Player Matchup

Hel
Hel
 
Hel
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
CheeseGhosts
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,514 Elo+
Solo
Persephone
Persephone
DaiNatsume
Persephone
Level 28
God Stats
0W - 1L
1,573 SR
Queue Stats
7W - 11L
1,428 Elo+
Party 2
Ishtar
Ishtar
Vacûûm
Ishtar
Level 159
God Stats
0W - 1L
1,573 SR
Queue Stats
22W - 28L
1,476 Elo+
Party 2
Xbalanque
Xbalanque
ericSSound
Xbalanque
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,581 Elo+
Party 2
Team Averages
Level 76
1,529 SR
1,500 Elo+

VS

Team Averages
Level 76
1,581 SR
1,589 Elo+
Cerberus
Cerberus
Blackhost410
Cerberus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,565 Elo+
Party 3
Yemoja
Yemoja
ItzNani
Yemoja
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 5L
1,846 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O Maia3200
Morgan Le Fay
Level 18
God Stats
2W - 0L
1,746 SR
Queue Stats
15W - 7L
1,607 Elo+
Party 3
Hercules
Hercules
PunishingTruth
Hercules
Level 142
God Stats
4W - 1L
1,683 SR
Queue Stats
348W - 361L
1,462 Elo+
Party 1
Sun Wukong
Sun Wukong
TwistedKage
Sun Wukong
Level 156
God Stats
12W - 12L
1,476 SR
Queue Stats
529W - 536L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
1 / 4 / 4
8,670
667
9,645
12,685
7,455
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
13
2 / 11 / 2
8,518
655
10,613
18,713
12,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
DaiNatsume
Persephone
15
0 / 5 / 6
9,050
696
17,659
12,868
5,991
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Vacûûm
Ishtar
16
1 / 5 / 5
9,052
696
15,865
19,515
13,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ericSSound
Xbalanque
17
5 / 7 / 2
10,928
841
25,761
16,734
8,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Blackhost410
Cerberus
16
2 / 1 / 28
10,413
801
11,027
24,627
32,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yemoja
ItzNani
Yemoja
15
1 / 1 / 31
10,350
796
8,130
16,911
18,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Morgan Le Fay
O Maia3200
Morgan Le Fay
16
8 / 4 / 20
10,267
790
18,981
16,897
11,629
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
17
9 / 2 / 20
11,489
884
14,128
28,861
31,560
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
TwistedKage
Sun Wukong
19
12 / 1 / 20
11,358
874
20,863
22,172
27,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
151
9
Kills
32
32
Deaths
9
19
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
4
4
0.75
W
Cerberus
Blackhost410
Cerberus
2
1
28
16
L
Fenrir
2
11
2
0.27
L
Persephone
DaiNatsume
Persephone
0
5
6
0.6
W
Yemoja
ItzNani
Yemoja
1
1
31
16.5
W
Morgan Le Fay
O Maia3200
Morgan Le Fay
8
4
20
4.5
W
Hercules
9
2
20
9.5
W
Sun Wukong
TwistedKage
Sun Wukong
12
1
20
22
L
Ishtar
Vacûûm
Ishtar
1
5
5
0.7
L
Xbalanque
ericSSound
Xbalanque
5
7
2
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,543
Damage
73,129
80,515
Taken
109,468
48,228
Mitigated
122,025
28,855
Healing
58,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,645
460
6,642
4,957
12,685
7,455
156
4,559
8,126
13,985
0
W
Cerberus
Blackhost410
Cerberus
11,027
1,020
851
4,654
24,627
32,150
1,452
4,872
19,505
23,537
0
L
Fenrir
10,613
1,540
0
1,216
18,713
12,489
0
10,216
8,497
0
11,227
L
Persephone
DaiNatsume
Persephone
17,659
1,684
831
3,303
12,868
5,991
314
6,710
6,153
29,818
0
W
Yemoja
ItzNani
Yemoja
8,130
2,728
19,754
4,907
16,911
18,865
1,045
4,421
12,323
16,584
0
W
Morgan Le Fay
O Maia3200
Morgan Le Fay
18,981
2,120
444
1,536
16,897
11,629
2,570
2,281
14,483
34,896
0
W
Hercules
14,128
3,424
4,699
9,972
28,861
31,560
2,082
7,593
21,179
1,381
27,198
W
Sun Wukong
TwistedKage
Sun Wukong
20,863
2,468
5,700
5,565
22,172
27,821
1,223
8,137
13,685
0
38,522
L
Ishtar
Vacûûm
Ishtar
15,865
6,948
1,521
7,470
19,515
13,375
695
9,750
9,765
0
36,414
L
Xbalanque
ericSSound
Xbalanque
25,761
6,311
139
2,776
16,734
8,918
815
6,961
9,773
0
45,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,218
Gold Earned
53,877
119
Minions Killed
137
0
Camps Cleared
0
1,105,101
Distance Traveled
1,164,711
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,670
667
10
1
0
251,532
3
W
Cerberus
10,413
801
24
2
0
250,773
0
L
Fenrir
8,518
655
3
0
0
198,334
0
L
Persephone
9,050
696
35
3
0
209,320
0
W
Yemoja
10,350
796
17
1
0
198,384
1
W
Morgan Le Fay
10,267
790
40
3
0
218,775
0
W
Hercules
11,489
884
31
2
0
223,231
1
W
Sun Wukong
11,358
874
25
2
0
273,548
3
L
Ishtar
9,052
696
31
2
0
240,047
0
L
Xbalanque
10,928
841
40
3
0
205,868
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role