Player Matchup

Arachne
Arachne
B-R4M53Y_02
Arachne
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 46L
1,401 Elo+
Party 1
Guan Yu
Guan Yu
Escanor96s
Guan Yu
Level 121
God Stats
3W - 6L
1,484 SR
Queue Stats
30W - 44L
1,433 Elo+
Solo
Kukulkan
Kukulkan
GregariousFelynn
Kukulkan
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
78W - 63L
1,404 Elo+
Party 1
Chiron
Chiron
Iceydapappy
Chiron
Level 123
God Stats
17W - 8L
1,575 SR
Queue Stats
56W - 52L
1,396 Elo+
Solo
Bacchus
Bacchus
stormyj22
Bacchus
Level 89
God Stats
4W - 4L
1,315 SR
Queue Stats
104W - 100L
1,415 Elo+
Party 1
Team Averages
Level 101
1,475 SR
1,410 Elo+

VS

Team Averages
Level 60
1,450 SR
1,294 Elo+
Heimdallr
Heimdallr
byJuaN2007
Heimdallr
Level 65
God Stats
12W - 18L
1,385 SR
Queue Stats
78W - 81L
1,324 Elo+
Party 2
Ymir
Ymir
eur-anoken5009
Ymir
Level 64
God Stats
6W - 9L
1,537 SR
Queue Stats
66W - 88L
1,308 Elo+
Party 2
Da Ji
Da Ji
gt_way_2021
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 82L
1,319 Elo+
Party 2
Nemesis
Nemesis
nassausbest242
Nemesis
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,211 Elo+
Solo
Zeus
Zeus
sebastianaron300
Zeus
Level 83
God Stats
1W - 1L
1,328 SR
Queue Stats
110W - 132L
1,310 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B-R4M53Y_02
Arachne
17
3 / 2 / 6
10,286
514
3,655
17,468
7,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Escanor96s
Guan Yu
17
3 / 0 / 3
11,181
559
8,352
9,564
9,753
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
3 / 2 / 7
10,788
539
13,553
9,313
4,077
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
10 / 5 / 6
11,248
562
21,134
18,513
8,514
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
stormyj22
Bacchus
15
2 / 3 / 16
10,261
513
11,948
17,796
28,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
byJuaN2007
Heimdallr
11
0 / 8 / 1
7,044
352
10,852
17,058
6,504
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 5 / 7
8,274
414
5,009
24,229
28,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
4 / 2 / 1
9,109
455
5,461
15,493
7,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 2 / 3
8,909
445
4,600
12,821
4,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 4 / 1
10,832
542
15,166
10,422
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
23
21
Kills
10
12
Deaths
21
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
B-R4M53Y_02
Arachne
3
2
6
3
W
Guan Yu
Escanor96s
Guan Yu
3
0
3
4.5
W
3
2
7
3.25
W
Chiron
10
5
6
2.6
L
Heimdallr
byJuaN2007
Heimdallr
0
8
1
0.06
L
0
5
7
0.7
L
4
2
1
2.25
L
0
2
3
0.75
L
6
4
1
1.63
W
Bacchus
stormyj22
Bacchus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,642
Damage
41,088
72,654
Taken
80,023
58,391
Mitigated
49,977
19,146
Healing
18,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
B-R4M53Y_02
Arachne
3,655
2,728
0
6,100
17,468
7,413
2,264
4,558
12,910
0
78,998
W
Guan Yu
Escanor96s
Guan Yu
8,352
1,124
770
1,886
9,564
9,753
526
677
8,887
33
81,458
W
13,553
568
0
2,055
9,313
4,077
0
5,766
3,547
79,815
0
W
Chiron
21,134
9,563
449
5,639
18,513
8,514
2,745
5,096
13,409
21
80,157
L
Heimdallr
byJuaN2007
Heimdallr
10,852
4,925
0
1,281
17,058
6,504
182
4,631
12,399
0
57,572
L
5,009
985
0
4,846
24,229
28,171
0
8,688
15,423
24,091
2,754
L
5,461
900
70
5,181
15,493
7,061
0
3,621
11,756
0
65,692
L
4,600
2,016
0
6,913
12,821
4,362
0
1,477
11,280
0
66,092
L
15,166
2,024
0
250
10,422
3,879
0
5,450
4,666
97,809
0
W
Bacchus
stormyj22
Bacchus
11,948
1,724
0
2,247
17,796
28,634
127
3,321
14,475
36,406
9,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,764
Gold Earned
44,168
624
Minions Killed
542
0
Camps Cleared
0
1,876,548
Distance Traveled
1,764,609
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,286
514
121
6
0
370,848
2
W
Guan Yu
11,181
559
170
9
0
381,009
4
W
Kukulkan
10,788
539
149
7
0
370,583
0
W
Chiron
11,248
562
119
6
0
373,543
0
L
Heimdallr
7,044
352
85
4
0
359,490
0
L
Ymir
8,274
414
42
2
0
335,046
0
L
Da Ji
9,109
455
108
5
0
351,320
0
L
Nemesis
8,909
445
139
7
0
370,757
2
L
Zeus
10,832
542
168
8
0
347,996
0
W
Bacchus
10,261
513
65
3
0
380,565
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role