Player Matchup

Fenrir
Fenrir
Because_Im_WolF2
Fenrir
Level 151
God Stats
2W - 6L
1,389 SR
Queue Stats
14W - 29L
1,302 Elo+
Party 1
Sylvanus
Sylvanus
EcL1Se-Seahawk
Sylvanus
Level 106
God Stats
35W - 15L
1,592 SR
Queue Stats
261W - 318L
1,380 Elo+
Solo
Hades
Hades
V_a_N-G_o_G
Hades
Level 148
God Stats
3W - 1L
1,607 SR
Queue Stats
45W - 58L
1,472 Elo+
Party 1
Team Averages
Level 135
1,529 SR
1,385 Elo+

VS

Team Averages
Level 98
1,427 SR
1,415 Elo+
Baron Samedi
Baron Samedi
Zorphonen
Baron Samedi
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,378 Elo+
Solo
Bellona
Bellona
andro_qp
Bellona
Level 125
God Stats
11W - 31L
1,385 SR
Queue Stats
237W - 348L
1,446 Elo+
Solo
Anubis
Anubis
rio-oro
Anubis
Level 88
God Stats
1W - 2L
1,395 SR
Queue Stats
79W - 97L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 2 / 10
13,875
730
12,539
18,898
21,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
19
2 / 2 / 18
12,906
679
9,748
24,220
35,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

20
10 / 5 / 8
15,102
795
20,053
24,180
20,108
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Zorphonen
Baron Samedi
15
0 / 10 / 5
11,299
595
8,669
16,424
6,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
andro_qp
Bellona
18
5 / 5 / 3
12,767
672
15,809
18,406
26,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
rio-oro
Anubis
18
4 / 5 / 5
13,424
707
19,891
14,186
8,246
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
22
20
Kills
9
9
Deaths
20
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
8
2
10
6.5
W
Sylvanus
2
2
18
5.5
W
10
5
8
2.8
L
Baron Samedi
Zorphonen
Baron Samedi
0
10
5
0.25
L
Bellona
andro_qp
Bellona
5
5
3
1.3
L
Anubis
rio-oro
Anubis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,340
Damage
44,369
67,298
Taken
49,016
77,510
Mitigated
41,390
33,292
Healing
7,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,539
2,578
875
5,496
18,898
21,506
709
7,954
10,944
0
64,573
W
Sylvanus
9,748
2,766
5,977
11,213
24,220
35,896
464
9,134
15,086
36,062
0
W
20,053
1,167
1,523
8,208
24,180
20,108
1,452
11,750
12,430
77,817
0
L
Baron Samedi
Zorphonen
Baron Samedi
8,669
912
405
1,283
16,424
6,994
0
10,715
5,709
42,301
0
L
Bellona
andro_qp
Bellona
15,809
5,315
0
1,310
18,406
26,150
0
9,565
8,841
0
48,292
L
Anubis
rio-oro
Anubis
19,891
331
0
4,743
14,186
8,246
0
9,575
4,611
67,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,883
Gold Earned
37,490
228
Minions Killed
219
0
Camps Cleared
0
960,396
Distance Traveled
860,512
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,875
730
65
3
0
354,218
3
W
Sylvanus
12,906
679
25
1
0
304,342
6
W
Hades
15,102
795
138
7
0
301,836
1
L
Baron Samedi
11,299
595
57
3
0
281,895
0
L
Bellona
12,767
672
57
3
0
315,256
0
L
Anubis
13,424
707
105
6
0
263,361
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role