Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
JoseOMestre
Kumbhakarna
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MateusZoom
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
OneDJPotato
Jing Wei
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,514 Elo+
Party 1
Ravana
Ravana
narutinho53
Ravana
Level 65
God Stats
6W - 6L
1,545 SR
Queue Stats
103W - 97L
1,411 Elo+
Party 1
Team Averages
Level 61
1,509 SR
1,485 Elo+

VS

Team Averages
Level 110
1,468 SR
1,497 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
 
Cernunnos
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
NinTzury
Nemesis
Level 39
God Stats
1W - 0L
1,288 SR
Queue Stats
19W - 12L
1,562 Elo+
Solo
Scylla
Scylla
ProStriKwr
Scylla
Level 127
God Stats
20W - 19L
1,549 SR
Queue Stats
175W - 204L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
3 / 2 / 2
7,715
593
5,219
9,729
4,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
JoseOMestre
Kumbhakarna
8
0 / 5 / 3
5,615
432
2,215
11,137
6,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Kukulkan
MateusZoom
Kukulkan
11
1 / 5 / 2
6,729
518
2,992
8,439
3,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
OneDJPotato
Jing Wei
12
3 / 1 / 0
7,003
539
5,976
9,568
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ravana
12
1 / 0 / 1
6,990
538
4,083
6,675
4,426
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 2 / 2
8,084
622
6,733
7,268
2,293
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
 
Cernunnos
11
2 / 2 / 1
6,951
535
4,343
7,524
2,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
 
Baron Samedi
10
2 / 2 / 3
6,897
531
4,353
8,671
7,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Earring

Mystical Earring

+15
Mp 5

Nemesis
NinTzury
Nemesis
13
3 / 0 / 3
7,705
593
4,211
9,619
3,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Scylla
ProStriKwr
Scylla
13
5 / 2 / 3
7,818
601
6,907
6,748
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
8
Kills
13
13
Deaths
8
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
2
2
2
W
Nu Wa
 
Nu Wa
1
2
2
1
W
Cernunnos
 
Cernunnos
2
2
1
1.25
W
Baron Samedi
 
Baron Samedi
2
2
3
1.75
L
Kumbhakarna
JoseOMestre
Kumbhakarna
0
5
3
0.3
L
Kukulkan
MateusZoom
Kukulkan
1
5
2
0.4
W
Nemesis
NinTzury
Nemesis
3
0
3
4.5
L
Jing Wei
OneDJPotato
Jing Wei
3
1
0
3
W
Scylla
ProStriKwr
Scylla
5
2
3
3.25
L
Ravana
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,485
Damage
26,547
45,548
Taken
39,830
22,074
Mitigated
18,466
12,410
Healing
13,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,219
916
0
1,092
9,729
4,206
0
2,691
7,004
0
58,709
W
Nu Wa
 
Nu Wa
6,733
2,878
0
4,014
7,268
2,293
1,218
0
7,268
56,852
0
W
Cernunnos
 
Cernunnos
4,343
1,480
0
3,197
7,524
2,413
876
551
6,973
0
41,530
W
Baron Samedi
 
Baron Samedi
4,353
872
359
3,658
8,671
7,935
0
1,372
7,299
20,643
3,654
L
Kumbhakarna
JoseOMestre
Kumbhakarna
2,215
437
0
870
11,137
6,504
0
2,890
8,223
10,671
0
L
Kukulkan
MateusZoom
Kukulkan
2,992
627
0
1,474
8,439
3,441
0
4,912
3,507
41,761
0
W
Nemesis
NinTzury
Nemesis
4,211
2,080
0
806
9,619
3,525
0
933
8,686
0
64,354
L
Jing Wei
OneDJPotato
Jing Wei
5,976
4,873
0
5,704
9,568
3,497
0
2,243
7,317
0
58,928
W
Scylla
ProStriKwr
Scylla
6,907
663
0
1,851
6,748
2,300
717
2,351
4,397
46,115
0
L
Ravana
4,083
665
0
3,270
6,675
4,426
0
4,403
2,029
0
54,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,052
Gold Earned
37,455
405
Minions Killed
399
0
Camps Cleared
0
1,193,991
Distance Traveled
1,144,710
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,715
593
94
7
0
268,134
2
W
Nu Wa
8,084
622
120
9
0
216,145
7
W
Cernunnos
6,951
535
79
6
0
230,550
1
W
Baron Samedi
6,897
531
29
2
0
197,351
6
L
Kumbhakarna
5,615
432
12
1
0
250,091
1
L
Kukulkan
6,729
518
89
7
0
202,903
1
W
Nemesis
7,705
593
94
7
0
300,881
4
L
Jing Wei
7,003
539
102
8
0
233,531
5
W
Scylla
7,818
601
77
6
0
199,783
5
L
Ravana
6,990
538
108
8
0
239,332
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role