Player Matchup

Cthulhu
Cthulhu
The_Ghost_Pilot_
Cthulhu
Level 22
God Stats
5W - 4L
1,661 SR
Queue Stats
21W - 24L
1,343 Elo+
Party 1
Ymir
Ymir
YezzrdAlert
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Pele
Pele
ayo-MJ-
Pele
Level 129
God Stats
1W - 1L
1,667 SR
Queue Stats
26W - 34L
1,331 Elo+
Party 1
Team Averages
Level 51
1,609 SR
1,391 Elo+

VS

Team Averages
Level 79
1,472 SR
1,249 Elo+
Cthulhu
Cthulhu
DeadSpider2020
Cthulhu
Level 39
God Stats
10W - 11L
1,264 SR
Queue Stats
20W - 34L
1,199 Elo+
Solo
Hades
Hades
Goose5170
Hades
Level 79
God Stats
8W - 8L
1,438 SR
Queue Stats
104W - 134L
1,300 Elo+
Party 2
Izanami
Izanami
PocketWinner833
Izanami
Level 119
God Stats
5W - 2L
1,713 SR
Queue Stats
118W - 188L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
8,828
679
12,684
18,217
20,398
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 5 / 4
8,311
639
4,957
19,503
22,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
ayo-MJ-
Pele
12
2 / 8 / 2
8,372
644
12,874
14,875
7,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 10
11,103
854
11,505
13,020
8,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Goose5170
Hades
14
5 / 0 / 10
9,797
754
15,468
10,668
6,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
6 / 4 / 8
9,927
764
17,092
12,646
4,981
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
4
Kills
16
16
Deaths
4
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
5
0
10
10
W
Hades
Goose5170
Hades
5
0
10
10
W
6
4
8
2.5
L
2
3
1
0.83
L
0
5
4
0.4
L
Pele
ayo-MJ-
Pele
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,515
Damage
44,065
52,595
Taken
36,334
49,918
Mitigated
20,058
3,606
Healing
15,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,505
2,149
4,235
4,413
13,020
8,584
440
7,091
5,929
28,699
0
W
Hades
Goose5170
Hades
15,468
1,390
1,030
4,252
10,668
6,493
709
6,588
4,080
35,594
0
W
17,092
11,331
281
1,251
12,646
4,981
1,739
4,092
8,554
0
45,684
L
12,684
977
162
0
18,217
20,398
0
8,940
9,277
32,721
0
L
4,957
1,869
0
980
19,503
22,065
0
10,909
8,594
11,457
0
L
Pele
ayo-MJ-
Pele
12,874
3,988
0
2,464
14,875
7,455
0
7,213
7,662
0
36,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,511
Gold Earned
30,827
86
Minions Killed
117
0
Camps Cleared
0
622,561
Distance Traveled
703,612
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,103
854
33
3
0
258,472
0
W
Hades
9,797
754
34
3
0
248,887
0
W
Izanami
9,927
764
50
4
0
196,253
0
L
Cthulhu
8,828
679
31
2
0
224,476
0
L
Ymir
8,311
639
13
1
0
203,785
6
L
Pele
8,372
644
42
3
0
194,300
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role