Player Matchup

Artio
Artio
LilLadyLuci
Artio
Level 13
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 11L
884 Elo+
Party 2
Hachiman
Hachiman
ScOtTjNiNjA
Hachiman
Level 25
God Stats
4W - 12L
1,461 SR
Queue Stats
4W - 13L
884 Elo+
Party 2
Baron Samedi
Baron Samedi
Sutnam
Baron Samedi
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 13L
1,165 Elo+
Party 2
Team Averages
Level 40
1,487 SR
977 Elo+

VS

Team Averages
Level 60
1,256 SR
1,206 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
DontPanicDad
Kuzenbo
Level 28
God Stats
0W - 4L
1,162 SR
Queue Stats
1W - 6L
1,058 Elo+
Party 1
Neith
Neith
immaloser
Neith
Level 83
God Stats
12W - 15L
1,107 SR
Queue Stats
13W - 21L
1,058 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
9,486
730
2,221
17,585
19,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
ScOtTjNiNjA
Hachiman
16
4 / 0 / 2
9,681
745
15,030
9,262
3,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
Sutnam
Baron Samedi
14
2 / 2 / 4
9,052
696
12,780
10,155
5,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
9
0 / 2 / 0
7,062
543
5,537
6,057
2,079
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
DontPanicDad
Kuzenbo
14
1 / 1 / 2
8,128
625
6,871
17,564
25,265
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
immaloser
Neith
13
2 / 3 / 0
8,456
650
10,324
11,785
5,914
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
6
Kills
3
3
Deaths
6
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
0
0
L
Kuzenbo
DontPanicDad
Kuzenbo
1
1
2
2
W
0
1
6
3
W
Hachiman
ScOtTjNiNjA
Hachiman
4
0
2
5
W
Baron Samedi
Sutnam
Baron Samedi
2
2
4
2
L
Neith
immaloser
Neith
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,031
Damage
22,732
37,002
Taken
35,406
28,194
Mitigated
33,258
13,898
Healing
3,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,537
1,293
272
1,871
6,057
2,079
0
3,003
3,054
18,531
0
L
Kuzenbo
DontPanicDad
Kuzenbo
6,871
2,700
0
0
17,564
25,265
0
5,734
11,830
17,796
0
W
2,221
455
585
2,648
17,585
19,138
300
4,326
13,183
13,034
0
W
Hachiman
ScOtTjNiNjA
Hachiman
15,030
13,172
0
1,985
9,262
3,861
1,532
4,143
5,021
0
52,910
W
Baron Samedi
Sutnam
Baron Samedi
12,780
1,529
4,347
4,333
10,155
5,195
1,352
3,647
6,364
44,289
0
L
Neith
immaloser
Neith
10,324
2,561
0
1,072
11,785
5,914
0
6,424
5,361
0
30,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,219
Gold Earned
23,646
168
Minions Killed
97
0
Camps Cleared
0
599,304
Distance Traveled
569,730
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,062
543
34
3
0
108,099
3
L
Kuzenbo
8,128
625
16
1
0
245,352
3
W
Artio
9,486
730
25
2
0
223,354
0
W
Hachiman
9,681
745
93
7
0
190,010
1
W
Baron Samedi
9,052
696
50
4
0
185,940
1
L
Neith
8,456
650
47
4
0
216,279
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role