Player Matchup

Vulcan
Vulcan
Jbbridge22
Vulcan
Level 160
God Stats
1W - 0L
1,632 SR
Queue Stats
9W - 1L
1,922 Elo+
Party 1
Izanami
Izanami
Lartize
Izanami
Level 160
God Stats
82W - 55L
1,588 SR
Queue Stats
1,968W - 1,314L
1,615 Elo+
Party 1
Atlas
Atlas
Last Highlander
Atlas
Level 160
God Stats
2W - 0L
1,878 SR
Queue Stats
247W - 186L
1,682 Elo+
Party 1
Camazotz
Camazotz
TheBlackHammerTV
Camazotz
Level 127
God Stats
1W - 1L
1,309 SR
Queue Stats
91W - 64L
1,587 Elo+
Solo
Sobek
Sobek
Zice924
Sobek
Level 149
God Stats
1W - 2L
1,210 SR
Queue Stats
194W - 206L
1,617 Elo+
Solo
Team Averages
Level 151
1,524 SR
1,685 Elo+

VS

Team Averages
Level 120
1,537 SR
1,550 Elo+
Jormungandr
Jormungandr
Maxokiins
Jormungandr
Level 125
God Stats
0W - 2L
1,298 SR
Queue Stats
114W - 123L
1,565 Elo+
Party 2
Maui
Maui
NexusV200
Maui
Level 138
God Stats
0W - 2L
1,289 SR
Queue Stats
97W - 103L
1,564 Elo+
Party 2
The Morrigan
The Morrigan
Siskin_Lane
The Morrigan
Level 101
God Stats
2W - 2L
1,650 SR
Queue Stats
181W - 199L
1,565 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Traplantic--
Ah Muzen Cab
Level 128
God Stats
7W - 4L
1,676 SR
Queue Stats
245W - 240L
1,550 Elo+
Solo
Heimdallr
Heimdallr
xikd
Heimdallr
Level 109
God Stats
9W - 4L
1,772 SR
Queue Stats
534W - 538L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Jbbridge22
Vulcan
20
6 / 4 / 9
12,056
861
20,705
13,879
8,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Lartize
Izanami
19
8 / 3 / 10
11,817
844
27,785
13,477
8,766
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 3 / 17
11,192
799
6,256
21,723
27,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
7 / 3 / 10
11,030
788
14,623
19,244
13,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
Zice924
Sobek
17
0 / 2 / 17
10,524
752
6,599
22,203
37,292
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Maxokiins
Jormungandr
16
2 / 4 / 10
10,512
751
12,254
21,972
26,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Maui
16
2 / 4 / 9
10,251
732
5,089
17,407
22,361
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
Siskin_Lane
The Morrigan
15
1 / 6 / 7
9,643
689
11,132
14,355
8,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Traplantic--
Ah Muzen Cab
17
2 / 4 / 10
9,950
711
20,128
16,545
9,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
xikd
Heimdallr
18
8 / 5 / 7
11,350
811
22,469
16,451
9,795
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
58
23
Kills
15
15
Deaths
23
63
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Jbbridge22
Vulcan
6
4
9
2.63
W
Izanami
Lartize
Izanami
8
3
10
4.33
W
2
3
17
3.5
L
Jormungandr
Maxokiins
Jormungandr
2
4
10
1.75
L
Maui
2
4
9
1.63
L
The Morrigan
Siskin_Lane
The Morrigan
1
6
7
0.75
W
7
3
10
4
L
Ah Muzen Cab
Traplantic--
Ah Muzen Cab
2
4
10
1.75
W
Sobek
Zice924
Sobek
0
2
17
4.25
L
Heimdallr
xikd
Heimdallr
8
5
7
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,968
Damage
71,072
90,526
Taken
86,730
96,454
Mitigated
76,437
32,770
Healing
29,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Jbbridge22
Vulcan
20,705
4,640
810
2,323
13,879
8,826
2,075
3,758
10,121
49,107
0
W
Izanami
Lartize
Izanami
27,785
15,970
754
1,743
13,477
8,766
4,785
5,797
7,680
0
60,691
W
6,256
2,481
2,507
5,203
21,723
27,786
243
5,064
16,659
16,559
0
L
Jormungandr
Maxokiins
Jormungandr
12,254
1,642
1,774
3,993
21,972
26,513
329
6,700
15,272
25,174
0
L
Maui
5,089
516
3,515
4,283
17,407
22,361
168
5,718
11,689
8,507
0
L
The Morrigan
Siskin_Lane
The Morrigan
11,132
1,702
650
2,146
14,355
8,247
1,012
4,230
9,808
26,765
0
W
14,623
3,437
584
8,409
19,244
13,784
718
8,188
11,056
0
23,509
L
Ah Muzen Cab
Traplantic--
Ah Muzen Cab
20,128
3,035
1,351
5,334
16,545
9,521
2,804
8,009
8,536
0
40,838
W
Sobek
Zice924
Sobek
6,599
422
1,674
8,763
22,203
37,292
374
6,819
15,384
14,526
0
L
Heimdallr
xikd
Heimdallr
22,469
13,405
3,052
3,866
16,451
9,795
2,766
8,903
7,548
0
38,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
51,706
209
Minions Killed
163
0
Camps Cleared
0
1,446,272
Distance Traveled
1,262,818
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,056
861
64
5
0
283,366
2
W
Izanami
11,817
844
90
6
0
246,244
0
W
Atlas
11,192
799
19
1
0
331,396
0
L
Jormungandr
10,512
751
20
1
0
276,803
0
L
Maui
10,251
732
12
1
0
272,412
0
L
The Morrigan
9,643
689
43
3
0
208,957
0
W
Camazotz
11,030
788
17
1
0
305,534
2
L
Ah Muzen Cab
9,950
711
46
3
0
261,221
4
W
Sobek
10,524
752
19
1
0
279,732
1
L
Heimdallr
11,350
811
42
3
0
243,425
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role