Player Matchup

Ares
Ares
 
Ares
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
DAEMOM
Ao Kuang
Level 30
God Stats
2W - 4L
1,636 SR
Queue Stats
29W - 51L
1,451 Elo+
Solo
Merlin
Merlin
SCP-001-Guardiao
Merlin
Level 96
God Stats
27W - 21L
1,574 SR
Queue Stats
314W - 368L
1,474 Elo+
Solo
Cernunnos
Cernunnos
m41ckbr
Cernunnos
Level 74
God Stats
5W - 4L
1,668 SR
Queue Stats
287W - 383L
1,439 Elo+
Solo
Tyr
Tyr
texma13
Tyr
Level 123
God Stats
1W - 4L
1,282 SR
Queue Stats
242W - 254L
1,440 Elo+
Solo
Team Averages
Level 74
1,532 SR
1,461 Elo+

VS

Team Averages
Level 120
1,294 SR
1,464 Elo+
Cu Chulainn
Cu Chulainn
ArcValkyr
Cu Chulainn
Level 104
God Stats
2W - 4L
1,351 SR
Queue Stats
374W - 401L
1,464 Elo+
Solo
Atlas
Atlas
BrenoXpoison
Atlas
Level 74
God Stats
4W - 9L
1,389 SR
Queue Stats
117W - 139L
1,490 Elo+
Solo
Izanami
Izanami
LeWhiteDuke
Izanami
Level 125
God Stats
1W - 1L
1,254 SR
Queue Stats
104W - 108L
1,437 Elo+
Party 1
Sol
Sol
Olseum
Sol
Level 155
God Stats
1W - 0L
984 SR
Queue Stats
82W - 85L
1,515 Elo+
Solo
Thanatos
Thanatos
ZeAspirina
Thanatos
Level 140
God Stats
6W - 6L
1,493 SR
Queue Stats
92W - 105L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
2 / 1 / 0
8,407
366
4,000
9,988
8,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ao Kuang
DAEMOM
Ao Kuang
19
4 / 4 / 2
11,507
500
8,701
23,871
11,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
2 / 4 / 2
11,221
488
9,502
10,854
4,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
m41ckbr
Cernunnos
17
0 / 5 / 2
10,308
448
9,434
15,089
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tyr
17
0 / 3 / 4
10,515
457
13,803
22,399
31,013
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
ArcValkyr
Cu Chulainn
18
0 / 3 / 5
12,014
522
13,186
20,355
20,532
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 1 / 7
11,832
514
5,675
16,942
20,163
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
LeWhiteDuke
Izanami
19
4 / 0 / 6
13,056
568
11,469
13,630
5,627
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Olseum
Sol
20
5 / 3 / 3
13,007
566
12,007
15,229
8,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
ZeAspirina
Thanatos
20
5 / 1 / 7
13,047
567
12,883
16,794
9,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
8
Kills
17
17
Deaths
8
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
1
0
2
W
Cu Chulainn
ArcValkyr
Cu Chulainn
0
3
5
0.83
W
3
1
7
6.5
L
Ao Kuang
DAEMOM
Ao Kuang
4
4
2
1.25
W
Izanami
LeWhiteDuke
Izanami
4
0
6
7
W
Sol
Olseum
Sol
5
3
3
2.17
L
2
4
2
0.75
W
Thanatos
ZeAspirina
Thanatos
5
1
7
8.5
L
Cernunnos
m41ckbr
Cernunnos
0
5
2
0.2
L
Tyr
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,440
Damage
55,220
82,201
Taken
82,950
62,213
Mitigated
64,063
26,557
Healing
44,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,000
124
0
2,447
9,988
8,643
0
5,634
4,354
16,878
4,131
W
Cu Chulainn
ArcValkyr
Cu Chulainn
13,186
2,692
0
4,782
20,355
20,532
634
4,187
16,168
10,242
77,921
W
5,675
1,794
0
4,617
16,942
20,163
130
6,915
10,027
37,101
0
L
Ao Kuang
DAEMOM
Ao Kuang
8,701
2,481
0
11,211
23,871
11,194
0
3,575
20,296
111,192
0
W
Izanami
LeWhiteDuke
Izanami
11,469
7,065
0
6,579
13,630
5,627
3,555
2,651
10,979
0
110,133
W
Sol
Olseum
Sol
12,007
4,659
0
8,050
15,229
8,690
1,201
8,948
6,281
127,179
11,477
L
9,502
409
0
1,109
10,854
4,583
0
4,282
6,572
92,207
0
W
Thanatos
ZeAspirina
Thanatos
12,883
4,687
0
20,017
16,794
9,051
0
3,931
12,863
0
136,775
L
Cernunnos
m41ckbr
Cernunnos
9,434
4,159
0
3,586
15,089
6,780
0
1,606
13,483
0
103,516
L
Tyr
13,803
1,159
0
8,204
22,399
31,013
864
3,654
18,745
0
90,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,958
Gold Earned
62,956
659
Minions Killed
752
0
Camps Cleared
0
1,854,942
Distance Traveled
2,258,033
24
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,407
366
39
2
0
290,668
8
W
Cu Chulainn
12,014
522
155
7
0
444,900
6
W
Atlas
11,832
514
45
2
0
458,713
9
L
Ao Kuang
11,507
500
134
6
0
392,822
6
W
Izanami
13,056
568
191
8
0
439,554
3
W
Sol
13,007
566
192
8
0
412,451
4
L
Merlin
11,221
488
179
8
0
400,438
2
W
Thanatos
13,047
567
169
7
0
502,415
1
L
Cernunnos
10,308
448
151
7
0
330,939
8
L
Tyr
10,515
457
156
7
0
440,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role