Player Matchup

Thor
Thor
Jakeinatior
Thor
Level 77
God Stats
7W - 2L
1,541 SR
Queue Stats
24W - 11L
1,417 Elo+
Solo
Nu Wa
Nu Wa
K0SMIK6789
Nu Wa
Level 89
God Stats
6W - 11L
1,366 SR
Queue Stats
66W - 71L
1,367 Elo+
Party 2
Loki
Loki
MrToast1996
Loki
Level 109
God Stats
9W - 6L
1,577 SR
Queue Stats
252W - 281L
1,421 Elo+
Party 2
Skadi
Skadi
TAKUACHE_702
Skadi
Level 47
God Stats
7W - 5L
1,517 SR
Queue Stats
50W - 50L
1,411 Elo+
Solo
Bacchus
Bacchus
rCade447
Bacchus
Level 106
God Stats
2W - 2L
1,301 SR
Queue Stats
75W - 83L
1,419 Elo+
Solo
Team Averages
Level 86
1,460 SR
1,407 Elo+

VS

Team Averages
Level 110
1,571 SR
1,445 Elo+
Vamana
Vamana
 
Vamana
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
JJackson99J
Ne Zha
Level 75
God Stats
2W - 1L
1,879 SR
Queue Stats
101W - 126L
1,354 Elo+
Solo
Nu Wa
Nu Wa
XcentaurX
Nu Wa
Level 100
God Stats
32W - 31L
1,475 SR
Queue Stats
47W - 51L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 1 / 0
4,985
554
5,184
6,142
2,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
7
0 / 1 / 2
4,824
536
3,207
3,347
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
4 / 2 / 2
5,957
662
3,923
6,295
1,994
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
0 / 1 / 2
5,190
577
2,337
4,398
1,281
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
rCade447
Bacchus
11
2 / 0 / 1
6,524
725
3,421
4,610
2,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
8
2 / 3 / 0
5,005
556
2,973
6,990
4,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
 
Danzaburou
8
2 / 1 / 1
4,997
555
3,660
5,012
1,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Atlas
 
Atlas
6
0 / 1 / 2
4,348
483
3,090
7,306
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
7
1 / 3 / 1
4,593
510
1,924
7,410
2,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nu Wa
XcentaurX
Nu Wa
8
0 / 1 / 1
4,680
520
2,348
2,551
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
9
Kills
5
5
Deaths
9
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
3
0
0.67
L
Danzaburou
 
Danzaburou
2
1
1
2.5
L
Atlas
 
Atlas
0
1
2
1
L
Ne Zha
1
3
1
0.5
W
3
1
0
3
W
Nu Wa
0
1
2
1
W
4
2
2
2.5
W
0
1
2
1
L
Nu Wa
XcentaurX
Nu Wa
0
1
1
0.5
W
Bacchus
rCade447
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,072
Damage
13,995
24,792
Taken
29,269
9,747
Mitigated
12,990
6,295
Healing
8,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
2,973
1,924
0
1,674
6,990
4,436
0
2,954
3,755
0
21,918
L
Danzaburou
 
Danzaburou
3,660
928
0
2,794
5,012
1,804
0
419
4,388
0
25,371
L
Atlas
 
Atlas
3,090
1,250
0
1,645
7,306
3,438
0
1,016
6,110
11,356
0
L
Ne Zha
1,924
653
0
2,246
7,410
2,476
0
1,016
6,227
0
18,368
W
5,184
1,624
0
2,183
6,142
2,622
0
1,978
4,164
0
16,944
W
Nu Wa
3,207
946
0
115
3,347
1,085
27
1,498
1,849
22,330
0
W
3,923
1,653
89
958
6,295
1,994
0
986
5,309
0
25,129
W
2,337
1,079
0
1,700
4,398
1,281
1,176
819
3,579
0
30,126
L
Nu Wa
XcentaurX
Nu Wa
2,348
574
91
173
2,551
836
114
894
1,616
28,495
0
W
Bacchus
rCade447
Bacchus
3,421
943
0
1,250
4,610
2,765
198
157
4,453
32,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,480
Gold Earned
23,623
239
Minions Killed
198
0
Camps Cleared
0
871,169
Distance Traveled
818,554
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,005
556
35
4
0
117,280
0
L
Danzaburou
4,997
555
47
5
0
163,810
4
L
Atlas
4,348
483
7
1
0
183,384
1
L
Ne Zha
4,593
510
45
5
0
193,002
1
W
Thor
4,985
554
23
3
0
185,091
0
W
Nu Wa
4,824
536
36
4
0
170,043
5
W
Loki
5,957
662
49
5
0
188,738
0
W
Skadi
5,190
577
53
6
0
165,499
0
L
Nu Wa
4,680
520
64
7
0
161,078
4
W
Bacchus
6,524
725
78
9
0
161,798
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role