Player Matchup

Izanami
Izanami
DoomFanf
Izanami
Level 89
God Stats
1W - 3L
1,470 SR
Queue Stats
337W - 385L
1,532 Elo+
Solo
Chang'e
Chang'e
JordanPD03
Chang'e
Level 27
God Stats
5W - 9L
1,317 SR
Queue Stats
57W - 71L
1,499 Elo+
Party 1
Vamana
Vamana
TheCatGamer17
Vamana
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 83L
1,485 Elo+
Party 1
Team Averages
Level 73
1,429 SR
1,505 Elo+

VS

Team Averages
Level 81
1,564 SR
1,388 Elo+
Merlin
Merlin
Andrew908
Merlin
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 51L
1,468 Elo+
Party 2
Medusa
Medusa
MrNigotiv
Medusa
Level 136
God Stats
1W - 1L
1,693 SR
Queue Stats
61W - 70L
1,468 Elo+
Party 2
Thanatos
Thanatos
swc02
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DoomFanf
Izanami
17
3 / 5 / 6
11,968
704
7,301
16,400
5,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
JordanPD03
Chang'e
18
3 / 4 / 7
12,487
735
16,317
16,923
5,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
7 / 6 / 5
12,927
760
18,547
24,886
21,381
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Andrew908
Merlin
19
2 / 3 / 10
12,484
734
10,481
11,806
5,226
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Medusa
MrNigotiv
Medusa
19
6 / 3 / 6
13,091
770
15,750
14,030
6,817
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
swc02
Thanatos
18
7 / 7 / 5
13,418
789
21,597
22,758
10,422
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
13
Kills
15
15
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Andrew908
Merlin
2
3
10
2.33
L
Izanami
DoomFanf
Izanami
3
5
6
1.2
L
Chang'e
JordanPD03
Chang'e
3
4
7
1.63
W
Medusa
MrNigotiv
Medusa
6
3
6
3
L
7
6
5
1.58
W
Thanatos
swc02
Thanatos
7
7
5
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,165
Damage
47,828
58,209
Taken
48,594
32,255
Mitigated
22,465
17,214
Healing
16,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Andrew908
Merlin
10,481
431
12
646
11,806
5,226
512
3,693
7,703
46,387
0
L
Izanami
DoomFanf
Izanami
7,301
4,276
0
2,871
16,400
5,583
2,036
2,638
13,760
0
53,318
L
Chang'e
JordanPD03
Chang'e
16,317
1,389
2,667
5,037
16,923
5,291
1,034
2,863
14,026
52,461
0
W
Medusa
MrNigotiv
Medusa
15,750
9,086
0
2,983
14,030
6,817
2,174
4,473
9,225
0
78,959
L
18,547
9,294
0
6,639
24,886
21,381
264
5,502
19,353
320
47,696
W
Thanatos
swc02
Thanatos
21,597
7,837
0
13,282
22,758
10,422
864
8,382
13,806
0
52,635

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,382
Gold Earned
38,993
206
Minions Killed
208
0
Camps Cleared
0
887,386
Distance Traveled
857,034
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,484
734
60
4
0
305,426
1
L
Izanami
11,968
704
84
5
0
270,956
2
L
Chang'e
12,487
735
77
5
0
320,152
2
W
Medusa
13,091
770
106
6
0
258,673
3
L
Vamana
12,927
760
45
3
0
296,278
4
W
Thanatos
13,418
789
42
2
0
292,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role