Player Matchup

Athena
Athena
 
Athena
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Berndth
Ravana
Level 65
God Stats
2W - 1L
1,377 SR
Queue Stats
208W - 212L
1,503 Elo+
Solo
Izanami
Izanami
Prutix
Izanami
Level 68
God Stats
7W - 4L
1,538 SR
Queue Stats
49W - 49L
1,475 Elo+
Solo
Eset
Eset
RealmOfConquest
Eset
Level 101
God Stats
3W - 1L
1,544 SR
Queue Stats
103W - 102L
1,396 Elo+
Solo
Mulan
Mulan
Zucora
Mulan
Level 115
God Stats
4W - 6L
1,330 SR
Queue Stats
166W - 182L
1,361 Elo+
Solo
Team Averages
Level 90
1,458 SR
1,447 Elo+

VS

Team Averages
Level 94
1,449 SR
1,431 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Lightningless
Ao Kuang
Level 102
God Stats
2W - 7L
1,377 SR
Queue Stats
244W - 246L
1,458 Elo+
Solo
Lancelot
Lancelot
Mecuuu
Lancelot
Level 93
God Stats
9W - 6L
1,473 SR
Queue Stats
50W - 63L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Tyranno66
Danzaburou
Level 119
God Stats
7W - 16L
1,397 SR
Queue Stats
224W - 252L
1,376 Elo+
Solo
Anubis
Anubis
loulew
Anubis
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 130L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 0 / 8
7,186
513
6,559
11,032
9,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ravana
Berndth
Ravana
13
5 / 0 / 4
7,612
544
6,250
6,160
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Prutix
Izanami
11
5 / 3 / 1
7,098
507
9,448
8,284
2,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
1 / 2 / 4
7,419
530
5,144
5,581
1,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Zucora
Mulan
15
3 / 2 / 0
8,503
607
8,537
13,799
10,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
1 / 5 / 2
6,116
437
5,296
10,111
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ao Kuang
Lightningless
Ao Kuang
13
2 / 3 / 0
7,887
563
8,109
13,907
8,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
Mecuuu
Lancelot
11
0 / 1 / 2
6,767
483
5,490
10,463
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Tyranno66
Danzaburou
12
2 / 2 / 0
6,693
478
3,912
12,598
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
loulew
Anubis
13
2 / 3 / 2
7,548
539
7,119
8,489
4,027
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
14
Kills
7
7
Deaths
14
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
0
8
4
L
Sylvanus
 
Sylvanus
1
5
2
0.4
W
Ravana
Berndth
Ravana
5
0
4
7
L
Ao Kuang
Lightningless
Ao Kuang
2
3
0
0.67
L
Lancelot
Mecuuu
Lancelot
0
1
2
1
W
Izanami
Prutix
Izanami
5
3
1
1.83
W
1
2
4
1.5
L
Danzaburou
Tyranno66
Danzaburou
2
2
0
1
W
Mulan
Zucora
Mulan
3
2
0
1.5
L
Anubis
loulew
Anubis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,938
Damage
29,926
44,856
Taken
55,568
27,461
Mitigated
30,052
15,034
Healing
22,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
6,559
666
0
3,395
11,032
9,419
0
3,566
7,466
20,392
5,684
L
Sylvanus
 
Sylvanus
5,296
1,511
1,802
2,275
10,111
9,004
0
3,515
6,596
23,455
4,095
W
Ravana
Berndth
Ravana
6,250
1,889
0
3,058
6,160
2,901
0
2,046
4,114
31
52,314
L
Ao Kuang
Lightningless
Ao Kuang
8,109
2,322
0
7,923
13,907
8,304
0
604
12,532
53,848
0
L
Lancelot
Mecuuu
Lancelot
5,490
1,589
0
1,499
10,463
4,174
0
1,655
8,719
0
56,753
W
Izanami
Prutix
Izanami
9,448
6,533
0
2,142
8,284
2,721
196
3,662
4,622
0
64,793
W
5,144
368
145
1,111
5,581
1,883
187
3,136
2,445
42,445
0
L
Danzaburou
Tyranno66
Danzaburou
3,912
1,309
0
5,208
12,598
4,543
0
2,419
10,179
0
51,083
W
Mulan
Zucora
Mulan
8,537
1,990
0
5,183
13,799
10,537
0
7,793
6,006
0
61,713
L
Anubis
loulew
Anubis
7,119
256
0
3,883
8,489
4,027
472
2,161
6,328
58,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,818
Gold Earned
35,011
437
Minions Killed
410
0
Camps Cleared
0
1,402,275
Distance Traveled
1,369,047
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,186
513
40
3
0
300,406
3
L
Sylvanus
6,116
437
54
4
0
227,002
0
W
Ravana
7,612
544
82
6
0
316,269
1
L
Ao Kuang
7,887
563
105
8
0
267,320
4
L
Lancelot
6,767
483
86
6
0
354,799
5
W
Izanami
7,098
507
100
7
0
248,336
4
W
Eset
7,419
530
97
7
0
288,760
2
L
Danzaburou
6,693
478
74
5
0
273,172
1
W
Mulan
8,503
607
118
8
0
248,504
6
L
Anubis
7,548
539
91
7
0
246,754
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role