Player Matchup

Ishtar
Ishtar
DaSkidii
Ishtar
Level 127
God Stats
5W - 7L
1,456 SR
Queue Stats
665W - 585L
1,472 Elo+
Party 1
Tyr
Tyr
E_HENL_34
Tyr
Level 88
God Stats
21W - 6L
1,695 SR
Queue Stats
317W - 227L
1,520 Elo+
Party 1
Poseidon
Poseidon
windtalker_2002
Poseidon
Level 105
God Stats
15W - 8L
1,554 SR
Queue Stats
248W - 221L
1,498 Elo+
Party 1
Team Averages
Level 107
1,568 SR
1,497 Elo+

VS

Team Averages
Level 43
1,516 SR
1,373 Elo+
Ymir
Ymir
Un gros poil
Ymir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,268 Elo+
Party 2
Discordia
Discordia
Un gros triso
Discordia
Level 99
God Stats
16W - 14L
1,557 SR
Queue Stats
27W - 22L
1,602 Elo+
Party 2
Medusa
Medusa
XxretindarxX
Medusa
Level 13
God Stats
2W - 4L
1,490 SR
Queue Stats
3W - 11L
1,248 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DaSkidii
Ishtar
14
0 / 3 / 11
9,960
664
8,133
9,776
4,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
13 / 0 / 3
12,860
857
12,358
16,759
13,421
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
18
5 / 1 / 10
12,324
822
20,781
11,217
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
9,407
627
6,865
19,624
23,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Un gros triso
Discordia
14
1 / 8 / 1
9,200
613
10,069
13,454
5,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
14
2 / 8 / 2
9,331
622
7,427
14,604
7,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
18
Kills
3
4
Deaths
18
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ishtar
DaSkidii
Ishtar
0
3
11
1.83
W
13
0
3
14.5
L
0
2
3
0.75
L
Discordia
Un gros triso
Discordia
1
8
1
0.19
L
Medusa
2
8
2
0.38
W
Poseidon
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,272
Damage
24,361
37,752
Taken
47,682
22,288
Mitigated
36,810
13,556
Healing
3,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
DaSkidii
Ishtar
8,133
3,838
0
1,090
9,776
4,518
348
2,567
7,209
0
30,024
W
12,358
2,019
0
6,178
16,759
13,421
1,023
7,201
9,558
0
48,301
L
6,865
1,322
0
1,540
19,624
23,793
0
9,266
10,358
15,441
0
L
Discordia
Un gros triso
Discordia
10,069
548
0
1,286
13,454
5,764
0
4,493
8,961
42,282
0
L
Medusa
7,427
4,078
0
366
14,604
7,253
0
7,278
7,326
0
34,163
W
Poseidon
20,781
2,345
336
5,952
11,217
4,349
1,209
7,406
3,811
80,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,144
Gold Earned
27,938
193
Minions Killed
133
0
Camps Cleared
0
835,786
Distance Traveled
786,321
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,960
664
33
2
0
243,905
3
W
Tyr
12,860
857
57
4
0
310,177
3
L
Ymir
9,407
627
14
1
0
269,953
1
L
Discordia
9,200
613
60
4
0
255,941
1
L
Medusa
9,331
622
59
4
0
260,427
0
W
Poseidon
12,324
822
103
7
0
281,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role