Player Matchup

Nox
Nox
Ejryuu
Nox
Level 126
God Stats
8W - 16L
1,281 SR
Queue Stats
251W - 262L
1,521 Elo+
Solo
Charybdis
Charybdis
Joswi
Charybdis
Level 88
God Stats
2W - 2L
1,527 SR
Queue Stats
5W - 5L
1,481 Elo+
Solo
Zeus
Zeus
KamiToroi
Zeus
Level 118
God Stats
9W - 9L
1,845 SR
Queue Stats
36W - 24L
1,644 Elo+
Party 1
Ravana
Ravana
Saitama690
Ravana
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 32L
1,618 Elo+
Party 1
Geb
Geb
thh1140
Geb
Level 103
God Stats
31W - 16L
1,790 SR
Queue Stats
54W - 36L
1,630 Elo+
Party 1
Team Averages
Level 111
1,589 SR
1,579 Elo+

VS

Team Averages
Level 92
1,579 SR
1,628 Elo+
Hun Batz
Hun Batz
Bluenathan
Hun Batz
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 17L
1,559 Elo+
Solo
Apollo
Apollo
DonnyDankzz
Apollo
Level 66
God Stats
2W - 1L
1,431 SR
Queue Stats
236W - 233L
1,567 Elo+
Party 2
Achilles
Achilles
YUCKKie
Achilles
Level 156
God Stats
31W - 7L
1,763 SR
Queue Stats
155W - 36L
1,869 Elo+
Solo
Loki
Loki
salt368hulking
Loki
Level 139
God Stats
253W - 254L
1,614 SR
Queue Stats
648W - 698L
1,576 Elo+
Solo
Sol
Sol
westeasy
Sol
Level 67
God Stats
12W - 9L
1,586 SR
Queue Stats
274W - 288L
1,569 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Ejryuu
Nox
16
2 / 4 / 2
11,327
1,030
4,549
13,136
6,581
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Joswi
Charybdis
17
2 / 3 / 2
12,014
1,092
10,884
15,530
7,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zeus
16
0 / 6 / 3
10,948
995
20,421
10,718
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ravana
Saitama690
Ravana
16
0 / 5 / 1
10,337
940
8,311
12,000
6,255
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Geb
15
0 / 0 / 0
9,365
851
0
0
0
Team 1 Tickets

136

VS

Team 2 Tickets

254

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bluenathan
Hun Batz
18
4 / 2 / 11
12,195
1,109
7,456
9,968
4,636
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
18
5 / 1 / 9
12,536
1,140
12,869
11,034
5,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
YUCKKie
Achilles
17
5 / 1 / 7
11,440
1,040
10,344
13,090
13,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 0 / 10
11,870
1,079
6,279
5,984
2,537
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
1 / 0 / 11
11,156
1,014
12,137
8,455
3,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
4
Kills
18
18
Deaths
4
8
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Bluenathan
Hun Batz
4
2
11
4.75
W
Apollo
5
1
9
9.5
L
Nox
Ejryuu
Nox
2
4
2
0.75
L
Charybdis
Joswi
Charybdis
2
3
2
1
L
Zeus
0
6
3
0.25
L
Ravana
Saitama690
Ravana
0
5
1
0.1
W
Achilles
YUCKKie
Achilles
5
1
7
8.5
W
3
0
10
8
L
Geb
0
0
0
0
W
1
0
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,165
Damage
49,085
51,384
Taken
48,531
24,204
Mitigated
28,995
3,709
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Bluenathan
Hun Batz
7,456
1,168
0
0
9,968
4,636
0
4,329
5,391
0
34,137
W
Apollo
12,869
7,313
0
3,755
11,034
5,159
0
4,819
5,861
0
43,350
L
Nox
Ejryuu
Nox
4,549
206
118
634
13,136
6,581
0
4,369
8,589
15,552
0
L
Charybdis
Joswi
Charybdis
10,884
5,656
0
2,777
15,530
7,170
0
3,730
11,800
0
53,461
L
Zeus
20,421
666
0
0
10,718
4,198
0
1,669
8,754
38,797
0
L
Ravana
Saitama690
Ravana
8,311
1,469
0
180
12,000
6,255
0
2,369
9,477
0
20,057
W
Achilles
YUCKKie
Achilles
10,344
1,780
0
1,711
13,090
13,641
0
6,191
6,051
0
15,486
W
6,279
569
0
1,665
5,984
2,537
0
2,034
3,748
0
19,959
L
Geb
0
0
0
0
0
0
0
0
0
0
0
W
12,137
992
0
4,416
8,455
3,022
0
5,874
2,174
36,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,991
Gold Earned
59,197
216
Minions Killed
233
4
Camps Cleared
14
800,304
Distance Traveled
1,160,895
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,195
1,109
75
7
8
224,431
0
W
Apollo
12,536
1,140
73
7
5
215,132
0
L
Nox
11,327
1,030
36
3
0
188,230
1
L
Charybdis
12,014
1,092
107
10
1
200,012
0
L
Zeus
10,948
995
46
4
2
186,501
0
L
Ravana
10,337
940
27
2
1
225,561
0
W
Achilles
11,440
1,040
10
1
0
244,375
0
W
Loki
11,870
1,079
25
2
0
252,503
0
L
Geb
9,365
851
0
0
0
0
0
W
Sol
11,156
1,014
50
5
1
224,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role