Player Matchup

Izanami
Izanami
BabyScapes
Izanami
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,328 Elo+
Solo
Cthulhu
Cthulhu
Kite14
Cthulhu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
244W - 242L
1,504 Elo+
Solo
Vulcan
Vulcan
Qualifier
Vulcan
Level 104
God Stats
5W - 5L
1,344 SR
Queue Stats
42W - 33L
1,493 Elo+
Solo
Hun Batz
Hun Batz
ThaAanAtos
Hun Batz
Level 140
God Stats
5W - 5L
1,548 SR
Queue Stats
745W - 793L
1,390 Elo+
Solo
Bellona
Bellona
Yuiciro
Bellona
Level 128
God Stats
4W - 2L
1,528 SR
Queue Stats
134W - 139L
1,473 Elo+
Solo
Team Averages
Level 109
1,484 SR
1,438 Elo+

VS

Team Averages
Level 109
1,595 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LexyHexy
Anubis
Level 84
God Stats
16W - 12L
1,623 SR
Queue Stats
106W - 133L
1,479 Elo+
Party 1
Bacchus
Bacchus
Mezram
Bacchus
Level 144
God Stats
2W - 2L
1,768 SR
Queue Stats
670W - 674L
1,493 Elo+
Solo
Ao Kuang
Ao Kuang
elxinito97
Ao Kuang
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,495 Elo+
Solo
Hades
Hades
mirosso
Hades
Level 85
God Stats
12W - 13L
1,583 SR
Queue Stats
103W - 127L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BabyScapes
Izanami
13
2 / 3 / 4
7,894
493
11,256
11,294
3,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kite14
Cthulhu
12
3 / 2 / 4
7,773
486
6,560
15,511
13,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
Qualifier
Vulcan
12
6 / 4 / 1
8,157
510
11,569
7,792
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
ThaAanAtos
Hun Batz
13
0 / 1 / 6
7,729
483
7,270
14,994
5,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
Yuiciro
Bellona
13
3 / 5 / 0
7,928
496
7,376
14,434
12,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 6 / 2
7,648
478
9,060
15,681
5,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
LexyHexy
Anubis
12
2 / 4 / 1
7,539
471
8,232
11,345
5,803
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bacchus
Mezram
Bacchus
11
2 / 3 / 5
7,332
458
5,715
13,115
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
elxinito97
Ao Kuang
13
6 / 1 / 3
8,310
519
8,600
14,164
5,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
mirosso
Hades
13
1 / 0 / 3
7,445
465
5,560
9,790
5,723
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
29
14
Kills
15
15
Deaths
14
15
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
6
2
0.83
W
Izanami
BabyScapes
Izanami
2
3
4
1.33
W
Cthulhu
Kite14
Cthulhu
3
2
4
2.5
L
Anubis
LexyHexy
Anubis
2
4
1
0.63
L
Bacchus
Mezram
Bacchus
2
3
5
1.5
W
Vulcan
Qualifier
Vulcan
6
4
1
1.63
W
Hun Batz
ThaAanAtos
Hun Batz
0
1
6
3
W
Bellona
Yuiciro
Bellona
3
5
0
0.6
L
Ao Kuang
elxinito97
Ao Kuang
6
1
3
7.5
L
Hades
mirosso
Hades
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,031
Damage
37,167
64,025
Taken
64,095
37,993
Mitigated
36,843
19,930
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
9,060
6,483
0
6,219
15,681
5,463
0
3,011
12,670
0
58,838
W
Izanami
BabyScapes
Izanami
11,256
7,785
0
3,860
11,294
3,330
166
2,135
9,159
0
63,369
W
Cthulhu
Kite14
Cthulhu
6,560
593
398
1,605
15,511
13,867
0
6,450
9,061
31,635
2,612
L
Anubis
LexyHexy
Anubis
8,232
458
0
4,467
11,345
5,803
301
4,738
6,607
55,258
0
L
Bacchus
Mezram
Bacchus
5,715
1,170
0
2,013
13,115
13,887
0
3,734
9,381
24,900
1,321
W
Vulcan
Qualifier
Vulcan
11,569
4,023
0
870
7,792
2,656
0
5,313
2,479
52,303
0
W
Hun Batz
ThaAanAtos
Hun Batz
7,270
2,282
0
9,026
14,994
5,664
0
6,237
8,757
0
61,992
W
Bellona
Yuiciro
Bellona
7,376
2,624
0
4,171
14,434
12,476
300
7,724
6,710
0
48,279
L
Ao Kuang
elxinito97
Ao Kuang
8,600
1,590
0
2,810
14,164
5,967
0
4,649
9,515
51,312
0
L
Hades
mirosso
Hades
5,560
1,302
410
5,063
9,790
5,723
740
1,581
8,209
44,113
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,481
Gold Earned
38,274
401
Minions Killed
366
0
Camps Cleared
0
1,491,296
Distance Traveled
1,416,079
26
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,648
478
81
5
0
244,032
9
W
Izanami
7,894
493
86
5
0
286,544
5
W
Cthulhu
7,773
486
49
3
0
304,384
1
L
Anubis
7,539
471
94
6
0
267,321
2
L
Bacchus
7,332
458
33
2
0
316,417
5
W
Vulcan
8,157
510
80
5
0
311,087
13
W
Hun Batz
7,729
483
96
6
0
307,491
1
W
Bellona
7,928
496
90
6
0
281,790
6
L
Ao Kuang
8,310
519
77
5
0
324,217
4
L
Hades
7,445
465
81
5
0
264,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role