Player Matchup

Osiris
Osiris
BEASTLY535
Osiris
Level 123
God Stats
7W - 10L
1,361 SR
Queue Stats
288W - 302L
1,432 Elo+
Solo
Discordia
Discordia
PrinceAdarian
Discordia
Level 115
God Stats
1W - 2L
1,218 SR
Queue Stats
84W - 91L
1,419 Elo+
Solo
Sol
Sol
QSM THUNDER
Sol
Level 141
God Stats
6W - 4L
1,597 SR
Queue Stats
133W - 120L
1,445 Elo+
Party 1
Ravana
Ravana
WOODCHUCK KING
Ravana
Level 89
God Stats
8W - 7L
1,462 SR
Queue Stats
62W - 65L
1,524 Elo+
Solo
Ymir
Ymir
prolapsednussy
Ymir
Level 159
God Stats
7W - 1L
1,609 SR
Queue Stats
87W - 88L
1,443 Elo+
Party 1
Team Averages
Level 125
1,449 SR
1,453 Elo+

VS

Team Averages
Level 124
1,482 SR
1,373 Elo+
Pele
Pele
BlueLoaded
Pele
Level 155
God Stats
0W - 5L
1,255 SR
Queue Stats
68W - 82L
1,449 Elo+
Solo
Sylvanus
Sylvanus
GreenKitchen35
Sylvanus
Level 93
God Stats
16W - 20L
1,474 SR
Queue Stats
150W - 174L
1,394 Elo+
Solo
Sol
Sol
Jbangz1435
Sol
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,114 Elo+
Solo
Hou Yi
Hou Yi
bmoc49
Hou Yi
Level 159
God Stats
7W - 9L
1,419 SR
Queue Stats
487W - 478L
1,465 Elo+
Solo
Bellona
Bellona
rkhadland
Bellona
Level 119
God Stats
3W - 1L
1,760 SR
Queue Stats
58W - 81L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BEASTLY535
Osiris
15
5 / 1 / 0
9,039
603
17,500
17,156
16,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
PrinceAdarian
Discordia
13
0 / 1 / 0
7,459
497
4,784
8,151
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
7,901
527
10,491
13,799
3,702
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 1 / 1
7,264
484
2,929
7,649
3,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 3 / 4
7,167
478
4,896
13,869
9,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,141
409
3,574
7,941
2,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
12
2 / 3 / 5
7,232
482
7,559
15,299
8,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 0 / 1
8,233
549
11,270
7,246
3,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hou Yi
bmoc49
Hou Yi
15
3 / 0 / 1
8,756
584
7,568
13,395
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
rkhadland
Bellona
12
0 / 3 / 2
7,143
476
8,080
17,011
19,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
20
7
Kills
9
9
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
BEASTLY535
Osiris
5
1
0
5
L
0
1
2
1
L
Sylvanus
2
3
5
1.5
L
4
0
1
4.5
W
Discordia
PrinceAdarian
Discordia
0
1
0
0
W
2
3
0
0.67
W
0
1
1
0.5
L
Hou Yi
bmoc49
Hou Yi
3
0
1
3.5
W
0
3
4
0.67
L
Bellona
rkhadland
Bellona
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,600
Damage
38,051
60,624
Taken
60,892
36,188
Mitigated
39,764
28,472
Healing
30,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BEASTLY535
Osiris
17,500
8,676
0
9,825
17,156
16,013
1,370
3,972
13,184
0
81,136
L
3,574
807
0
4,272
7,941
2,592
0
1,801
6,140
0
32,101
L
Sylvanus
7,559
2,862
1,171
5,430
15,299
8,871
185
7,011
8,288
27,025
13,102
L
11,270
3,746
0
4,804
7,246
3,580
1,345
2,528
4,718
68,128
7,275
W
Discordia
PrinceAdarian
Discordia
4,784
341
0
2,647
8,151
3,416
704
3,794
4,357
61,849
0
W
10,491
4,393
0
7,522
13,799
3,702
427
879
12,920
69,818
0
W
2,929
927
0
3,370
7,649
3,332
0
1,112
6,537
0
47,766
L
Hou Yi
bmoc49
Hou Yi
7,568
4,035
0
9,458
13,395
5,715
960
8,190
5,205
0
72,507
W
4,896
1,146
2,573
2,535
13,869
9,725
26
7,334
6,535
15,623
0
L
Bellona
rkhadland
Bellona
8,080
4,699
0
5,442
17,011
19,006
238
641
16,370
0
48,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,830
Gold Earned
37,505
459
Minions Killed
453
0
Camps Cleared
0
1,390,552
Distance Traveled
1,350,460
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,039
603
123
8
0
269,982
5
L
Pele
6,141
409
58
4
0
253,283
3
L
Sylvanus
7,232
482
69
5
0
280,273
2
L
Sol
8,233
549
102
7
0
285,609
4
W
Discordia
7,459
497
100
7
0
248,954
5
W
Sol
7,901
527
114
8
0
254,355
1
W
Ravana
7,264
484
91
6
0
317,174
1
L
Hou Yi
8,756
584
127
8
0
257,594
2
W
Ymir
7,167
478
31
2
0
300,087
1
L
Bellona
7,143
476
97
6
0
273,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role