912 SR
Queue Stats
20W - 14L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
jantaris
Cu Chulainn
Level 126
God Stats
1W - 1L
2,002 SR
Queue Stats
70W - 63L
1,553 Elo+
Party 1
Tyr
Tyr
okazila
Tyr
Level 135
God Stats
1W - 5L
1,204 SR
Queue Stats
153W - 163L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
16
4 / 0 / 11
10,314
1,031
15,505
6,454
3,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
0 / 1 / 13
9,740
974
13,541
6,559
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
Merdoru
Terra
16
2 / 0 / 14
10,793
1,079
11,831
11,140
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
5 / 0 / 12
11,427
1,143
12,707
3,477
1,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

16
8 / 3 / 7
11,745
1,175
12,288
9,482
3,453
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

269

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
2 / 3 / 2
9,716
972
10,332
11,259
4,061
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Abruss
Ymir
15
0 / 3 / 2
8,851
885
3,706
13,508
12,640
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
Brehll
Anubis
15
1 / 5 / 3
10,040
1,004
8,052
12,435
5,895
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
jantaris
Cu Chulainn
15
0 / 4 / 3
9,177
918
7,545
17,896
14,973
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tyr
15
1 / 4 / 3
9,391
939
3,486
15,811
14,806
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
17
19
Kills
4
4
Deaths
19
57
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
3
2
1
L
Ymir
Abruss
Ymir
0
3
2
0.33
W
Bastet
4
0
11
9.5
L
Anubis
Brehll
Anubis
1
5
3
0.5
W
0
1
13
6.5
W
Terra
Merdoru
Terra
2
0
14
9
W
5
0
12
11
L
Cu Chulainn
jantaris
Cu Chulainn
0
4
3
0.38
L
Tyr
1
4
3
0.63
W
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,872
Damage
33,121
37,112
Taken
70,909
23,512
Mitigated
52,375
11,086
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,332
4,015
770
1,339
11,259
4,061
0
6,260
4,975
0
35,441
L
Ymir
Abruss
Ymir
3,706
455
0
0
13,508
12,640
0
7,360
5,963
12,391
0
W
Bastet
15,505
3,275
0
1,390
6,454
3,138
0
1,817
4,637
0
23,465
L
Anubis
Brehll
Anubis
8,052
202
0
2,705
12,435
5,895
0
6,782
5,563
34,285
0
W
13,541
1,660
0
0
6,559
2,921
0
2,191
4,368
31,476
0
W
Terra
Merdoru
Terra
11,831
296
1,666
4,238
11,140
12,197
0
3,312
7,828
20,137
0
W
12,707
1,716
2,129
1,320
3,477
1,803
0
978
2,499
39,769
0
L
Cu Chulainn
jantaris
Cu Chulainn
7,545
1,569
98
123
17,896
14,973
0
9,706
7,871
4,140
15,003
L
Tyr
3,486
325
0
752
15,811
14,806
0
7,145
8,458
0
17,353
W
12,288
1,609
0
343
9,482
3,453
0
4,553
4,929
0
30,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,019
Gold Earned
47,175
200
Minions Killed
212
10
Camps Cleared
6
1,072,318
Distance Traveled
902,477
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,716
972
58
6
1
198,280
1
L
Ymir
8,851
885
20
2
0
133,780
0
W
Bastet
10,314
1,031
21
2
0
233,393
2
L
Anubis
10,040
1,004
76
8
2
174,930
1
W
Raijin
9,740
974
36
4
4
180,150
4
W
Terra
10,793
1,079
20
2
0
218,026
0
W
Ra
11,427
1,143
79
8
1
213,761
0
L
Cu Chulainn
9,177
918
22
2
1
188,654
0
L
Tyr
9,391
939
36
4
2
206,833
0
W
Pele
11,745
1,175
44
4
5
226,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role