Player Matchup

Zeus
Zeus
FunkylPunk
Zeus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,291 Elo+
Party 2
Cthulhu
Cthulhu
SinistrHellhund
Cthulhu
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 11L
1,291 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Thommy47
Ah Muzen Cab
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 36L
1,492 Elo+
Solo
Team Averages
Level 59
1,500 SR
1,358 Elo+

VS

Team Averages
Level 41
1,433 SR
1,312 Elo+
The Morrigan
The Morrigan
Jinn0
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 18L
1,352 Elo+
Party 1
Pele
Pele
SashaJ
Pele
Level 60
God Stats
1W - 2L
1,298 SR
Queue Stats
27W - 51L
1,313 Elo+
Party 1
Kuzenbo
Kuzenbo
momotau
Kuzenbo
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 1
7,485
680
6,188
8,314
3,411
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 1 / 3
8,686
790
6,357
8,730
7,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Thommy47
Ah Muzen Cab
12
2 / 4 / 2
8,063
733
5,648
9,708
3,850
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Jinn0
The Morrigan
14
2 / 1 / 3
8,282
753
5,542
6,164
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
SashaJ
Pele
14
7 / 4 / 2
9,336
849
7,818
10,898
5,051
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
momotau
Kuzenbo
14
0 / 0 / 7
8,984
817
8,386
10,567
13,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
21
5
Kills
9
9
Deaths
5
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
The Morrigan
Jinn0
The Morrigan
2
1
3
3.5
W
Pele
SashaJ
Pele
7
4
2
2
L
1
1
3
2.5
L
Ah Muzen Cab
Thommy47
Ah Muzen Cab
2
4
2
0.75
W
Kuzenbo
momotau
Kuzenbo
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,193
Damage
21,746
26,752
Taken
27,629
14,766
Mitigated
20,685
3,346
Healing
5,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,188
1,062
0
250
8,314
3,411
0
5,106
3,208
22,988
0
W
The Morrigan
Jinn0
The Morrigan
5,542
947
98
1,144
6,164
2,389
171
3,605
2,559
28,714
0
W
Pele
SashaJ
Pele
7,818
1,936
0
1,194
10,898
5,051
538
2,784
8,114
0
34,737
L
6,357
458
0
1,807
8,730
7,505
0
5,688
3,042
22,216
0
L
Ah Muzen Cab
Thommy47
Ah Muzen Cab
5,648
1,947
0
1,289
9,708
3,850
0
3,169
6,539
0
32,188
W
Kuzenbo
momotau
Kuzenbo
8,386
4,097
0
3,344
10,567
13,245
444
6,230
4,337
20,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,234
Gold Earned
26,602
141
Minions Killed
130
0
Camps Cleared
0
599,397
Distance Traveled
640,337
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,485
680
44
4
0
183,908
1
W
The Morrigan
8,282
753
56
5
0
211,185
5
W
Pele
9,336
849
52
5
0
213,539
2
L
Cthulhu
8,686
790
33
3
0
231,157
4
L
Ah Muzen Cab
8,063
733
64
6
0
184,332
2
W
Kuzenbo
8,984
817
22
2
0
215,613
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role