Player Matchup

Sobek
Sobek
Diamond II
 
Sobek
Diamond II
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond II
BelParaMeninas
Janus
Diamond II
Level 126
God Stats
16W - 16L
1,627 SR
Queue Stats
130W - 119L
2,432 MMR
Solo
Neith
Neith
Masters
Belbeth
Neith
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
2,709 MMR
Solo
Mulan
Mulan
Masters
enzіo157
Mulan
Masters
Level 66
God Stats
0W - 2L
1,291 SR
Queue Stats
9W - 15L
2,669 MMR
Solo
Pele
Pele
Masters
yBouLTS
Pele
Masters
Level 160
God Stats
37W - 21L
1,700 SR
Queue Stats
573W - 556L
2,795 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 118
1,523 SR
2,421 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 159
1,624 SR
2,039 MMR
Tyr
Tyr
Masters
 
Tyr
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tiamat
Tiamat
Masters
 
Tiamat
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Diamond I
ToNINHoH
Hachiman
Diamond I
Level 157
God Stats
1W - 0L
1,909 SR
Queue Stats
273W - 283L
2,422 MMR
Solo
Atlas
Atlas
Masters
xNarakuu
Atlas
Masters
Level 160
God Stats
8W - 11L
1,594 SR
Queue Stats
281W - 265L
2,343 MMR
Solo
Awilix
Awilix
Diamond II
yLostSoul
Awilix
Diamond II
Level 160
God Stats
2W - 1L
1,619 SR
Queue Stats
41W - 20L
2,432 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
5
0 / 2 / 0
4,259
387
1,935
4,590
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
1 / 1 / 2
6,030
548
3,105
2,967
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Belbeth
Neith
11
0 / 0 / 0
6,100
555
5,986
7,377
2,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
enzіo157
Mulan
8
1 / 3 / 0
5,324
484
4,044
10,303
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Pele
yBouLTS
Pele
10
2 / 3 / 1
6,021
547
3,664
7,405
2,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SusanoIshtarChronosHe Bo

VS

Bans
ThorDa JiMorgan Le FayAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
12
4 / 0 / 2
7,024
639
6,058
8,496
6,307
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
 
Tiamat
11
0 / 2 / 0
6,317
574
1,523
5,380
2,903
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
ToNINHoH
Hachiman
9
1 / 1 / 1
5,721
520
5,201
6,814
1,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
xNarakuu
Atlas
9
1 / 1 / 4
5,841
531
3,869
9,175
5,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
yLostSoul
Awilix
11
3 / 0 / 2
6,464
588
3,224
6,267
2,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
4
Kills
9
9
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
0
0
W
Tyr
 
Tyr
4
0
2
5
W
Tiamat
 
Tiamat
0
2
0
0
L
1
1
2
2
L
Neith
Belbeth
Neith
0
0
0
0
W
Hachiman
ToNINHoH
Hachiman
1
1
1
1.5
L
Mulan
enzіo157
Mulan
1
3
0
0.33
W
Atlas
xNarakuu
Atlas
1
1
4
3
L
Pele
yBouLTS
Pele
2
3
1
0.83
W
Awilix
yLostSoul
Awilix
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,734
Damage
19,875
32,642
Taken
36,132
14,047
Mitigated
18,350
12,660
Healing
12,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,935
428
0
1,798
4,590
2,347
0
83
4,507
11,012
0
W
Tyr
 
Tyr
6,058
1,049
0
3,690
8,496
6,307
0
1,342
6,842
0
46,848
W
Tiamat
 
Tiamat
1,523
273
0
2,044
5,380
2,903
0
1,537
3,843
54,156
0
L
3,105
555
0
720
2,967
1,043
0
705
2,262
46,927
0
L
Neith
Belbeth
Neith
5,986
3,226
0
6,054
7,377
2,582
0
663
6,714
0
59,648
W
Hachiman
ToNINHoH
Hachiman
5,201
2,958
0
3,477
6,814
1,438
0
0
6,814
0
34,601
L
Mulan
enzіo157
Mulan
4,044
549
113
3,310
10,303
5,558
0
3,173
7,130
0
18,927
W
Atlas
xNarakuu
Atlas
3,869
1,773
0
2,720
9,175
5,489
0
238
8,937
12,288
0
L
Pele
yBouLTS
Pele
3,664
637
0
665
7,405
2,517
0
768
6,637
0
39,527
W
Awilix
yLostSoul
Awilix
3,224
1,126
0
637
6,267
2,213
0
1,545
4,656
0
46,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,734
Gold Earned
31,367
334
Minions Killed
381
0
Camps Cleared
0
981,816
Distance Traveled
1,151,978
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
4,259
387
24
2
0
81,769
2
W
Tyr
7,024
639
95
9
0
262,296
5
W
Tiamat
6,317
574
121
11
0
197,069
1
L
Janus
6,030
548
100
9
0
230,990
3
L
Neith
6,100
555
101
9
0
178,309
2
W
Hachiman
5,721
520
68
6
0
199,550
3
L
Mulan
5,324
484
30
3
0
234,316
1
W
Atlas
5,841
531
16
1
0
230,289
1
L
Pele
6,021
547
79
7
0
256,432
1
W
Awilix
6,464
588
81
7
0
262,774
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role