Player Matchup

Mulan
Mulan
Laggybaggy2
Mulan
Level 48
God Stats
2W - 8L
1,227 SR
Queue Stats
70W - 124L
1,264 Elo+
Party 4
Jing Wei
Jing Wei
Raggybaggy4
Jing Wei
Level 49
God Stats
4W - 11L
1,270 SR
Queue Stats
78W - 105L
1,269 Elo+
Party 4
Ganesha
Ganesha
Sandybaggy1
Ganesha
Level 90
God Stats
4W - 3L
1,469 SR
Queue Stats
172W - 236L
1,268 Elo+
Party 4
Awilix
Awilix
TChoii
Awilix
Level 29
God Stats
2W - 1L
1,698 SR
Queue Stats
13W - 21L
1,172 Elo+
Party 1
Poseidon
Poseidon
xkillXswitchXx1
Poseidon
Level 88
God Stats
3W - 1L
1,791 SR
Queue Stats
50W - 50L
1,340 Elo+
Party 1
Team Averages
Level 61
1,491 SR
1,263 Elo+

VS

Team Averages
Level 102
1,462 SR
1,383 Elo+
Anubis
Anubis
 
Anubis
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
CO-Techrock
Neith
Level 85
God Stats
2W - 2L
1,282 SR
Queue Stats
18W - 26L
1,258 Elo+
Solo
Bacchus
Bacchus
Dat General
Bacchus
Level 123
God Stats
3W - 1L
1,653 SR
Queue Stats
61W - 40L
1,423 Elo+
Party 3
Pele
Pele
RRxCoke
Pele
Level 82
God Stats
7W - 11L
1,399 SR
Queue Stats
89W - 98L
1,364 Elo+
Party 3
Nu Wa
Nu Wa
XcentaurX
Nu Wa
Level 100
God Stats
32W - 31L
1,474 SR
Queue Stats
47W - 51L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,531
433
8,621
22,998
13,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
Raggybaggy4
Jing Wei
14
1 / 4 / 3
8,709
396
5,093
19,508
7,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Sandybaggy1
Ganesha
14
2 / 3 / 4
9,694
441
10,966
25,185
27,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
TChoii
Awilix
14
5 / 8 / 0
9,395
427
11,483
20,421
7,980
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
17
2 / 5 / 3
10,485
477
11,881
10,883
4,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
2 / 4 / 6
11,540
525
12,106
16,262
8,789
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 1 / 3
10,995
500
19,779
12,818
5,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Dat General
Bacchus
14
3 / 3 / 6
9,746
443
8,252
24,048
22,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pele
RRxCoke
Pele
19
11 / 1 / 5
12,129
551
18,242
20,190
8,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
XcentaurX
Nu Wa
17
2 / 2 / 12
10,842
493
14,301
8,145
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
11
Kills
25
25
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
6
1.25
W
7
1
3
8.5
W
Bacchus
Dat General
Bacchus
3
3
6
2
L
1
5
1
0.3
W
Pele
RRxCoke
Pele
11
1
5
13.5
L
Jing Wei
Raggybaggy4
Jing Wei
1
4
3
0.63
L
Ganesha
Sandybaggy1
Ganesha
2
3
4
1.33
L
Awilix
TChoii
Awilix
5
8
0
0.63
W
Nu Wa
XcentaurX
Nu Wa
2
2
12
4
L
Poseidon
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,044
Damage
72,680
98,995
Taken
81,463
61,145
Mitigated
48,579
20,854
Healing
34,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,106
547
0
8,420
16,262
8,789
289
2,244
14,018
96,140
0
W
19,779
7,733
0
6,572
12,818
5,321
3,453
5,764
7,054
0
89,676
W
Bacchus
Dat General
Bacchus
8,252
1,141
241
10,413
24,048
22,108
0
4,589
19,459
27,947
0
L
8,621
634
0
6,588
22,998
13,719
531
10,384
12,614
0
60,871
W
Pele
RRxCoke
Pele
18,242
3,696
0
6,179
20,190
8,840
141
3,702
16,488
0
118,124
L
Jing Wei
Raggybaggy4
Jing Wei
5,093
3,282
0
7,111
19,508
7,575
252
5,788
13,720
0
63,648
L
Ganesha
Sandybaggy1
Ganesha
10,966
592
0
4,850
25,185
27,785
0
8,573
15,836
47,173
2,339
L
Awilix
TChoii
Awilix
11,483
5,835
0
1,670
20,421
7,980
75
5,847
14,574
0
52,656
W
Nu Wa
XcentaurX
Nu Wa
14,301
2,943
322
2,040
8,145
3,521
546
5,585
2,560
85,243
0
L
Poseidon
11,881
1,080
416
219
10,883
4,086
0
4,067
6,816
103,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,814
Gold Earned
55,252
466
Minions Killed
590
0
Camps Cleared
0
1,898,882
Distance Traveled
1,967,046
5
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,540
525
149
7
0
323,502
10
W
Neith
10,995
500
113
5
0
362,609
0
W
Bacchus
9,746
443
32
1
0
406,630
7
L
Mulan
9,531
433
111
5
0
386,205
0
W
Pele
12,129
551
152
7
0
479,786
2
L
Jing Wei
8,709
396
124
6
0
380,505
0
L
Ganesha
9,694
441
10
0
0
420,716
4
L
Awilix
9,395
427
69
3
0
386,842
1
W
Nu Wa
10,842
493
144
7
0
394,519
12
L
Poseidon
10,485
477
152
7
0
324,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role