Player Matchup

Horus
Horus
Meepwhale
Horus
Level 40
God Stats
1W - 1L
1,270 SR
Queue Stats
38W - 45L
1,395 Elo+
Solo
Cupid
Cupid
PoloniS
Cupid
Level 129
God Stats
1W - 0L
1,762 SR
Queue Stats
7W - 11L
1,224 Elo+
Party 4
Scylla
Scylla
QromorPh
Scylla
Level 29
God Stats
6W - 8L
1,465 SR
Queue Stats
23W - 21L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
errorkurwa
Ah Puch
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 9L
1,311 Elo+
Party 4
Thanatos
Thanatos
limpoSiablel
Thanatos
Level 44
God Stats
4W - 3L
1,498 SR
Queue Stats
29W - 22L
1,590 Elo+
Party 1
Team Averages
Level 55
1,499 SR
1,407 Elo+

VS

Team Averages
Level 51
1,475 SR
1,475 Elo+
Freya
Freya
 
Freya
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
 
Neith
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CuteDart8316032
Cthulhu
Level 18
God Stats
7W - 6L
1,422 SR
Queue Stats
52W - 59L
1,455 Elo+
Party 2
Ao Kuang
Ao Kuang
EternalDesire
Ao Kuang
Level 24
God Stats
1W - 2L
1,454 SR
Queue Stats
18W - 22L
1,435 Elo+
Party 3
Vamana
Vamana
Snoggleman
Vamana
Level 64
God Stats
0W - 3L
1,500 SR
Queue Stats
75W - 75L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Meepwhale
Horus
17
6 / 0 / 9
12,217
1,222
11,560
11,886
15,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Cupid
PoloniS
Cupid
16
1 / 0 / 8
10,102
1,010
11,623
6,822
3,374
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
QromorPh
Scylla
16
5 / 1 / 10
10,800
1,080
18,419
6,666
3,190
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
errorkurwa
Ah Puch
16
1 / 4 / 12
10,289
1,029
15,631
9,310
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
limpoSiablel
Thanatos
16
4 / 5 / 6
10,320
1,032
10,494
12,409
6,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

182

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 2 / 2
10,123
1,012
7,337
12,161
4,266
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Neith
 
Neith
15
0 / 7 / 4
9,178
918
4,877
12,500
5,006
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

17
0 / 1 / 8
10,040
1,004
7,452
13,644
16,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ao Kuang
EternalDesire
Ao Kuang
15
6 / 4 / 2
10,822
1,082
10,127
14,078
7,408
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Snoggleman
Vamana
16
2 / 3 / 4
10,791
1,079
13,886
19,769
19,249
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
30
17
Kills
10
10
Deaths
17
45
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Freya
 
Freya
2
2
2
1.5
L
Neith
 
Neith
0
7
4
0.29
L
0
1
8
4
L
Ao Kuang
EternalDesire
Ao Kuang
6
4
2
1.75
W
Horus
Meepwhale
Horus
6
0
9
10.5
W
Cupid
PoloniS
Cupid
1
0
8
5
W
Scylla
QromorPh
Scylla
5
1
10
10
L
Vamana
Snoggleman
Vamana
2
3
4
1.33
W
Ah Puch
errorkurwa
Ah Puch
1
4
12
1.75
W
Thanatos
limpoSiablel
Thanatos
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,727
Damage
43,679
47,093
Taken
72,152
33,666
Mitigated
52,830
14,361
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
 
Freya
7,337
2,635
0
3,600
12,161
4,266
0
5,315
6,846
33,576
0
L
Neith
 
Neith
4,877
1,568
0
663
12,500
5,006
0
6,061
6,439
0
18,669
L
7,452
433
0
628
13,644
16,901
0
9,177
4,467
16,625
0
L
Ao Kuang
EternalDesire
Ao Kuang
10,127
3,183
0
1,953
14,078
7,408
0
3,682
10,396
16,842
1,500
W
Horus
Meepwhale
Horus
11,560
4,405
2,463
4,393
11,886
15,358
0
4,349
7,171
0
19,121
W
Cupid
PoloniS
Cupid
11,623
7,573
241
1,839
6,822
3,374
0
2,661
3,977
0
34,702
W
Scylla
QromorPh
Scylla
18,419
2,286
0
596
6,666
3,190
0
2,485
3,952
28,924
0
L
Vamana
Snoggleman
Vamana
13,886
8,997
1,429
5,593
19,769
19,249
0
9,815
9,954
150
37,624
W
Ah Puch
errorkurwa
Ah Puch
15,631
349
0
926
9,310
4,784
0
5,585
3,438
42,876
0
W
Thanatos
limpoSiablel
Thanatos
10,494
3,891
0
3,903
12,409
6,960
0
8,527
3,846
0
18,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,728
Gold Earned
50,954
196
Minions Killed
194
5
Camps Cleared
9
977,993
Distance Traveled
825,409
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,123
1,012
72
7
3
157,699
3
L
Neith
9,178
918
32
3
0
96,115
0
L
Cthulhu
10,040
1,004
24
2
1
206,340
0
L
Ao Kuang
10,822
1,082
5
1
4
158,894
0
W
Horus
12,217
1,222
14
1
0
216,331
0
W
Cupid
10,102
1,010
73
7
3
195,845
2
W
Scylla
10,800
1,080
21
2
0
192,610
0
L
Vamana
10,791
1,079
61
6
1
206,361
3
W
Ah Puch
10,289
1,029
73
7
1
171,415
4
W
Thanatos
10,320
1,032
15
2
1
201,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role