Player Matchup

Mulan
Mulan
JulyОNELOVE
Mulan
Level 76
God Stats
0W - 2L
1,559 SR
Queue Stats
0W - 3L
1,166 Elo+
Party 1
Horus
Horus
Sof1stik
Horus
Level 157
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 52L
1,708 Elo+
Party 1
Nox
Nox
Шимyн
Nox
Level 160
God Stats
2W - 2L
1,556 SR
Queue Stats
58W - 30L
1,748 Elo+
Party 1
Team Averages
Level 131
1,610 SR
1,541 Elo+

VS

Team Averages
Level 124
1,470 SR
1,564 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
HydeStayeR
Anhur
Level 85
God Stats
2W - 7L
1,371 SR
Queue Stats
183W - 151L
1,658 Elo+
Solo
Baron Samedi
Baron Samedi
TheMaverik
Baron Samedi
Level 128
God Stats
8W - 8L
1,538 SR
Queue Stats
172W - 157L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 6 / 4
7,615
692
7,424
14,392
10,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Sof1stik
Horus
12
3 / 4 / 3
7,673
698
5,557
14,578
14,920
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 4 / 5
7,502
682
5,236
6,945
2,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
7 / 1 / 6
9,767
888
11,988
11,899
5,789
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
15
4 / 1 / 8
9,499
864
10,914
8,234
2,972
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
TheMaverik
Baron Samedi
14
3 / 4 / 8
8,752
796
7,290
6,403
3,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
6
Kills
14
14
Deaths
6
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
1
6
10
W
Anhur
4
1
8
8
L
2
6
4
0.67
L
Horus
Sof1stik
Horus
3
4
3
1.13
W
Baron Samedi
TheMaverik
Baron Samedi
3
4
8
1.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,217
Damage
30,192
35,915
Taken
26,536
28,383
Mitigated
11,889
7,976
Healing
7,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,988
3,902
0
3,493
11,899
5,789
867
2,107
9,592
0
36,749
W
Anhur
10,914
7,089
0
1,819
8,234
2,972
1,079
2,256
5,772
0
42,578
L
7,424
556
144
2,715
14,392
10,881
0
2,969
11,423
0
24,251
L
Horus
Sof1stik
Horus
5,557
2,975
947
3,912
14,578
14,920
62
3,561
11,017
0
20,892
W
Baron Samedi
TheMaverik
Baron Samedi
7,290
1,187
1,148
936
6,403
3,128
490
930
5,314
30,691
0
L
5,236
601
0
258
6,945
2,582
30
799
6,146
24,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,790
Gold Earned
28,018
113
Minions Killed
162
0
Camps Cleared
0
629,974
Distance Traveled
634,420
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,767
888
58
5
0
230,255
2
W
Anhur
9,499
864
56
5
0
211,108
5
L
Mulan
7,615
692
32
3
0
211,466
2
L
Horus
7,673
698
28
3
0
213,615
1
W
Baron Samedi
8,752
796
48
4
0
193,057
2
L
Nox
7,502
682
53
5
0
204,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role