Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
dr3m0n
Ganesha
Level 114
God Stats
2W - 1L
1,899 SR
Queue Stats
10W - 14L
1,473 Elo+
Party 1
Agni
Agni
stenekke
Agni
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,227 Elo+
Party 1
Team Averages
Level 76
1,633 SR
1,400 Elo+

VS

Team Averages
Level 76
1,484 SR
1,566 Elo+
Ishtar
Ishtar
ArdizZDreemur
Ishtar
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
1,594 Elo+
Party 2
Nox
Nox
DonXino
Nox
Level 59
God Stats
1W - 2L
1,196 SR
Queue Stats
45W - 31L
1,506 Elo+
Party 2
Horus
Horus
oscarprii98
Horus
Level 67
God Stats
9W - 3L
1,756 SR
Queue Stats
81W - 46L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
1 / 1 / 0
7,347
612
7,452
14,141
6,527
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ganesha
dr3m0n
Ganesha
12
0 / 5 / 1
7,516
626
5,530
15,249
13,168
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Agni
11
0 / 7 / 0
6,991
583
3,155
8,048
3,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 6
9,950
829
15,317
7,781
3,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nox
14
4 / 0 / 9
9,039
753
9,739
6,593
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 1 / 10
9,586
799
8,531
14,705
15,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
38
1
Kills
13
13
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
1
0
1
W
6
0
6
9
W
Nox
4
0
9
8.5
L
Ganesha
dr3m0n
Ganesha
0
5
1
0.1
W
3
1
10
8
L
Agni
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,137
Damage
33,587
37,438
Taken
29,079
22,886
Mitigated
21,892
4,401
Healing
11,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,452
2,408
0
1,391
14,141
6,527
0
3,624
10,517
0
26,698
W
15,317
8,778
0
3,965
7,781
3,555
1,397
1,790
5,991
0
56,364
W
Nox
9,739
1,047
0
2,160
6,593
2,851
1,056
2,593
4,000
41,492
0
L
Ganesha
dr3m0n
Ganesha
5,530
439
0
2,789
15,249
13,168
0
4,432
10,817
19,649
0
W
8,531
4,063
753
4,935
14,705
15,486
582
4,343
10,362
0
19,953
L
Agni
3,155
193
0
221
8,048
3,191
0
1,753
6,295
18,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,854
Gold Earned
28,575
110
Minions Killed
156
0
Camps Cleared
0
614,726
Distance Traveled
633,447
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,347
612
56
5
0
247,269
1
W
Ishtar
9,950
829
81
7
0
212,234
1
W
Nox
9,039
753
55
5
0
211,696
2
L
Ganesha
7,516
626
3
0
0
200,204
3
W
Horus
9,586
799
20
2
0
209,517
4
L
Agni
6,991
583
51
4
0
167,253
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role