Player Matchup

Gilgamesh
Gilgamesh
Demoniccobra
Gilgamesh
Level 102
God Stats
1W - 8L
1,260 SR
Queue Stats
50W - 65L
1,382 Elo+
Party 2
Cliodhna
Cliodhna
George829
Cliodhna
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,178 Elo+
Party 2
Izanami
Izanami
Sadg0bl1n
Izanami
Level 34
God Stats
4W - 7L
1,493 SR
Queue Stats
39W - 35L
1,489 Elo+
Solo
Agni
Agni
hyanporte
Agni
Level 67
God Stats
0W - 2L
1,235 SR
Queue Stats
48W - 37L
1,532 Elo+
Solo
Tiamat
Tiamat
kaustickraken
Tiamat
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 31L
1,283 Elo+
Party 2
Team Averages
Level 46
1,398 SR
1,373 Elo+

VS

Team Averages
Level 77
1,432 SR
1,375 Elo+
Poseidon
Poseidon
 
Poseidon
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
FiFTX
Ne Zha
Level 63
God Stats
21W - 8L
1,500 SR
Queue Stats
44W - 44L
1,330 Elo+
Party 1
Charybdis
Charybdis
justlea
Charybdis
Level 55
God Stats
6W - 10L
1,069 SR
Queue Stats
7W - 19L
1,109 Elo+
Party 1
Bacchus
Bacchus
m0rader
Bacchus
Level 101
God Stats
3W - 2L
1,650 SR
Queue Stats
7W - 7L
1,558 Elo+
Solo
Izanami
Izanami
vekoo
Izanami
Level 41
God Stats
17W - 20L
1,441 SR
Queue Stats
26W - 24L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Demoniccobra
Gilgamesh
16
2 / 7 / 6
10,051
1,005
9,536
23,465
11,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
George829
Cliodhna
15
2 / 7 / 3
10,133
1,013
7,640
16,111
7,061
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Izanami
Sadg0bl1n
Izanami
16
1 / 9 / 6
10,283
1,028
8,763
22,015
9,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
16
2 / 7 / 4
10,275
1,028
16,290
14,933
5,988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 11 / 6
9,970
997
6,808
20,839
10,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

29

VS

Team 2 Tickets

281

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
18
1 / 0 / 23
10,963
1,096
11,857
2,341
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
FiFTX
Ne Zha
17
9 / 5 / 17
11,520
1,152
15,998
12,710
7,024
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
justlea
Charybdis
19
20 / 1 / 12
14,144
1,414
41,059
16,326
9,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
m0rader
Bacchus
19
4 / 0 / 31
11,988
1,199
7,725
13,037
19,490
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
vekoo
Izanami
18
7 / 2 / 26
12,445
1,245
16,171
10,073
5,419
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
150
8
Kills
41
41
Deaths
8
25
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
23
12.5
L
Gilgamesh
Demoniccobra
Gilgamesh
2
7
6
0.71
W
Ne Zha
FiFTX
Ne Zha
9
5
17
3.5
L
Cliodhna
George829
Cliodhna
2
7
3
0.5
L
Izanami
Sadg0bl1n
Izanami
1
9
6
0.44
L
Agni
2
7
4
0.57
W
Charybdis
justlea
Charybdis
20
1
12
26
L
1
11
6
0.36
W
Bacchus
m0rader
Bacchus
4
0
31
19.5
W
Izanami
vekoo
Izanami
7
2
26
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,037
Damage
92,810
97,363
Taken
54,487
45,417
Mitigated
42,407
2,769
Healing
10,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
11,857
845
0
851
2,341
1,144
0
699
1,612
40,356
0
L
Gilgamesh
Demoniccobra
Gilgamesh
9,536
2,309
0
467
23,465
11,948
0
5,320
18,145
0
13,261
W
Ne Zha
FiFTX
Ne Zha
15,998
4,125
0
1,017
12,710
7,024
0
5,267
7,275
0
21,648
L
Cliodhna
George829
Cliodhna
7,640
1,581
0
196
16,111
7,061
0
3,518
12,593
0
16,041
L
Izanami
Sadg0bl1n
Izanami
8,763
4,615
0
917
22,015
9,624
0
5,769
16,246
0
34,769
L
Agni
16,290
2,292
0
131
14,933
5,988
0
1,033
13,900
46,825
0
W
Charybdis
justlea
Charybdis
41,059
26,471
0
4,907
16,326
9,330
0
5,308
10,654
0
57,823
L
6,808
987
0
1,058
20,839
10,796
0
3,942
16,897
13,127
0
W
Bacchus
m0rader
Bacchus
7,725
885
128
1,952
13,037
19,490
0
6,594
6,175
16,399
0
W
Izanami
vekoo
Izanami
16,171
13,255
359
1,161
10,073
5,419
0
4,220
5,673
0
35,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,712
Gold Earned
61,060
168
Minions Killed
199
3
Camps Cleared
9
820,014
Distance Traveled
938,746
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
10,963
1,096
60
6
4
200,998
0
L
Gilgamesh
10,051
1,005
6
1
0
178,157
0
W
Ne Zha
11,520
1,152
13
1
1
164,912
1
L
Cliodhna
10,133
1,013
19
2
0
169,609
0
L
Izanami
10,283
1,028
51
5
1
149,951
0
L
Agni
10,275
1,028
78
8
1
164,647
1
W
Charybdis
14,144
1,414
35
4
4
192,957
0
L
Tiamat
9,970
997
14
1
1
157,650
0
W
Bacchus
11,988
1,199
22
2
0
207,613
1
W
Izanami
12,445
1,245
69
7
0
172,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role