Player Matchup

Ullr
Ullr
CraftierHearth
Ullr
Level 68
God Stats
2W - 4L
1,414 SR
Queue Stats
36W - 38L
1,524 Elo+
Party 1
Izanami
Izanami
KwAw
Izanami
Level 61
God Stats
1W - 4L
1,430 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 3
Baron Samedi
Baron Samedi
RELAXAT
Baron Samedi
Level 47
God Stats
1W - 3L
1,530 SR
Queue Stats
33W - 35L
1,481 Elo+
Party 1
Odin
Odin
catdogeturtles
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Thor
Thor
qinvader8
Thor
Level 121
God Stats
0W - 1L
1,186 SR
Queue Stats
3W - 5L
1,461 Elo+
Party 3
Team Averages
Level 64
1,412 SR
1,486 Elo+

VS

Team Averages
Level 78
1,417 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hades
Hades
 
Hades
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Noanixe
Cthulhu
Level 37
God Stats
2W - 6L
1,177 SR
Queue Stats
32W - 30L
1,540 Elo+
Party 2
Raijin
Raijin
SleepyIndividual
Raijin
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 65L
1,432 Elo+
Party 4
Izanami
Izanami
shadeshiver
Izanami
Level 145
God Stats
5W - 8L
1,407 SR
Queue Stats
371W - 399L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,810
484
6,198
7,090
2,287
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
KwAw
Izanami
11
3 / 3 / 2
6,496
541
3,521
8,678
3,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
RELAXAT
Baron Samedi
9
1 / 2 / 3
6,112
509
4,537
11,977
8,840
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 2 / 1
5,446
454
1,561
7,009
4,832
Breastplate

Breastplate

+20
Physical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
9
2 / 5 / 2
5,881
490
4,852
10,235
3,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
9 / 2 / 2
7,735
645
6,506
8,714
3,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Hades
 
Hades
12
0 / 2 / 2
7,445
620
4,443
7,588
4,326
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Noanixe
Cthulhu
11
2 / 3 / 1
6,794
566
5,769
10,801
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 5
7,043
587
6,824
4,743
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
shadeshiver
Izanami
11
0 / 1 / 2
6,369
531
6,925
7,963
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
9
Kills
13
13
Deaths
11
10
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
9
2
2
5
W
Hades
 
Hades
0
2
2
0.5
L
2
1
2
3
L
Izanami
KwAw
Izanami
3
3
2
1.33
W
Cthulhu
Noanixe
Cthulhu
2
3
1
0.83
L
Baron Samedi
RELAXAT
Baron Samedi
1
2
3
1.25
W
2
3
5
1.5
L
1
2
1
0.75
L
Thor
2
5
2
0.6
W
Izanami
shadeshiver
Izanami
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,669
Damage
30,467
44,989
Taken
39,809
22,650
Mitigated
19,624
12,934
Healing
13,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,506
2,992
0
2,044
8,714
3,550
0
373
8,341
0
43,831
W
Hades
 
Hades
4,443
779
0
3,876
7,588
4,326
654
0
7,588
51,813
0
L
6,198
2,955
0
2,174
7,090
2,287
0
2,382
4,708
0
39,122
L
Izanami
KwAw
Izanami
3,521
2,437
0
1,854
8,678
3,221
0
3,710
4,968
0
41,499
W
Cthulhu
Noanixe
Cthulhu
5,769
584
412
2,836
10,801
7,464
28
2,409
8,392
15,028
2,960
L
Baron Samedi
RELAXAT
Baron Samedi
4,537
713
567
4,684
11,977
8,840
0
4,416
7,561
19,081
0
W
6,824
1,431
0
500
4,743
1,504
768
280
4,463
40,362
0
L
1,561
406
0
537
7,009
4,832
0
4,255
2,754
0
18,633
L
Thor
4,852
1,398
0
3,118
10,235
3,470
0
1,773
8,462
0
33,887
W
Izanami
shadeshiver
Izanami
6,925
4,652
0
3,908
7,963
2,780
566
1,475
6,488
0
61,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,745
Gold Earned
35,386
273
Minions Killed
390
0
Camps Cleared
0
1,119,380
Distance Traveled
1,063,248
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,735
645
65
5
0
223,719
0
W
Hades
7,445
620
123
10
0
189,571
5
L
Ullr
5,810
484
62
5
0
219,694
0
L
Izanami
6,496
541
76
6
0
220,722
6
W
Cthulhu
6,794
566
16
1
0
238,517
0
L
Baron Samedi
6,112
509
25
2
0
209,313
2
W
Raijin
7,043
587
66
6
0
199,645
3
L
Odin
5,446
454
42
4
0
237,293
5
L
Thor
5,881
490
68
6
0
232,358
2
W
Izanami
6,369
531
120
10
0
211,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role