Player Matchup

Artemis
Artemis
 
Artemis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Faehh1995
Merlin
Level 114
God Stats
4W - 4L
1,431 SR
Queue Stats
70W - 86L
1,397 Elo+
Solo
Baron Samedi
Baron Samedi
Ivan kauan85
Baron Samedi
Level 98
God Stats
49W - 56L
1,420 SR
Queue Stats
265W - 267L
1,390 Elo+
Solo
Thanatos
Thanatos
Leo0157_2
Thanatos
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 25L
1,519 Elo+
Solo
Ratatoskr
Ratatoskr
housenetwork1
Ratatoskr
Level 65
God Stats
4W - 5L
1,606 SR
Queue Stats
65W - 61L
1,439 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,449 Elo+

VS

Team Averages
Level 90
1,392 SR
1,423 Elo+
Vamana
Vamana
CAMILORD1
Vamana
Level 126
God Stats
1W - 7L
1,190 SR
Queue Stats
552W - 626L
1,413 Elo+
Solo
Hera
Hera
CA_pelanashi
Hera
Level 85
God Stats
0W - 2L
1,277 SR
Queue Stats
288W - 342L
1,397 Elo+
Party 1
Danzaburou
Danzaburou
LwA_Thiago
Danzaburou
Level 84
God Stats
3W - 2L
1,692 SR
Queue Stats
238W - 287L
1,411 Elo+
Party 1
Nemesis
Nemesis
lllllIIIII1
Nemesis
Level 53
God Stats
9W - 19L
1,338 SR
Queue Stats
71W - 98L
1,488 Elo+
Solo
Khepri
Khepri
ricaleixos
Khepri
Level 104
God Stats
5W - 7L
1,462 SR
Queue Stats
46W - 50L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 1 / 4
7,207
515
7,292
7,483
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Faehh1995
Merlin
12
2 / 2 / 6
7,076
505
7,388
7,182
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Ivan kauan85
Baron Samedi
11
2 / 3 / 6
6,419
459
6,591
7,675
3,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thanatos
Leo0157_2
Thanatos
14
10 / 1 / 3
8,503
607
9,333
12,968
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ratatoskr
housenetwork1
Ratatoskr
14
3 / 0 / 1
7,934
567
7,554
11,627
6,436
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CAMILORD1
Vamana
13
2 / 2 / 0
7,659
547
8,252
10,453
4,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 8 / 0
6,422
459
4,342
10,193
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
LwA_Thiago
Danzaburou
12
2 / 5 / 0
7,148
511
3,335
11,307
4,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
lllllIIIII1
Nemesis
11
1 / 1 / 4
6,769
484
8,196
12,957
4,330
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Khepri
ricaleixos
Khepri
10
0 / 2 / 5
6,264
447
2,345
9,645
8,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
16
18
Kills
7
7
Deaths
18
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
1
4
3
L
Vamana
CAMILORD1
Vamana
2
2
0
1
L
2
8
0
0.25
W
Merlin
Faehh1995
Merlin
2
2
6
2.5
W
Baron Samedi
Ivan kauan85
Baron Samedi
2
3
6
1.67
W
Thanatos
Leo0157_2
Thanatos
10
1
3
11.5
L
Danzaburou
LwA_Thiago
Danzaburou
2
5
0
0.4
W
Ratatoskr
housenetwork1
Ratatoskr
3
0
1
3.5
L
Nemesis
lllllIIIII1
Nemesis
1
1
4
3
L
Khepri
ricaleixos
Khepri
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,158
Damage
26,470
46,935
Taken
54,555
22,163
Mitigated
25,511
28,060
Healing
13,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,292
3,402
0
4,525
7,483
2,592
387
517
6,966
0
49,545
L
Vamana
CAMILORD1
Vamana
8,252
3,846
0
4,235
10,453
4,820
984
398
10,055
0
64,348
L
4,342
933
0
1,286
10,193
3,250
574
4,524
5,669
38,882
0
W
Merlin
Faehh1995
Merlin
7,388
618
0
1,316
7,182
2,777
582
2,179
5,003
47,277
0
W
Baron Samedi
Ivan kauan85
Baron Samedi
6,591
803
500
2,191
7,675
3,679
0
1,080
6,595
31,579
0
W
Thanatos
Leo0157_2
Thanatos
9,333
3,349
0
15,071
12,968
6,679
0
2,157
10,811
0
64,845
L
Danzaburou
LwA_Thiago
Danzaburou
3,335
761
0
3,625
11,307
4,456
0
2,358
8,949
0
48,961
W
Ratatoskr
housenetwork1
Ratatoskr
7,554
2,215
0
4,457
11,627
6,436
337
754
10,873
0
56,888
L
Nemesis
lllllIIIII1
Nemesis
8,196
4,199
0
1,933
12,957
4,330
0
2,178
10,779
0
45,525
L
Khepri
ricaleixos
Khepri
2,345
551
0
2,579
9,645
8,655
267
4,521
5,124
15,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,139
Gold Earned
34,262
414
Minions Killed
358
0
Camps Cleared
0
1,325,883
Distance Traveled
1,333,950
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,207
515
88
6
0
233,841
2
L
Vamana
7,659
547
114
8
0
259,858
5
L
Hera
6,422
459
64
5
0
245,099
0
W
Merlin
7,076
505
75
5
0
235,870
0
W
Baron Samedi
6,419
459
56
4
0
248,097
0
W
Thanatos
8,503
607
95
7
0
310,755
5
L
Danzaburou
7,148
511
80
6
0
226,670
3
W
Ratatoskr
7,934
567
100
7
0
297,320
2
L
Nemesis
6,769
484
69
5
0
336,401
3
L
Khepri
6,264
447
31
2
0
265,922
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role