Player Matchup

Danzaburou
Danzaburou
BerserkerNorm
Danzaburou
Level 140
God Stats
7W - 13L
1,555 SR
Queue Stats
87W - 95L
1,499 Elo+
Party 1
Hercules
Hercules
MatteoMatteo
Hercules
Level 159
God Stats
1W - 1L
1,582 SR
Queue Stats
13W - 21L
1,407 Elo+
Party 1
Eset
Eset
N-asier
Eset
Level 86
God Stats
1W - 0L
1,156 SR
Queue Stats
13W - 17L
1,430 Elo+
Solo
Ah Puch
Ah Puch
Redsiph23
Ah Puch
Level 122
God Stats
1W - 0L
1,906 SR
Queue Stats
24W - 31L
1,436 Elo+
Solo
Cu Chulainn
Cu Chulainn
WoodLmiche
Cu Chulainn
Level 158
God Stats
10W - 10L
1,471 SR
Queue Stats
550W - 582L
1,396 Elo+
Solo
Team Averages
Level 133
1,534 SR
1,433 Elo+

VS

Team Averages
Level 103
1,394 SR
1,437 Elo+
Ao Kuang
Ao Kuang
Agent_Murda
Ao Kuang
Level 159
God Stats
0W - 3L
1,414 SR
Queue Stats
102W - 126L
1,347 Elo+
Solo
He Bo
He Bo
Evaneeno
He Bo
Level 69
God Stats
1W - 4L
1,128 SR
Queue Stats
86W - 111L
1,405 Elo+
Solo
Cupid
Cupid
RamzaBel
Cupid
Level 149
God Stats
2W - 3L
1,404 SR
Queue Stats
325W - 339L
1,468 Elo+
Solo
Guan Yu
Guan Yu
W3-Gatsu
Guan Yu
Level 126
God Stats
25W - 30L
1,524 SR
Queue Stats
1,363W - 1,607L
1,464 Elo+
Solo
Nike
Nike
themrdidact
Nike
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BerserkerNorm
Danzaburou
15
1 / 4 / 5
8,467
706
7,233
11,144
4,286
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MatteoMatteo
Hercules
14
0 / 2 / 5
8,008
667
5,392
24,281
12,604
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Eset
N-asier
Eset
16
3 / 2 / 4
9,201
767
8,368
5,747
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Puch
Redsiph23
Ah Puch
16
1 / 0 / 4
9,027
752
10,515
6,119
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
WoodLmiche
Cu Chulainn
16
4 / 0 / 4
8,952
746
6,136
15,578
13,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Agent_Murda
Ao Kuang
16
4 / 2 / 1
8,953
746
12,103
12,861
6,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Evaneeno
He Bo
15
3 / 0 / 2
8,537
711
10,202
9,789
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
RamzaBel
Cupid
16
1 / 1 / 2
8,900
742
7,247
10,261
4,911
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
W3-Gatsu
Guan Yu
14
0 / 2 / 4
7,858
655
8,369
12,753
14,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

13
0 / 4 / 4
7,627
636
6,105
13,669
11,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
9
Kills
8
8
Deaths
9
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Agent_Murda
Ao Kuang
4
2
1
2.25
W
Danzaburou
BerserkerNorm
Danzaburou
1
4
5
0.88
L
He Bo
Evaneeno
He Bo
3
0
2
4
W
Hercules
MatteoMatteo
Hercules
0
2
5
1.25
W
Eset
N-asier
Eset
3
2
4
2.5
L
Cupid
RamzaBel
Cupid
1
1
2
2
W
Ah Puch
Redsiph23
Ah Puch
1
0
4
3
L
Guan Yu
W3-Gatsu
Guan Yu
0
2
4
1
W
Cu Chulainn
WoodLmiche
Cu Chulainn
4
0
4
6
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,644
Damage
44,026
62,869
Taken
59,333
35,354
Mitigated
41,519
14,034
Healing
10,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Agent_Murda
Ao Kuang
12,103
1,213
0
2,861
12,861
6,681
630
3,980
8,881
27,648
0
W
Danzaburou
BerserkerNorm
Danzaburou
7,233
2,299
0
1,286
11,144
4,286
2,439
4,697
6,104
0
26,606
L
He Bo
Evaneeno
He Bo
10,202
564
144
895
9,789
4,001
0
2,713
7,076
34,110
0
W
Hercules
MatteoMatteo
Hercules
5,392
1,131
0
9,626
24,281
12,604
299
8,616
14,885
0
19,172
W
Eset
N-asier
Eset
8,368
1,358
607
463
5,747
2,102
609
1,980
3,509
34,478
0
L
Cupid
RamzaBel
Cupid
7,247
3,561
427
2,377
10,261
4,911
83
4,823
5,438
0
40,862
W
Ah Puch
Redsiph23
Ah Puch
10,515
1,063
0
625
6,119
2,871
460
1,398
4,593
41,627
0
L
Guan Yu
W3-Gatsu
Guan Yu
8,369
1,098
1,041
2,849
12,753
14,797
0
4,504
8,249
0
19,447
W
Cu Chulainn
WoodLmiche
Cu Chulainn
6,136
1,144
0
1,427
15,578
13,491
89
4,202
10,627
5,373
18,278
L
6,105
447
0
0
13,669
11,129
0
4,159
9,510
0
18,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,655
Gold Earned
41,875
240
Minions Killed
247
0
Camps Cleared
0
1,168,607
Distance Traveled
1,273,220
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,953
746
53
4
0
250,369
4
W
Danzaburou
8,467
706
42
4
0
211,248
1
L
He Bo
8,537
711
59
5
0
270,805
1
W
Hercules
8,008
667
24
2
0
222,888
0
W
Eset
9,201
767
53
4
0
246,130
0
L
Cupid
8,900
742
88
7
0
233,725
2
W
Ah Puch
9,027
752
84
7
0
232,183
0
L
Guan Yu
7,858
655
33
3
0
259,391
3
W
Cu Chulainn
8,952
746
37
3
0
256,158
2
L
Nike
7,627
636
14
1
0
258,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role