Player Matchup

Janus
Janus
Eyelssplay
Janus
Level 148
God Stats
1W - 0L
1,531 SR
Queue Stats
37W - 26L
1,585 Elo+
Solo
Ymir
Ymir
SchlagenHelbrum
Ymir
Level 127
God Stats
1W - 3L
1,235 SR
Queue Stats
22W - 27L
1,482 Elo+
Party 1
Shiva
Shiva
Sh4dowspawn989
Shiva
Level 139
God Stats
1W - 0L
1,795 SR
Queue Stats
21W - 27L
1,480 Elo+
Party 1
Jormungandr
Jormungandr
ogjayer
Jormungandr
Level 78
God Stats
2W - 1L
1,805 SR
Queue Stats
109W - 83L
1,552 Elo+
Party 2
Anubis
Anubis
rraiton
Anubis
Level 148
God Stats
2W - 2L
1,410 SR
Queue Stats
126W - 102L
1,573 Elo+
Party 2
Team Averages
Level 128
1,555 SR
1,534 Elo+

VS

Team Averages
Level 136
1,465 SR
1,582 Elo+
Loki
Loki
CrippleOverlord
Loki
Level 160
God Stats
0W - 1L
1,625 SR
Queue Stats
47W - 41L
1,599 Elo+
Party 3
Ishtar
Ishtar
HIGHSnnOWkER
Ishtar
Level 127
God Stats
4W - 4L
1,641 SR
Queue Stats
384W - 388L
1,563 Elo+
Solo
Chiron
Chiron
MomoAkitsuki
Chiron
Level 125
God Stats
0W - 1L
1,291 SR
Queue Stats
2W - 1L
1,744 Elo+
Solo
Jing Wei
Jing Wei
Xavia
Jing Wei
Level 147
God Stats
0W - 5L
1,064 SR
Queue Stats
122W - 127L
1,556 Elo+
Solo
Shiva
Shiva
Ysidoroh
Shiva
Level 120
God Stats
0W - 1L
1,703 SR
Queue Stats
5W - 7L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
4 / 1 / 19
11,128
795
16,636
13,390
6,520
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
0 / 5 / 18
9,362
669
4,520
22,486
30,538
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
10 / 4 / 13
11,500
821
17,715
18,776
26,833
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Earring

Mystical Earring

+15
Mp 5

Jormungandr
ogjayer
Jormungandr
18
5 / 3 / 20
10,939
781
14,993
15,844
18,001
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
rraiton
Anubis
19
8 / 2 / 13
11,694
835
12,049
12,956
7,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 10
9,424
673
8,876
14,283
6,260
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
16
2 / 5 / 3
9,072
648
15,559
13,272
6,053
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Chiron
17
3 / 5 / 2
9,748
696
10,120
15,594
6,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Xavia
Jing Wei
18
1 / 4 / 5
9,338
667
5,036
12,355
5,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shiva
Ysidoroh
Shiva
13
2 / 6 / 4
8,324
595
9,518
16,451
23,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
27
Kills
9
15
Deaths
27
83
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
7
10
0.86
W
Janus
4
1
19
13.5
L
Ishtar
2
5
3
0.7
L
Chiron
3
5
2
0.8
W
0
5
18
1.8
W
10
4
13
4.13
L
Jing Wei
Xavia
Jing Wei
1
4
5
0.88
L
Shiva
Ysidoroh
Shiva
2
6
4
0.67
W
Jormungandr
ogjayer
Jormungandr
5
3
20
5
W
Anubis
rraiton
Anubis
8
2
13
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,913
Damage
49,109
83,452
Taken
71,955
89,240
Mitigated
47,517
29,569
Healing
20,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,876
927
1,880
1,583
14,283
6,260
0
10,885
3,398
0
23,843
W
Janus
16,636
1,333
2,893
2,692
13,390
6,520
3,397
0
13,390
36,040
0
L
Ishtar
15,559
9,804
1,041
1,466
13,272
6,053
0
7,000
6,272
0
29,209
L
Chiron
10,120
2,072
1,967
4,794
15,594
6,663
1,292
9,665
5,887
0
27,752
W
4,520
1,584
1,615
3,918
22,486
30,538
322
0
22,486
7,283
0
W
17,715
1,799
4,631
3,580
18,776
26,833
2,123
0
18,776
0
31,363
L
Jing Wei
Xavia
Jing Wei
5,036
3,633
1,297
2,766
12,355
5,212
455
9,924
2,431
0
16,673
L
Shiva
Ysidoroh
Shiva
9,518
1,962
1,496
1,806
16,451
23,329
0
10,724
5,727
0
12,497
W
Jormungandr
ogjayer
Jormungandr
14,993
2,876
873
2,509
15,844
18,001
1,708
0
15,844
35,119
0
W
Anubis
rraiton
Anubis
12,049
528
2,502
4,356
12,956
7,348
2,255
0
12,956
34,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,623
Gold Earned
45,906
166
Minions Killed
135
0
Camps Cleared
0
1,275,262
Distance Traveled
1,090,929
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,424
673
24
2
0
156,538
0
W
Janus
11,128
795
46
3
0
277,108
0
L
Ishtar
9,072
648
36
3
0
237,859
0
L
Chiron
9,748
696
38
3
0
242,261
0
W
Ymir
9,362
669
4
0
0
241,902
0
W
Shiva
11,500
821
20
1
0
265,564
0
L
Jing Wei
9,338
667
30
2
0
228,182
0
L
Shiva
8,324
595
7
1
0
226,089
0
W
Jormungandr
10,939
781
42
3
0
251,606
0
W
Anubis
11,694
835
54
4
0
239,082
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role