Player Matchup

Jing Wei
Jing Wei
AdoFiddler
Jing Wei
Level 15
God Stats
0W - 4L
1,246 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Kukulkan
Kukulkan
Daaar
Kukulkan
Level 36
God Stats
0W - 1L
1,132 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Hun Batz
Hun Batz
Kensa9
Hun Batz
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Kuzenbo
Kuzenbo
PteroCarya
Kuzenbo
Level 11
God Stats
0W - 2L
1,237 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Chernobog
Chernobog
XxShadowwalkerx
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,219 Elo+
Party 2
Team Averages
Level 14
1,323 SR
1,219 Elo+

VS

Team Averages
Level 85
1,497 SR
1,414 Elo+
Guan Yu
Guan Yu
 
Guan Yu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
Nhylar
Ishtar
Level 68
God Stats
2W - 3L
1,404 SR
Queue Stats
31W - 56L
1,316 Elo+
Party 1
Ah Puch
Ah Puch
Peltsi
Ah Puch
Level 98
God Stats
5W - 2L
1,767 SR
Queue Stats
141W - 157L
1,429 Elo+
Party 1
Thanatos
Thanatos
Sienpanck1488
Thanatos
Level 28
God Stats
1W - 2L
1,314 SR
Queue Stats
7W - 4L
1,438 Elo+
Party 3
Shiva
Shiva
weebaboonn
Shiva
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 95L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AdoFiddler
Jing Wei
14
2 / 10 / 2
8,985
408
4,424
24,132
9,790
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Daaar
Kukulkan
14
0 / 10 / 4
8,883
404
11,608
16,137
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Kensa9
Hun Batz
15
2 / 16 / 2
9,709
441
11,565
27,053
8,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
PteroCarya
Kuzenbo
15
2 / 8 / 6
11,114
505
7,795
25,880
35,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chernobog
XxShadowwalkerx
Chernobog
15
4 / 11 / 1
9,767
444
9,092
23,795
8,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
7 / 5 / 15
11,742
534
21,101
23,461
22,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Nhylar
Ishtar
17
2 / 3 / 11
11,594
527
11,734
19,234
8,968
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
Peltsi
Ah Puch
19
13 / 1 / 11
13,166
598
27,788
18,207
10,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
Sienpanck1488
Thanatos
19
26 / 3 / 10
14,255
648
21,604
17,437
9,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
17
7 / 0 / 22
12,781
581
18,388
20,109
28,336
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
124
10
Kills
55
55
Deaths
12
15
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
7
5
15
2.9
L
Jing Wei
AdoFiddler
Jing Wei
2
10
2
0.3
L
Kukulkan
Daaar
Kukulkan
0
10
4
0.2
L
Hun Batz
Kensa9
Hun Batz
2
16
2
0.19
W
Ishtar
Nhylar
Ishtar
2
3
11
2.5
W
Ah Puch
Peltsi
Ah Puch
13
1
11
18.5
L
Kuzenbo
PteroCarya
Kuzenbo
2
8
6
0.63
W
Thanatos
Sienpanck1488
Thanatos
26
3
10
10.33
L
Chernobog
XxShadowwalkerx
Chernobog
4
11
1
0.41
W
Shiva
7
0
22
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,484
Damage
100,615
116,997
Taken
98,448
68,783
Mitigated
80,359
13,099
Healing
51,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
21,101
1,503
1,505
4,106
23,461
22,383
1,207
5,509
16,790
494
72,153
L
Jing Wei
AdoFiddler
Jing Wei
4,424
3,504
0
3,321
24,132
9,790
525
6,673
17,459
0
37,522
L
Kukulkan
Daaar
Kukulkan
11,608
979
0
539
16,137
5,974
486
6,646
9,491
57,684
0
L
Hun Batz
Kensa9
Hun Batz
11,565
4,181
0
3,154
27,053
8,563
0
7,057
19,996
24
55,302
W
Ishtar
Nhylar
Ishtar
11,734
8,443
0
8,684
19,234
8,968
7,087
1,537
17,697
0
79,305
W
Ah Puch
Peltsi
Ah Puch
27,788
2,146
0
7,880
18,207
10,897
3,345
6,964
11,243
123,231
0
L
Kuzenbo
PteroCarya
Kuzenbo
7,795
3,449
184
2,234
25,880
35,477
360
3,596
22,284
29,767
0
W
Thanatos
Sienpanck1488
Thanatos
21,604
4,606
0
19,699
17,437
9,775
2,307
4,167
13,270
0
91,906
L
Chernobog
XxShadowwalkerx
Chernobog
9,092
5,448
0
3,667
23,795
8,979
540
3,997
19,798
0
50,046
W
Shiva
18,388
3,500
1,768
7,913
20,109
28,336
480
6,387
13,722
0
64,349

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,458
Gold Earned
63,538
350
Minions Killed
538
0
Camps Cleared
0
1,792,247
Distance Traveled
2,093,921
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,742
534
83
4
0
422,476
0
L
Jing Wei
8,985
408
61
3
0
368,473
4
L
Kukulkan
8,883
404
97
4
0
358,363
1
L
Hun Batz
9,709
441
77
4
0
404,172
5
W
Ishtar
11,594
527
119
5
0
331,078
4
W
Ah Puch
13,166
598
168
8
0
418,142
7
L
Kuzenbo
11,114
505
33
2
0
354,554
6
W
Thanatos
14,255
648
104
5
0
460,510
5
L
Chernobog
9,767
444
82
4
0
306,685
1
W
Shiva
12,781
581
64
3
0
461,715
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role