Player Matchup

Janus
Janus
Obsirve
Janus
Level 123
God Stats
2W - 0L
1,618 SR
Queue Stats
24W - 13L
1,562 Elo+
Party 2
Medusa
Medusa
PapaPonch
Medusa
Level 69
God Stats
1W - 0L
1,085 SR
Queue Stats
15W - 16L
1,451 Elo+
Party 2
Mercury
Mercury
v2Dark
Mercury
Level 108
God Stats
1W - 1L
1,443 SR
Queue Stats
15W - 9L
1,539 Elo+
Party 2
Team Averages
Level 100
1,382 SR
1,517 Elo+

VS

Team Averages
Level 123
1,273 SR
1,581 Elo+
Cthulhu
Cthulhu
EvilElmo2400
Cthulhu
Level 149
God Stats
0W - 2L
1,163 SR
Queue Stats
30W - 37L
1,482 Elo+
Party 1
Agni
Agni
SmackThatStank
Agni
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,764 Elo+
Solo
Fenrir
Fenrir
ZachBro22
Fenrir
Level 102
God Stats
0W - 1L
1,157 SR
Queue Stats
138W - 146L
1,496 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Obsirve
Janus
20
12 / 3 / 10
15,150
797
19,263
15,976
7,017
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
PapaPonch
Medusa
19
3 / 5 / 18
14,014
738
19,065
18,878
8,267
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Mercury
v2Dark
Mercury
20
7 / 4 / 12
15,247
802
16,069
21,292
10,519
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EvilElmo2400
Cthulhu
17
2 / 5 / 7
12,616
664
20,350
26,005
42,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

19
3 / 9 / 6
13,391
705
14,265
14,938
8,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
ZachBro22
Fenrir
18
7 / 9 / 4
14,178
746
13,658
22,062
14,514
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
29
22
Kills
12
12
Deaths
23
40
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
EvilElmo2400
Cthulhu
2
5
7
1.1
W
Janus
Obsirve
Janus
12
3
10
5.67
W
Medusa
PapaPonch
Medusa
3
5
18
2.4
L
3
9
6
0.67
L
Fenrir
ZachBro22
Fenrir
7
9
4
1
W
Mercury
v2Dark
Mercury
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,397
Damage
48,273
56,146
Taken
63,005
25,803
Mitigated
65,698
12,252
Healing
6,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
EvilElmo2400
Cthulhu
20,350
1,084
265
3,718
26,005
42,329
182
7,146
18,525
48,258
0
W
Janus
Obsirve
Janus
19,263
1,965
0
3,568
15,976
7,017
998
7,974
8,002
63,441
0
W
Medusa
PapaPonch
Medusa
19,065
9,187
0
2,923
18,878
8,267
1,324
11,298
7,580
0
60,398
L
14,265
755
0
85
14,938
8,855
787
4,490
10,209
63,578
0
L
Fenrir
ZachBro22
Fenrir
13,658
1,436
0
2,481
22,062
14,514
0
7,382
14,304
0
46,235
W
Mercury
v2Dark
Mercury
16,069
10,354
1,709
4,052
21,292
10,519
563
15,654
5,638
2,630
70,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,411
Gold Earned
40,185
246
Minions Killed
197
0
Camps Cleared
0
1,060,790
Distance Traveled
890,548
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
12,616
664
49
3
0
310,192
7
W
Janus
15,150
797
86
5
0
348,436
6
W
Medusa
14,014
738
78
4
0
323,237
2
L
Agni
13,391
705
89
5
0
287,667
1
L
Fenrir
14,178
746
59
3
0
292,689
1
W
Mercury
15,247
802
82
4
0
389,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role