Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
lolopolito32
Ra
Level 118
God Stats
4W - 6L
1,539 SR
Queue Stats
129W - 159L
1,410 Elo+
Solo
Neith
Neith
matig_rosario
Neith
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 23L
1,457 Elo+
Solo
Team Averages
Level 128
1,513 SR
1,456 Elo+

VS

Team Averages
Level 103
1,474 SR
1,536 Elo+
Sol
Sol
Gealac
Sol
Level 67
God Stats
1W - 1L
1,285 SR
Queue Stats
7W - 7L
1,508 Elo+
Party 1
Tyr
Tyr
MelloConnor
Tyr
Level 139
God Stats
66W - 92L
1,434 SR
Queue Stats
380W - 423L
1,472 Elo+
Solo
Mercury
Mercury
l0rdm3lk0r
Mercury
Level 103
God Stats
1W - 0L
1,703 SR
Queue Stats
18W - 13L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
0 / 5 / 0
6,998
700
3,085
8,095
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 4 / 1
6,690
669
2,098
7,931
3,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
0 / 3 / 0
6,593
659
6,096
6,500
2,917
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Gealac
Sol
14
4 / 0 / 6
8,320
832
6,535
6,529
2,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 0 / 7
8,293
829
7,281
11,701
9,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mercury
l0rdm3lk0r
Mercury
14
3 / 1 / 6
8,842
884
6,042
9,262
3,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
31
0
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
5
0
0
W
Sol
Gealac
Sol
4
0
6
7
W
5
0
7
8.5
W
Mercury
l0rdm3lk0r
Mercury
3
1
6
6
L
0
4
1
0.13
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,279
Damage
19,858
22,526
Taken
27,492
9,305
Mitigated
15,697
3,812
Healing
9,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
3,085
409
0
519
8,095
2,913
0
1,722
6,121
24,518
0
W
Sol
Gealac
Sol
6,535
1,838
0
1,994
6,529
2,861
1,806
1,545
4,984
33,779
2,864
W
7,281
96
0
4,375
11,701
9,087
219
2,377
9,324
0
19,027
W
Mercury
l0rdm3lk0r
Mercury
6,042
1,700
1,156
2,098
9,262
3,749
549
1,290
7,972
0
28,496
L
2,098
234
518
1,177
7,931
3,475
0
2,274
5,487
21,270
0
L
6,096
1,372
0
1,598
6,500
2,917
42
2,342
4,075
0
19,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,281
Gold Earned
25,455
128
Minions Killed
143
0
Camps Cleared
0
530,190
Distance Traveled
657,320
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,998
700
55
6
0
167,404
3
W
Sol
8,320
832
65
7
0
191,621
1
W
Tyr
8,293
829
25
3
0
220,098
2
W
Mercury
8,842
884
53
5
0
245,601
1
L
Ra
6,690
669
42
4
0
174,607
2
L
Neith
6,593
659
31
3
0
188,179
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role