Player Matchup

Artio
Artio
 
Artio
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GraDelS64
Cernunnos
Level 91
God Stats
12W - 16L
1,407 SR
Queue Stats
239W - 261L
1,327 Elo+
Party 2
Nox
Nox
SSS little T
Nox
Level 66
God Stats
2W - 5L
1,254 SR
Queue Stats
100W - 122L
1,263 Elo+
Party 2
Arachne
Arachne
SonicBoom484
Arachne
Level 29
God Stats
21W - 9L
1,577 SR
Queue Stats
39W - 46L
1,286 Elo+
Party 2
Cerberus
Cerberus
jlmj1114
Cerberus
Level 83
God Stats
9W - 15L
1,378 SR
Queue Stats
174W - 198L
1,265 Elo+
Party 2
Team Averages
Level 71
1,423 SR
1,328 Elo+

VS

Team Averages
Level 51
1,490 SR
1,268 Elo+
Bellona
Bellona
 
Bellona
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FALCON DARTH
Zhong Kui
Level 68
God Stats
9W - 8L
1,480 SR
Queue Stats
41W - 54L
1,253 Elo+
Solo
Pele
Pele
Ima-Splash_069
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 25L
1,123 Elo+
Party 1
Maui
Maui
Mcgriddlelover
Maui
Level 44
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 39L
1,161 Elo+
Party 1
Yemoja
Yemoja
briandre9
Yemoja
Level 66
God Stats
47W - 43L
1,470 SR
Queue Stats
107W - 114L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
2
0 / 1 / 0
3,626
363
214
1,472
726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
GraDelS64
Cernunnos
8
2 / 3 / 0
4,809
481
3,686
6,760
2,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 0
4,759
476
2,825
5,510
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
SonicBoom484
Arachne
8
0 / 1 / 0
4,666
467
1,500
7,690
2,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
jlmj1114
Cerberus
7
0 / 1 / 2
4,853
485
3,702
6,726
3,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
7
1 / 0 / 3
4,701
470
2,120
3,078
2,564
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zhong Kui
FALCON DARTH
Zhong Kui
11
7 / 0 / 0
6,687
669
5,624
3,142
1,977
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 1 / 0
5,457
546
3,251
7,546
2,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 0 / 2
4,447
445
1,562
4,684
1,709
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
briandre9
Yemoja
8
0 / 1 / 2
4,677
468
2,739
4,700
3,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
2
Kills
8
8
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
1
0
0
W
Bellona
 
Bellona
1
0
3
2.5
W
Zhong Kui
FALCON DARTH
Zhong Kui
7
0
0
7
L
Cernunnos
GraDelS64
Cernunnos
2
3
0
0.67
W
0
1
0
0
W
0
0
2
1
L
0
2
0
0
L
Arachne
SonicBoom484
Arachne
0
1
0
0
W
Yemoja
briandre9
Yemoja
0
1
2
1
L
Cerberus
jlmj1114
Cerberus
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,927
Damage
15,296
28,158
Taken
23,150
11,638
Mitigated
12,321
6,705
Healing
5,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
214
84
0
435
1,472
726
0
919
553
3,564
0
W
Bellona
 
Bellona
2,120
966
0
396
3,078
2,564
333
761
2,317
0
11,703
W
Zhong Kui
FALCON DARTH
Zhong Kui
5,624
992
112
2,006
3,142
1,977
735
268
2,846
34,583
0
L
Cernunnos
GraDelS64
Cernunnos
3,686
2,277
0
2,158
6,760
2,452
0
3,058
3,702
0
23,217
W
3,251
408
0
1,404
7,546
2,823
400
2,467
5,079
0
39,604
W
1,562
1,023
0
125
4,684
1,709
409
1,820
2,864
12,960
0
L
2,825
679
17
344
5,510
2,295
358
1,365
4,145
30,289
0
L
Arachne
SonicBoom484
Arachne
1,500
887
0
1,359
7,690
2,480
0
1,040
6,650
0
27,707
W
Yemoja
briandre9
Yemoja
2,739
844
1,197
487
4,700
3,248
457
1,397
3,303
21,273
0
L
Cerberus
jlmj1114
Cerberus
3,702
244
268
2,124
6,726
3,685
0
3,543
3,183
18,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,713
Gold Earned
25,969
212
Minions Killed
217
0
Camps Cleared
0
769,154
Distance Traveled
891,150
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
3,626
363
12
1
0
33,709
0
W
Bellona
4,701
470
12
1
0
198,472
2
W
Zhong Kui
6,687
669
67
7
0
164,111
0
L
Cernunnos
4,809
481
43
4
0
156,044
1
W
Pele
5,457
546
77
8
0
188,724
0
W
Maui
4,447
445
21
2
0
171,621
1
L
Nox
4,759
476
49
5
0
190,826
3
L
Arachne
4,666
467
56
6
0
194,850
0
W
Yemoja
4,677
468
40
4
0
168,222
0
L
Cerberus
4,853
485
52
5
0
193,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role