Player Matchup

Rama
Rama
 
Rama
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Guan Yu
Guan Yu
MrJeti
Guan Yu
Level 47
God Stats
15W - 6L
1,741 SR
Queue Stats
34W - 18L
1,561 Elo+
Party 3
Terra
Terra
SleepyIndividual
Terra
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,444 Elo+
Party 4
Ravana
Ravana
alvibaboon22
Ravana
Level 149
God Stats
3W - 2L
1,694 SR
Queue Stats
98W - 85L
1,498 Elo+
Party 3
Anubis
Anubis
mqttib
Anubis
Level 86
God Stats
11W - 1L
1,539 SR
Queue Stats
57W - 33L
1,531 Elo+
Party 3
Team Averages
Level 76
1,595 SR
1,507 Elo+

VS

Team Averages
Level 64
1,482 SR
1,421 Elo+
Ao Kuang
Ao Kuang
CraftierHearth
Ao Kuang
Level 68
God Stats
1W - 1L
1,750 SR
Queue Stats
36W - 38L
1,514 Elo+
Party 1
Izanami
Izanami
KwAw
Izanami
Level 61
God Stats
1W - 4L
1,397 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2
Hera
Hera
RELAXAT
Hera
Level 47
God Stats
0W - 2L
1,230 SR
Queue Stats
33W - 35L
1,471 Elo+
Party 1
Maui
Maui
catdogeturtles
Maui
Level 24
God Stats
0W - 1L
1,682 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 2
Horus
Horus
qinvader8
Horus
Level 121
God Stats
1W - 2L
1,352 SR
Queue Stats
3W - 5L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
19
7 / 1 / 4
11,934
628
13,017
15,247
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
MrJeti
Guan Yu
16
4 / 0 / 3
10,347
545
15,536
19,418
25,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
5 / 3 / 4
10,605
558
11,266
18,412
17,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ravana
15
3 / 3 / 5
9,390
494
11,123
13,224
6,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
mqttib
Anubis
14
3 / 6 / 7
9,750
513
12,188
15,347
8,199
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
16
9 / 2 / 3
10,064
530
18,763
17,176
6,852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
KwAw
Izanami
13
0 / 8 / 1
7,449
392
7,695
17,325
6,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
RELAXAT
Hera
15
2 / 7 / 7
8,880
467
13,845
13,571
4,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 3 / 3
7,911
416
7,113
15,125
14,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
qinvader8
Horus
13
2 / 2 / 3
8,451
445
8,351
17,405
18,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
30
22
Kills
13
13
Deaths
22
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
7
1
4
9
L
Ao Kuang
9
2
3
5.25
L
Izanami
KwAw
Izanami
0
8
1
0.06
W
Guan Yu
MrJeti
Guan Yu
4
0
3
5.5
L
Hera
RELAXAT
Hera
2
7
7
0.79
W
5
3
4
2.33
W
Ravana
3
3
5
1.83
L
0
3
3
0.5
W
Anubis
mqttib
Anubis
3
6
7
1.08
L
Horus
qinvader8
Horus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,130
Damage
55,767
81,648
Taken
80,602
63,828
Mitigated
49,989
37,219
Healing
22,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
13,017
10,675
0
9,708
15,247
5,847
6,872
3,512
11,735
0
113,920
L
Ao Kuang
18,763
6,530
0
6,462
17,176
6,852
0
3,576
13,417
70,372
0
L
Izanami
KwAw
Izanami
7,695
5,676
0
3,865
17,325
6,098
0
4,201
13,067
0
65,163
W
Guan Yu
MrJeti
Guan Yu
15,536
2,331
1,670
8,110
19,418
25,126
0
9,148
10,270
0
65,708
L
Hera
RELAXAT
Hera
13,845
4,027
127
1,264
13,571
4,625
0
6,133
7,201
74,977
0
W
11,266
2,275
1,841
5,644
18,412
17,815
244
8,668
9,744
37,593
2,731
W
Ravana
11,123
4,030
0
3,756
13,224
6,841
202
8,237
4,987
0
68,090
L
7,113
2,408
173
3,193
15,125
14,004
0
1,438
12,754
45,459
6,152
W
Anubis
mqttib
Anubis
12,188
874
0
6,490
15,347
8,199
1,181
9,737
5,610
72,789
0
L
Horus
qinvader8
Horus
8,351
3,738
1,967
5,224
17,405
18,410
0
7,543
9,595
0
24,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,026
Gold Earned
42,755
545
Minions Killed
417
0
Camps Cleared
0
1,790,644
Distance Traveled
1,788,554
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,934
628
170
9
0
317,289
1
L
Ao Kuang
10,064
530
96
5
0
389,522
0
L
Izanami
7,449
392
103
5
0
301,690
9
W
Guan Yu
10,347
545
104
5
0
382,837
3
L
Hera
8,880
467
108
6
0
334,714
2
W
Terra
10,605
558
59
3
0
371,284
3
W
Ravana
9,390
494
103
5
0
411,901
4
L
Maui
7,911
416
90
5
0
361,779
6
W
Anubis
9,750
513
109
6
0
307,333
3
L
Horus
8,451
445
20
1
0
400,849
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role