Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BomDeGuerraa
Cthulhu
Level 82
God Stats
2W - 2L
1,415 SR
Queue Stats
56W - 58L
1,380 Elo+
Party 1
The Morrigan
The Morrigan
GehrmanWolfgang
The Morrigan
Level 69
God Stats
2W - 1L
1,440 SR
Queue Stats
88W - 90L
1,350 Elo+
Party 1
Medusa
Medusa
Zkraus
Medusa
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,321 Elo+
Party 1
Tiamat
Tiamat
guncel-fisek
Tiamat
Level 130
God Stats
15W - 29L
1,283 SR
Queue Stats
2,163W - 2,555L
1,491 Elo+
Solo
Team Averages
Level 76
1,428 SR
1,408 Elo+

VS

Team Averages
Level 82
1,411 SR
1,377 Elo+
Nox
Nox
JohnnyBoy31_
Nox
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,396 Elo+
Party 2
Serqet
Serqet
LotusOfTheLeaf
Serqet
Level 96
God Stats
0W - 2L
1,284 SR
Queue Stats
164W - 163L
1,407 Elo+
Party 3
Ullr
Ullr
SpikEs4u
Ullr
Level 147
God Stats
0W - 4L
1,094 SR
Queue Stats
116W - 148L
1,415 Elo+
Solo
Skadi
Skadi
UndercovrZombie
Skadi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,180 Elo+
Party 3
Chang'e
Chang'e
cspsycho73
Chang'e
Level 86
God Stats
1W - 1L
1,677 SR
Queue Stats
174W - 198L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
19
1 / 0 / 10
12,054
709
2,680
7,380
6,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cthulhu
BomDeGuerraa
Cthulhu
20
8 / 2 / 9
13,516
795
24,486
27,327
45,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

The Morrigan
GehrmanWolfgang
The Morrigan
19
4 / 2 / 11
11,580
681
17,264
12,620
7,808
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Zkraus
Medusa
17
2 / 4 / 10
11,157
656
14,562
18,065
10,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
19
3 / 1 / 9
11,321
666
15,415
12,319
8,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
10,981
646
13,625
16,026
8,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 5 / 6
8,803
518
4,777
14,998
17,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
17
0 / 2 / 7
9,192
541
9,123
11,898
5,731
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
2 / 5 / 5
9,444
556
15,245
17,986
7,973
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
cspsycho73
Chang'e
18
2 / 2 / 6
10,247
603
8,108
17,991
8,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
35
18
Kills
8
9
Deaths
18
49
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
10
6
W
Cthulhu
BomDeGuerraa
Cthulhu
8
2
9
6.25
W
The Morrigan
GehrmanWolfgang
The Morrigan
4
2
11
4.75
L
4
4
3
1.38
L
0
5
6
0.6
L
Ullr
0
2
7
1.75
L
2
5
5
0.9
W
Medusa
Zkraus
Medusa
2
4
10
1.75
L
Chang'e
cspsycho73
Chang'e
2
2
6
2.5
W
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,407
Damage
50,878
77,711
Taken
78,899
78,873
Mitigated
48,465
45,494
Healing
37,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,680
590
18,244
4,519
7,380
6,881
607
1,854
5,396
11,992
0
W
Cthulhu
BomDeGuerraa
Cthulhu
24,486
612
3,282
4,984
27,327
45,615
886
5,719
20,994
44,444
0
W
The Morrigan
GehrmanWolfgang
The Morrigan
17,264
1,745
3,290
3,046
12,620
7,808
3,194
4,440
7,965
43,449
0
L
13,625
1,559
1,233
2,517
16,026
8,669
0
11,774
4,252
38,582
0
L
4,777
685
2,012
2,514
14,998
17,975
0
10,504
4,494
0
7,300
L
Ullr
9,123
2,659
1,497
1,849
11,898
5,731
0
8,332
3,566
0
21,296
L
15,245
6,608
815
2,835
17,986
7,973
0
14,049
3,937
0
25,667
W
Medusa
Zkraus
Medusa
14,562
5,932
225
3,175
18,065
10,409
1,803
7,653
9,992
0
31,949
L
Chang'e
cspsycho73
Chang'e
8,108
1,231
13,034
9,396
17,991
8,117
0
15,186
2,805
27,595
0
W
Tiamat
15,415
402
1,206
3,523
12,319
8,160
1,154
2,067
10,252
31,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,628
Gold Earned
48,667
186
Minions Killed
199
0
Camps Cleared
0
1,641,156
Distance Traveled
1,450,975
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,054
709
21
1
0
313,745
0
W
Cthulhu
13,516
795
38
2
0
352,288
1
W
The Morrigan
11,580
681
52
3
0
306,652
3
L
Nox
10,981
646
78
5
0
278,300
0
L
Serqet
8,803
518
11
1
0
330,683
0
L
Ullr
9,192
541
25
1
0
280,818
4
L
Skadi
9,444
556
29
2
0
254,161
0
W
Medusa
11,157
656
40
2
0
335,757
3
L
Chang'e
10,247
603
56
3
0
307,013
0
W
Tiamat
11,321
666
35
2
0
332,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role