Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
ChickKillaNooB
Nu Wa
Level 126
God Stats
11W - 3L
1,611 SR
Queue Stats
78W - 64L
1,485 Elo+
Party 1
Medusa
Medusa
ReMiX_SeNpAi
Medusa
Level 64
God Stats
4W - 3L
1,482 SR
Queue Stats
65W - 80L
1,412 Elo+
Party 1
Bellona
Bellona
m3rcTi0
Bellona
Level 159
God Stats
26W - 11L
1,606 SR
Queue Stats
303W - 281L
1,503 Elo+
Party 1
Chang'e
Chang'e
traapxsusu
Chang'e
Level 13
God Stats
1W - 0L
1,530 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 96
1,546 SR
1,480 Elo+

VS

Team Averages
Level 48
1,403 SR
1,391 Elo+
Neith
Neith
 
Neith
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
JonathanSinson
King Arthur
Level 71
God Stats
5W - 20L
1,172 SR
Queue Stats
259W - 299L
1,369 Elo+
Party 2
Anubis
Anubis
MasterMunch8
Anubis
Level 7
God Stats
1W - 6L
1,444 SR
Queue Stats
1W - 7L
1,322 Elo+
Party 2
Nox
Nox
Morpheus_1214
Nox
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 117L
1,401 Elo+
Party 2
Bakasura
Bakasura
mc21506
Bakasura
Level 48
God Stats
6W - 9L
1,399 SR
Queue Stats
71W - 93L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
15
2 / 2 / 6
8,865
493
8,960
12,661
5,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 2 / 7
9,344
519
9,341
8,138
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
16
5 / 2 / 4
10,084
560
11,814
12,019
5,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
m3rcTi0
Bellona
15
9 / 0 / 11
10,391
577
9,030
14,267
13,813
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
traapxsusu
Chang'e
14
9 / 1 / 7
9,860
548
8,846
11,973
4,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
5
1 / 3 / 0
5,672
315
2,108
4,564
1,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
JonathanSinson
King Arthur
12
2 / 4 / 1
7,532
418
6,338
19,364
16,769
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
9
0 / 11 / 1
6,205
345
2,975
11,430
4,780
12
0 / 7 / 2
7,090
394
5,668
12,355
5,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bakasura
mc21506
Bakasura
16
4 / 2 / 0
9,441
525
8,322
15,052
7,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
27
Kills
7
7
Deaths
27
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
2
6
2.5
L
Neith
 
Neith
1
3
0
0.33
W
2
2
7
2.75
L
King Arthur
JonathanSinson
King Arthur
2
4
1
0.63
L
Anubis
0
11
1
0.05
L
0
7
2
0.14
W
Medusa
5
2
4
3.5
W
Bellona
m3rcTi0
Bellona
9
0
11
14.5
L
Bakasura
mc21506
Bakasura
4
2
0
2
W
Chang'e
traapxsusu
Chang'e
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,991
Damage
25,411
59,058
Taken
62,765
31,755
Mitigated
35,938
25,920
Healing
5,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
8,960
1,486
0
6,008
12,661
5,423
621
87
12,142
0
65,510
L
Neith
 
Neith
2,108
1,117
0
732
4,564
1,610
0
2,097
2,467
0
12,627
W
9,341
2,556
0
1,832
8,138
2,636
950
537
7,101
56,720
0
L
King Arthur
JonathanSinson
King Arthur
6,338
695
0
624
19,364
16,769
0
6,076
13,288
0
43,349
L
Anubis
2,975
491
0
577
11,430
4,780
174
4,352
7,078
14,277
0
L
5,668
310
0
0
12,355
5,519
392
3,118
9,237
47,221
0
W
Medusa
11,814
5,476
428
4,610
12,019
5,534
4,218
2,282
9,282
0
92,244
W
Bellona
m3rcTi0
Bellona
9,030
3,189
667
1,466
14,267
13,813
846
3,475
10,722
0
56,690
L
Bakasura
mc21506
Bakasura
8,322
6,295
0
3,096
15,052
7,260
354
2,544
12,508
0
65,097
W
Chang'e
traapxsusu
Chang'e
8,846
756
4,532
6,377
11,973
4,349
2,174
2,262
9,711
56,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,544
Gold Earned
35,940
510
Minions Killed
325
0
Camps Cleared
0
1,732,662
Distance Traveled
1,386,450
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,865
493
105
6
0
397,167
5
L
Neith
5,672
315
18
1
0
85,211
1
W
Nu Wa
9,344
519
88
5
0
317,425
2
L
King Arthur
7,532
418
79
4
0
375,529
3
L
Anubis
6,205
345
23
1
0
253,627
0
L
Nox
7,090
394
62
3
0
285,212
3
W
Medusa
10,084
560
144
8
0
333,759
1
W
Bellona
10,391
577
89
5
0
364,353
1
L
Bakasura
9,441
525
143
8
0
386,871
0
W
Chang'e
9,860
548
84
5
0
319,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role