Player Matchup

King Arthur
King Arthur
Entire_Female
King Arthur
Level 108
God Stats
4W - 2L
1,463 SR
Queue Stats
550W - 301L
1,694 Elo+
Party 1
Ymir
Ymir
heckrandoms
Ymir
Level 125
God Stats
65W - 36L
1,703 SR
Queue Stats
277W - 181L
1,652 Elo+
Party 1
Scylla
Scylla
oNOFACEo
Scylla
Level 141
God Stats
1W - 1L
1,282 SR
Queue Stats
4W - 8L
1,261 Elo+
Party 1
Team Averages
Level 125
1,483 SR
1,536 Elo+

VS

Team Averages
Level 141
1,382 SR
1,511 Elo+
Ullr
Ullr
EliteGuNNeR3600
Ullr
Level 132
God Stats
16W - 17L
1,552 SR
Queue Stats
203W - 189L
1,497 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheGR8STNoob
Tsukuyomi
Level 152
God Stats
0W - 1L
1,281 SR
Queue Stats
208W - 204L
1,535 Elo+
Party 2
Tiamat
Tiamat
crakin skullss
Tiamat
Level 139
God Stats
3W - 7L
1,314 SR
Queue Stats
195W - 187L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Entire_Female
King Arthur
14
2 / 0 / 10
9,224
839
7,769
11,155
11,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
3 / 1 / 8
8,957
814
4,773
17,954
21,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
oNOFACEo
Scylla
15
7 / 0 / 5
9,217
838
15,276
9,510
3,994
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 1
7,092
645
6,076
8,325
2,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Tsukuyomi
TheGR8STNoob
Tsukuyomi
10
1 / 5 / 0
6,894
627
8,467
13,665
5,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
7,012
637
5,397
9,681
6,191
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
2
12
Kills
1
1
Deaths
12
23
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
King Arthur
Entire_Female
King Arthur
2
0
10
7
L
Tsukuyomi
TheGR8STNoob
Tsukuyomi
1
5
0
0.2
L
0
4
0
0
W
3
1
8
7
W
Scylla
oNOFACEo
Scylla
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,818
Damage
19,940
38,619
Taken
31,671
36,589
Mitigated
14,739
11,731
Healing
4,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,076
3,113
0
339
8,325
2,928
0
6,219
2,106
0
26,767
W
King Arthur
Entire_Female
King Arthur
7,769
204
3,043
2,439
11,155
11,095
80
1,920
9,235
0
32,335
L
Tsukuyomi
TheGR8STNoob
Tsukuyomi
8,467
1,729
0
1,778
13,665
5,620
0
7,680
5,985
0
24,579
L
5,397
536
303
1,944
9,681
6,191
0
6,201
3,480
20,834
0
W
4,773
954
0
2,623
17,954
21,500
180
1,944
16,010
18,102
0
W
Scylla
oNOFACEo
Scylla
15,276
2,001
297
3,329
9,510
3,994
1,094
1,739
7,771
45,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,398
Gold Earned
20,998
144
Minions Killed
116
0
Camps Cleared
0
665,368
Distance Traveled
566,837
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,092
645
53
5
0
192,798
3
W
King Arthur
9,224
839
36
3
0
244,190
3
L
Tsukuyomi
6,894
627
23
2
0
203,826
2
L
Tiamat
7,012
637
40
4
0
170,213
0
W
Ymir
8,957
814
20
2
0
214,536
4
W
Scylla
9,217
838
88
8
0
206,642
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role