Player Matchup

Nox
Nox
 
Nox
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
 
Zeus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
orangejuanma
Cthulhu
Level 154
God Stats
2W - 3L
1,470 SR
Queue Stats
28W - 66L
1,332 Elo+
Solo
Team Averages
Level 145
1,490 SR
1,444 Elo+

VS

Team Averages
Level 82
1,351 SR
1,122 Elo+
Mulan
Mulan
SkulBerG
Mulan
Level 146
God Stats
7W - 21L
1,209 SR
Queue Stats
70W - 148L
1,286 Elo+
Party 1
Tsukuyomi
Tsukuyomi
resalva
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,084 Elo+
Party 1
Chang'e
Chang'e
shandoww br
Chang'e
Level 72
God Stats
0W - 1L
1,344 SR
Queue Stats
1W - 11L
996 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
3 / 1 / 5
11,340
709
10,916
10,085
5,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
 
Zeus
17
3 / 1 / 5
11,165
698
20,009
10,529
4,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
orangejuanma
Cthulhu
17
2 / 1 / 5
11,803
738
11,789
15,220
17,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
SkulBerG
Mulan
15
1 / 3 / 1
9,341
584
8,886
19,337
29,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
resalva
Tsukuyomi
15
2 / 4 / 1
10,144
634
7,607
13,844
7,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
shandoww br
Chang'e
16
0 / 1 / 3
9,798
612
11,576
18,659
9,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
5
5.5
W
Zeus
 
Zeus
3
1
5
5.5
L
Mulan
SkulBerG
Mulan
1
3
1
0.5
W
Cthulhu
orangejuanma
Cthulhu
2
1
5
4.5
L
Tsukuyomi
resalva
Tsukuyomi
2
4
1
0.63
L
Chang'e
shandoww br
Chang'e
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,714
Damage
28,069
35,834
Taken
51,840
26,883
Mitigated
46,680
11,394
Healing
14,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
10,916
1,140
0
699
10,085
5,175
1,105
3,503
6,401
52,737
0
W
Zeus
 
Zeus
20,009
2,353
0
5,817
10,529
4,387
955
2,706
7,679
71,641
0
L
Mulan
SkulBerG
Mulan
8,886
1,030
0
2,421
19,337
29,139
0
14,434
4,903
0
31,942
W
Cthulhu
orangejuanma
Cthulhu
11,789
723
1,180
3,698
15,220
17,321
209
5,416
9,244
36,472
0
L
Tsukuyomi
resalva
Tsukuyomi
7,607
1,707
0
2,452
13,844
7,635
0
11,922
1,922
0
38,618
L
Chang'e
shandoww br
Chang'e
11,576
620
2,349
7,660
18,659
9,906
0
16,436
2,223
51,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
29,283
227
Minions Killed
169
0
Camps Cleared
0
918,605
Distance Traveled
926,166
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,340
709
94
6
0
311,535
4
W
Zeus
11,165
698
102
6
0
282,936
3
L
Mulan
9,341
584
39
2
0
307,370
4
W
Cthulhu
11,803
738
31
2
0
324,134
0
L
Tsukuyomi
10,144
634
51
3
0
312,043
5
L
Chang'e
9,798
612
79
5
0
306,753
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role