Player Matchup

Bellona
Bellona
 
Bellona
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Saekyz
Bastet
Level 104
God Stats
125W - 71L
1,752 SR
Queue Stats
134W - 76L
1,665 Elo+
Party 1
Ra
Ra
clpsomech33ks
Ra
Level 28
God Stats
6W - 2L
1,678 SR
Queue Stats
45W - 33L
1,505 Elo+
Party 1
Team Averages
Level 78
1,643 SR
1,557 Elo+

VS

Team Averages
Level 35
1,420 SR
1,206 Elo+
Apollo
Apollo
Domco39
Apollo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,207 Elo+
Party 2
Ganesha
Ganesha
Egresopulos2810
Ganesha
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 40L
1,262 Elo+
Party 2
Ishtar
Ishtar
KostkaVeSkluzu
Ishtar
Level 19
God Stats
0W - 2L
1,259 SR
Queue Stats
2W - 9L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 10
8,146
815
5,541
10,324
9,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Saekyz
Bastet
14
8 / 0 / 4
8,823
882
11,176
10,007
4,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

13
3 / 1 / 7
7,785
779
10,769
6,929
3,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Domco39
Apollo
9
0 / 6 / 2
6,069
607
4,067
11,395
4,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 3 / 3
6,873
687
4,623
10,790
9,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 3 / 0
7,169
717
8,064
9,674
4,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
1
2
10
3
L
Apollo
Domco39
Apollo
0
6
2
0.17
L
0
3
3
0.5
L
3
3
0
1
W
Bastet
Saekyz
Bastet
8
0
4
10
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,486
Damage
16,754
27,260
Taken
31,859
17,646
Mitigated
17,750
11,264
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
5,541
2,400
1,558
2,319
10,324
9,870
758
1,600
8,724
0
14,093
L
Apollo
Domco39
Apollo
4,067
1,083
0
1,061
11,395
4,408
0
4,045
7,350
0
18,850
L
4,623
813
0
2,841
10,790
9,070
0
3,647
7,143
13,741
0
L
8,064
5,546
0
2,373
9,674
4,272
0
3,105
6,569
0
17,545
W
Bastet
Saekyz
Bastet
11,176
2,962
0
1,849
10,007
4,567
1,164
1,474
8,533
0
33,074
W
10,769
957
2,492
3,046
6,929
3,209
636
1,612
5,317
38,446
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,754
Gold Earned
20,111
120
Minions Killed
81
0
Camps Cleared
0
582,359
Distance Traveled
502,867
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,146
815
21
2
0
187,877
3
L
Apollo
6,069
607
47
5
0
157,716
2
L
Ganesha
6,873
687
1
0
0
180,404
5
L
Ishtar
7,169
717
33
3
0
164,747
4
W
Bastet
8,823
882
43
4
0
222,502
1
W
Ra
7,785
779
56
6
0
171,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role