Player Matchup

Yu Huang
Yu Huang
 
Yu Huang
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
BlueGhost79
Chiron
Level 160
God Stats
11W - 4L
1,647 SR
Queue Stats
283W - 253L
1,504 Elo+
Party 1
Thanatos
Thanatos
PandaMixes
Thanatos
Level 144
God Stats
1W - 1L
1,445 SR
Queue Stats
94W - 76L
1,586 Elo+
Party 1
Maui
Maui
Russiankiller447
Maui
Level 49
God Stats
1W - 0L
1,266 SR
Queue Stats
7W - 5L
1,496 Elo+
Party 1
Mulan
Mulan
pun00414
Mulan
Level 49
God Stats
1W - 0L
1,680 SR
Queue Stats
3W - 2L
1,328 Elo+
Party 1
Team Averages
Level 112
1,508 SR
1,483 Elo+

VS

Team Averages
Level 98
1,463 SR
1,399 Elo+
Anhur
Anhur
JohnsonviIle
Anhur
Level 109
God Stats
1W - 2L
1,551 SR
Queue Stats
48W - 49L
1,431 Elo+
Party 2
Atlas
Atlas
Luna_Muerta77
Atlas
Level 106
God Stats
18W - 27L
1,409 SR
Queue Stats
429W - 464L
1,388 Elo+
Solo
Scylla
Scylla
SeriousBlueCow
Scylla
Level 26
God Stats
9W - 21L
1,311 SR
Queue Stats
29W - 41L
1,362 Elo+
Party 2
Susano
Susano
SpaceCowboy4919
Susano
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,427 Elo+
Solo
Chaac
Chaac
iCaus3
Chaac
Level 129
God Stats
7W - 6L
1,543 SR
Queue Stats
76W - 100L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
16
3 / 1 / 5
10,358
545
7,235
10,983
4,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
17
5 / 0 / 4
10,362
545
11,952
13,724
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
PandaMixes
Thanatos
15
7 / 0 / 5
10,192
536
11,025
15,875
6,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 1 / 11
9,595
505
6,192
14,124
13,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mulan
pun00414
Mulan
17
6 / 0 / 5
11,286
594
16,157
17,666
11,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,806
463
6,732
12,011
4,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 4 / 0
7,364
388
8,504
18,859
15,385
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 5 / 0
8,493
447
4,842
11,226
3,940
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 5 / 1
7,807
411
6,447
16,817
6,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
iCaus3
Chaac
14
0 / 6 / 0
8,766
461
8,730
21,099
13,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
4
22
Kills
2
2
Deaths
22
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
1
5
5.5
W
Chiron
5
0
4
7
L
0
2
1
0.25
L
1
4
0
0.25
W
Thanatos
PandaMixes
Thanatos
7
0
5
9.5
W
1
1
11
6.5
L
1
5
0
0.2
L
0
5
1
0.1
L
Chaac
iCaus3
Chaac
0
6
0
0
W
Mulan
pun00414
Mulan
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,561
Damage
35,255
72,372
Taken
80,012
42,207
Mitigated
43,925
41,021
Healing
24,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
7,235
396
0
3,653
10,983
4,538
1,982
2,687
8,092
90,769
0
W
Chiron
11,952
5,793
1,474
7,701
13,724
5,381
1,655
2,385
11,299
0
102,510
L
6,732
2,695
0
6,007
12,011
4,485
982
1,514
10,497
0
75,091
L
8,504
3,217
550
4,037
18,859
15,385
0
4,266
14,593
29,459
381
W
Thanatos
PandaMixes
Thanatos
11,025
3,851
0
14,369
15,875
6,888
344
2,728
13,032
0
66,459
W
6,192
1,812
209
4,152
14,124
13,452
116
4,569
9,466
25,507
0
L
4,842
291
221
668
11,226
3,940
288
3,240
7,986
45,789
0
L
6,447
1,336
0
4,858
16,817
6,235
0
2,620
14,197
0
55,009
L
Chaac
iCaus3
Chaac
8,730
1,866
0
8,157
21,099
13,880
0
1,787
19,312
0
70,290
W
Mulan
pun00414
Mulan
16,157
2,426
0
9,463
17,666
11,948
3,942
4,183
12,690
0
83,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,793
Gold Earned
41,236
534
Minions Killed
477
0
Camps Cleared
0
1,913,687
Distance Traveled
1,668,176
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
10,358
545
157
8
0
340,520
3
W
Chiron
10,362
545
125
7
0
373,548
5
L
Anhur
8,806
463
134
7
0
314,866
1
L
Atlas
7,364
388
37
2
0
352,777
5
W
Thanatos
10,192
536
95
5
0
447,003
5
W
Maui
9,595
505
32
2
0
382,299
1
L
Scylla
8,493
447
98
5
0
320,700
5
L
Susano
7,807
411
90
5
0
346,866
4
L
Chaac
8,766
461
118
6
0
332,967
2
W
Mulan
11,286
594
125
7
0
370,317
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role