Player Matchup

Ymir
Ymir
 
Ymir
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
EbiGeL
Izanami
Level 106
God Stats
3W - 1L
1,683 SR
Queue Stats
100W - 125L
1,451 Elo+
Party 3
Discordia
Discordia
FeNiKsGAME
Discordia
Level 53
God Stats
5W - 2L
1,636 SR
Queue Stats
64W - 77L
1,413 Elo+
Party 3
Bacchus
Bacchus
LXVIII
Bacchus
Level 127
God Stats
11W - 6L
1,733 SR
Queue Stats
186W - 208L
1,475 Elo+
Party 3
Awilix
Awilix
migue21
Awilix
Level 61
God Stats
6W - 4L
1,704 SR
Queue Stats
92W - 94L
1,409 Elo+
Solo
Team Averages
Level 97
1,651 SR
1,450 Elo+

VS

Team Averages
Level 126
1,435 SR
1,472 Elo+
Skadi
Skadi
 
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
ACongoCoalminer
Kukulkan
Level 118
God Stats
0W - 3L
1,327 SR
Queue Stats
24W - 24L
1,510 Elo+
Party 2
Cabrakan
Cabrakan
Jessap
Cabrakan
Level 159
God Stats
0W - 1L
1,298 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
SteelLord
Chaac
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,357 Elo+
Solo
Bakasura
Bakasura
WiWBeights
Bakasura
Level 71
God Stats
0W - 1L
1,550 SR
Queue Stats
15W - 17L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
0 / 1 / 0
5,734
521
2,673
7,266
5,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
EbiGeL
Izanami
13
10 / 1 / 4
8,129
739
11,444
9,144
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Discordia
FeNiKsGAME
Discordia
11
1 / 2 / 7
6,241
567
3,160
4,951
2,013
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
LXVIII
Bacchus
10
2 / 0 / 11
6,367
579
4,340
7,185
7,253
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Awilix
migue21
Awilix
13
8 / 2 / 1
7,517
683
7,126
9,279
3,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
0 / 7 / 0
4,939
449
2,928
8,839
2,031
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
11
1 / 5 / 2
6,322
575
3,090
7,586
3,174
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cabrakan
Jessap
Cabrakan
7
0 / 4 / 2
4,993
454
3,089
9,604
7,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chaac
SteelLord
Chaac
11
3 / 2 / 0
6,380
580
9,662
9,806
6,137
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bakasura
WiWBeights
Bakasura
11
2 / 3 / 2
6,664
606
4,750
10,855
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
12
21
Kills
6
6
Deaths
21
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
1
0
0
L
Skadi
 
Skadi
0
7
0
0
L
Kukulkan
1
5
2
0.4
W
Izanami
EbiGeL
Izanami
10
1
4
12
W
Discordia
FeNiKsGAME
Discordia
1
2
7
2.25
L
Cabrakan
Jessap
Cabrakan
0
4
2
0.25
W
Bacchus
LXVIII
Bacchus
2
0
11
7.5
L
Chaac
SteelLord
Chaac
3
2
0
1.5
L
Bakasura
WiWBeights
Bakasura
2
3
2
1
W
Awilix
migue21
Awilix
8
2
1
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,743
Damage
23,519
37,825
Taken
46,690
22,119
Mitigated
22,565
10,722
Healing
7,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
2,673
1,051
0
2,385
7,266
5,383
430
553
6,688
29,911
0
L
Skadi
 
Skadi
2,928
1,170
0
710
8,839
2,031
0
927
7,912
0
28,338
L
Kukulkan
3,090
374
0
602
7,586
3,174
0
3,170
4,416
43,279
0
W
Izanami
EbiGeL
Izanami
11,444
7,691
0
4,832
9,144
3,671
1,384
997
7,747
0
73,258
W
Discordia
FeNiKsGAME
Discordia
3,160
309
0
260
4,951
2,013
43
3,023
1,738
34,696
0
L
Cabrakan
Jessap
Cabrakan
3,089
705
39
1,486
9,604
7,240
50
1,613
7,991
14,022
0
W
Bacchus
LXVIII
Bacchus
4,340
984
443
1,209
7,185
7,253
0
1,207
5,789
13,155
1,326
L
Chaac
SteelLord
Chaac
9,662
2,862
0
2,260
9,806
6,137
0
2,959
6,847
0
40,132
L
Bakasura
WiWBeights
Bakasura
4,750
3,286
0
2,453
10,855
3,983
826
1,343
9,512
0
32,038
W
Awilix
migue21
Awilix
7,126
2,801
0
1,593
9,279
3,799
0
399
8,730
0
44,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,988
Gold Earned
29,298
353
Minions Killed
302
0
Camps Cleared
0
1,093,649
Distance Traveled
1,062,646
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,734
521
71
6
0
185,661
1
L
Skadi
4,939
449
42
4
0
201,203
3
L
Kukulkan
6,322
575
74
7
0
189,591
2
W
Izanami
8,129
739
128
12
0
199,551
1
W
Discordia
6,241
567
65
6
0
211,774
2
L
Cabrakan
4,993
454
19
2
0
195,936
1
W
Bacchus
6,367
579
15
1
0
231,135
5
L
Chaac
6,380
580
77
7
0
236,822
2
L
Bakasura
6,664
606
90
8
0
239,094
2
W
Awilix
7,517
683
74
7
0
265,528
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role