Player Matchup

Merlin
Merlin
Derekdubzlol
Merlin
Level 54
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 187L
1,213 Elo+
Party 2
Fenrir
Fenrir
LordRaygada
Fenrir
Level 76
God Stats
10W - 19L
1,414 SR
Queue Stats
182W - 214L
1,324 Elo+
Solo
Tyr
Tyr
TinSao15
Tyr
Level 97
God Stats
0W - 2L
1,252 SR
Queue Stats
134W - 148L
1,308 Elo+
Solo
Cerberus
Cerberus
lilsavage9735
Cerberus
Level 3
God Stats
1W - 1L
1,691 SR
Queue Stats
1W - 1L
1,634 Elo+
Party 2
Skadi
Skadi
senpai-HuertaXb
Skadi
Level 8
God Stats
1W - 5L
1,294 SR
Queue Stats
6W - 20L
1,207 Elo+
Party 2
Team Averages
Level 48
1,430 SR
1,337 Elo+

VS

Team Averages
Level 67
1,478 SR
1,319 Elo+
Xbalanque
Xbalanque
Ascidon
Xbalanque
Level 65
God Stats
6W - 4L
1,419 SR
Queue Stats
74W - 70L
1,320 Elo+
Party 1
Arachne
Arachne
LazySith11
Arachne
Level 86
God Stats
7W - 2L
1,661 SR
Queue Stats
106W - 103L
1,373 Elo+
Party 1
Anubis
Anubis
PossiblyARobot
Anubis
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 16L
1,187 Elo+
Party 1
Vamana
Vamana
Truth36
Vamana
Level 88
God Stats
8W - 5L
1,640 SR
Queue Stats
131W - 137L
1,372 Elo+
Party 1
Kukulkan
Kukulkan
barrelzues52754
Kukulkan
Level 85
God Stats
2W - 4L
1,172 SR
Queue Stats
105W - 90L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
3 / 4 / 1
6,965
464
6,325
10,113
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
12
5 / 3 / 2
7,696
513
9,104
12,351
4,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
6,630
442
6,516
12,338
9,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
lilsavage9735
Cerberus
8
0 / 6 / 0
5,561
371
1,788
13,489
8,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

10
0 / 3 / 0
5,577
372
1,252
9,582
2,556
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ascidon
Xbalanque
12
6 / 2 / 4
8,028
535
12,545
10,743
4,571
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
LazySith11
Arachne
13
4 / 3 / 3
8,246
550
5,971
14,436
7,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
3 / 2 / 1
8,353
557
5,969
10,125
4,389
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Truth36
Vamana
14
2 / 1 / 1
8,783
586
7,465
11,514
7,731
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
13
4 / 1 / 3
8,453
564
7,161
5,651
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
8
Kills
19
19
Deaths
9
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ascidon
Xbalanque
6
2
4
4
L
Merlin
3
4
1
0.88
W
Arachne
LazySith11
Arachne
4
3
3
1.83
L
Fenrir
5
3
2
2
W
3
2
1
1.75
L
0
3
2
0.33
W
Vamana
Truth36
Vamana
2
1
1
2.5
W
Kukulkan
4
1
3
5.5
L
Cerberus
lilsavage9735
Cerberus
0
6
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,985
Damage
39,111
57,873
Taken
52,469
28,193
Mitigated
25,969
11,722
Healing
17,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ascidon
Xbalanque
12,545
6,320
111
3,469
10,743
4,571
1,726
4,007
6,688
0
38,578
L
Merlin
6,325
1,640
139
1,904
10,113
3,308
0
3,847
6,266
37,530
0
W
Arachne
LazySith11
Arachne
5,971
4,123
0
6,337
14,436
7,042
0
1,308
13,038
0
58,777
L
Fenrir
9,104
2,324
0
3,023
12,351
4,818
0
1,467
10,884
0
41,347
W
5,969
1,196
0
5,032
10,125
4,389
1,076
2,384
7,694
51,420
0
L
6,516
1,506
0
3,459
12,338
9,407
0
363
11,975
0
44,014
W
Vamana
Truth36
Vamana
7,465
2,482
0
1,967
11,514
7,731
391
0
10,916
0
64,776
W
Kukulkan
7,161
961
0
220
5,651
2,236
1,326
414
5,237
64,692
1,896
L
Cerberus
lilsavage9735
Cerberus
1,788
203
0
1,047
13,489
8,104
0
4,304
9,185
18,917
0
L
1,252
428
0
2,150
9,582
2,556
0
3,063
6,519
0
22,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,429
Gold Earned
41,863
289
Minions Killed
457
0
Camps Cleared
0
1,274,757
Distance Traveled
1,399,094
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,028
535
50
3
0
277,859
1
L
Merlin
6,965
464
69
5
0
236,390
3
W
Arachne
8,246
550
88
6
0
331,367
1
L
Fenrir
7,696
513
56
4
0
306,019
0
W
Anubis
8,353
557
99
7
0
242,515
2
L
Tyr
6,630
442
81
5
0
270,248
4
W
Vamana
8,783
586
100
7
0
298,967
4
W
Kukulkan
8,453
564
120
8
0
248,386
0
L
Cerberus
5,561
371
56
4
0
248,637
0
L
Skadi
5,577
372
27
2
0
213,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role