Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Electricista06
Sol
Level 16
God Stats
0W - 5L
1,115 SR
Queue Stats
1W - 21L
963 Elo+
Party 1
Ao Kuang
Ao Kuang
mata40009
Ao Kuang
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 44L
884 Elo+
Party 1
Team Averages
Level 33
1,372 SR
1,116 Elo+

VS

Team Averages
Level 106
1,553 SR
1,384 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
ObtuseDino
Cthulhu
Level 128
God Stats
1W - 2L
1,559 SR
Queue Stats
7W - 27L
1,275 Elo+
Party 2
Neith
Neith
TerritoryFox
Neith
Level 67
God Stats
3W - 8L
1,601 SR
Queue Stats
4W - 13L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 4 / 1
7,570
631
7,316
12,556
5,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 1 / 1
8,015
668
8,294
7,906
3,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
mata40009
Ao Kuang
10
0 / 4 / 1
7,204
600
2,234
10,046
4,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
1 / 1 / 6
8,272
689
6,315
5,031
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
ObtuseDino
Cthulhu
14
5 / 1 / 4
9,776
815
7,613
13,038
13,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 0 / 4
8,777
731
9,727
7,510
3,746
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
23
2
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
4
1
0.38
W
Ah Puch
 
Ah Puch
1
1
6
4
L
1
1
1
1.5
W
Cthulhu
ObtuseDino
Cthulhu
5
1
4
7
W
3
0
4
5
L
Ao Kuang
mata40009
Ao Kuang
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,844
Damage
23,655
30,508
Taken
25,579
13,529
Mitigated
19,698
7,817
Healing
8,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
7,316
1,935
0
2,953
12,556
5,608
0
5,991
6,565
0
22,090
W
Ah Puch
 
Ah Puch
6,315
173
0
1,621
5,031
2,461
330
2,480
2,551
23,984
0
L
8,294
1,013
0
2,396
7,906
3,374
0
3,708
4,198
35,476
0
W
Cthulhu
ObtuseDino
Cthulhu
7,613
532
344
2,233
13,038
13,491
298
3,669
9,369
27,184
0
W
9,727
5,414
77
4,601
7,510
3,746
2,094
4,435
3,075
0
25,464
L
Ao Kuang
mata40009
Ao Kuang
2,234
685
0
2,468
10,046
4,547
0
4,366
5,680
29,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,789
Gold Earned
26,825
144
Minions Killed
129
0
Camps Cleared
0
620,730
Distance Traveled
646,383
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
7,570
631
43
4
0
205,271
3
W
Ah Puch
8,272
689
42
4
0
182,093
0
L
Sol
8,015
668
61
5
0
204,464
2
W
Cthulhu
9,776
815
31
3
0
244,627
5
W
Neith
8,777
731
56
5
0
219,663
2
L
Ao Kuang
7,204
600
40
3
0
210,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role