Player Matchup

Skadi
Skadi
SEC ABE1993
Skadi
Level 141
God Stats
1W - 5L
1,194 SR
Queue Stats
364W - 284L
1,456 Elo+
Party 1
Anubis
Anubis
SEC Saitama
Anubis
Level 129
God Stats
1W - 2L
1,114 SR
Queue Stats
295W - 269L
1,435 Elo+
Party 1
Maui
Maui
cullodena
Maui
Level 140
God Stats
7W - 1L
2,010 SR
Queue Stats
338W - 261L
1,493 Elo+
Party 1
Team Averages
Level 137
1,439 SR
1,461 Elo+

VS

Team Averages
Level 58
1,556 SR
1,311 Elo+
Jing Wei
Jing Wei
ChangedNam1328
Jing Wei
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,406 Elo+
Party 2
Ra
Ra
ThiccSisShellac1
Ra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 66L
1,229 Elo+
Party 2
Kali
Kali
X_Vexxanna_X
Kali
Level 73
God Stats
1W - 2L
1,668 SR
Queue Stats
54W - 96L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 7
10,703
765
10,391
6,041
2,885
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Anubis
15
2 / 2 / 8
9,579
684
8,833
10,112
5,974
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Maui
16
6 / 0 / 5
11,385
813
7,120
9,030
10,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
14
0 / 2 / 1
8,360
597
7,612
7,968
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
1 / 4 / 1
8,776
627
4,569
9,925
3,979
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 5 / 2
8,474
605
4,990
13,056
5,189
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
1
2
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
0
2
1
0.25
W
3
0
7
6.5
W
Anubis
2
2
8
3
L
1
4
1
0.38
L
0
5
2
0.2
W
Maui
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
17,171
25,183
Taken
30,949
19,261
Mitigated
12,540
11,813
Healing
6,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
7,612
5,245
0
933
7,968
3,372
0
3,559
4,409
0
39,090
W
10,391
2,369
565
1,292
6,041
2,885
3,152
1,025
5,016
0
61,891
W
Anubis
8,833
168
64
5,383
10,112
5,974
182
2,016
8,096
39,255
0
L
4,569
258
1,714
2,290
9,925
3,979
0
5,715
4,210
30,601
0
L
4,990
1,428
0
1,346
13,056
5,189
0
6,756
6,300
0
32,062
W
Maui
7,120
1,538
356
4,153
9,030
10,402
40
1,579
7,451
25,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,667
Gold Earned
25,610
184
Minions Killed
171
0
Camps Cleared
0
772,842
Distance Traveled
734,302
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,360
597
65
5
0
220,282
0
W
Skadi
10,703
765
97
7
0
276,072
0
W
Anubis
9,579
684
62
4
0
227,708
1
L
Ra
8,776
627
69
5
0
252,488
0
L
Kali
8,474
605
37
3
0
261,532
3
W
Maui
11,385
813
25
2
0
269,062
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role