Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cercoleus
Cu Chulainn
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 71L
1,419 Elo+
Party 3
Horus
Horus
Grimphore
Horus
Level 56
God Stats
1W - 1L
2,013 SR
Queue Stats
5W - 2L
1,727 Elo+
Party 1
Nemesis
Nemesis
ModeKer
Nemesis
Level 66
God Stats
21W - 16L
1,537 SR
Queue Stats
141W - 203L
1,417 Elo+
Party 3
Hera
Hera
Neesson
Hera
Level 80
God Stats
3W - 5L
1,500 SR
Queue Stats
242W - 255L
1,477 Elo+
Party 3
Team Averages
Level 55
1,610 SR
1,508 Elo+

VS

Team Averages
Level 108
1,544 SR
1,459 Elo+
Hades
Hades
Mamaci
Hades
Level 103
God Stats
18W - 29L
1,394 SR
Queue Stats
64W - 87L
1,390 Elo+
Party 2
Apollo
Apollo
Prolet
Apollo
Level 125
God Stats
7W - 7L
1,509 SR
Queue Stats
65W - 81L
1,418 Elo+
Party 2
Bacchus
Bacchus
T1mboSl1ce
Bacchus
Level 143
God Stats
1W - 0L
1,930 SR
Queue Stats
28W - 37L
1,456 Elo+
Party 2
Vulcan
Vulcan
Whizler
Vulcan
Level 129
God Stats
4W - 3L
1,508 SR
Queue Stats
31W - 43L
1,422 Elo+
Party 2
Loki
Loki
Xofters
Loki
Level 40
God Stats
7W - 10L
1,378 SR
Queue Stats
22W - 20L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 5 / 1
8,933
447
9,859
18,147
7,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cu Chulainn
Cercoleus
Cu Chulainn
14
3 / 6 / 1
9,326
466
11,390
23,588
16,357
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
Grimphore
Horus
12
3 / 7 / 1
8,552
428
4,805
23,390
25,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
ModeKer
Nemesis
14
3 / 6 / 1
8,879
444
8,544
20,440
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hera
Neesson
Hera
15
3 / 9 / 4
9,646
482
13,697
16,878
6,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Mamaci
Hades
14
2 / 2 / 5
9,955
498
9,081
14,316
9,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Apollo
Prolet
Apollo
17
6 / 3 / 11
11,104
555
21,449
19,033
8,947
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
T1mboSl1ce
Bacchus
16
7 / 2 / 16
11,030
552
13,239
17,314
16,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Whizler
Vulcan
19
11 / 0 / 9
12,141
607
24,307
8,421
4,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Xofters
Loki
17
7 / 6 / 3
11,349
567
12,523
19,853
8,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
77
13
Kills
33
33
Deaths
13
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
5
1
0.3
L
Cu Chulainn
Cercoleus
Cu Chulainn
3
6
1
0.58
L
Horus
Grimphore
Horus
3
7
1
0.5
W
Hades
Mamaci
Hades
2
2
5
2.25
L
Nemesis
ModeKer
Nemesis
3
6
1
0.58
L
Hera
Neesson
Hera
3
9
4
0.56
W
Apollo
Prolet
Apollo
6
3
11
3.83
W
Bacchus
T1mboSl1ce
Bacchus
7
2
16
7.5
W
Vulcan
Whizler
Vulcan
11
0
9
15.5
W
Loki
Xofters
Loki
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,295
Damage
80,599
102,443
Taken
78,937
62,853
Mitigated
47,816
19,278
Healing
22,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
9,859
4,135
0
7,178
18,147
7,018
70
4,986
13,161
0
82,809
L
Cu Chulainn
Cercoleus
Cu Chulainn
11,390
1,758
0
2,643
23,588
16,357
0
14,383
9,205
8,903
45,279
L
Horus
Grimphore
Horus
4,805
2,150
779
4,280
23,390
25,075
0
12,269
11,121
0
21,225
W
Hades
Mamaci
Hades
9,081
825
172
4,885
14,316
9,359
428
2,263
12,053
61,023
0
L
Nemesis
ModeKer
Nemesis
8,544
3,608
0
2,748
20,440
7,934
0
7,466
12,974
0
62,257
L
Hera
Neesson
Hera
13,697
4,290
97
1,553
16,878
6,469
26
7,505
9,373
70,613
0
W
Apollo
Prolet
Apollo
21,449
13,003
0
7,818
19,033
8,947
2,829
3,938
15,095
0
92,414
W
Bacchus
T1mboSl1ce
Bacchus
13,239
2,311
689
3,417
17,314
16,202
41
2,902
14,412
40,682
1,652
W
Vulcan
Whizler
Vulcan
24,307
10,092
0
250
8,421
4,516
1,994
2,460
5,961
102,523
0
W
Loki
Xofters
Loki
12,523
4,392
0
5,669
19,853
8,792
0
5,709
14,144
0
94,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,336
Gold Earned
55,579
429
Minions Killed
543
0
Camps Cleared
0
1,773,151
Distance Traveled
2,022,450
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,933
447
114
6
0
341,307
1
L
Cu Chulainn
9,326
466
95
5
0
329,809
12
L
Horus
8,552
428
20
1
0
365,128
0
W
Hades
9,955
498
113
6
0
367,641
3
L
Nemesis
8,879
444
90
5
0
396,993
5
L
Hera
9,646
482
110
6
0
339,914
5
W
Apollo
11,104
555
111
6
0
392,373
3
W
Bacchus
11,030
552
48
2
0
398,256
9
W
Vulcan
12,141
607
139
7
0
442,938
7
W
Loki
11,349
567
132
7
0
421,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role